Hi all,
I'm currently trying to reference a camera projection as a texture space
for a bumpmap generator node. Doesn't seem to work, at least I can't
spot any piece of bump mapping. If connected to an image node, the
texture appears on the object's surface as expected. Is this some kind
of limitation of the bumpmap generator node or is it me doing something
plain wrong?
Cheers for a quick hint!
-André
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