Hi david,
if you edit the _expression_ for the link with you can swap the onject ref names and it will keep the animation:
l_fcv( l_mouthcorner_CTRL.kine.local.posx )
to
l_fcv( r_mouthcorner_CTRL.kine.local.posx )
works ok here.
hope this helps
matt
On 29/11/06, David Gallagher <daveg(at)blueskystudios.com> wrote:
Friendly XSI people,
Let's say you have a Link With set up, you duplicate the object. You
want to keep the Link With keys, but change the object they respond
to/link with.
In Maya, you could go into the hypergraph and reconnect the bits. Can
you do something like that in XSI?
Thanks,
--
David Gallagher
Animator, Blue Sky Studios
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