Re: Bump Mapping and Camera Projections?

Date : Thu, 7 Dec 2006 10:26:00 +0100
To : <XSI(at)Softimage.COM>
From : "Morten Bartholdy" <xsi(at)colorshopvfx.dk>
Subject : Re: Bump Mapping and Camera Projections?
I see the same thing here André - don't know if I'm doing it wrong either though ;)
Workaround would be to plug your image node in to the bump input of the surface shader. It limits your options but works.


Morten Bartholdy
3D & VFX Artist



----- Original Message ----- From: "André Adam" <a_adam(at)49games.de>
To: <xsi(at)Softimage.COM>
Sent: Wednesday, December 06, 2006 4:59 PM
Subject: Bump Mapping and Camera Projections?



Hi all,

I'm currently trying to reference a camera projection as a texture space for a bumpmap generator node. Doesn't seem to work, at least I can't spot any piece of bump mapping. If connected to an image node, the texture appears on the object's surface as expected. Is this some kind of limitation of the bumpmap generator node or is it me doing something plain wrong?

Cheers for a quick hint!

   -André

---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi




---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi


Search the XSI List archives here or use the advanced search form to search across mailing lists. Searching help is available.
This site supposedly brought to you by Benjamin Grosser and the Imaging Technology Group.