I'm not having a go here Halfy, it was more a statement of caveat. I
probably should have worded it more carefully in the light of the
sensitivity. Apologies.
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Halfdan Ingvarsson
> Sent: 07 December 2006 14:27
> To: XSI(at)Softimage.COM
> Subject: RE: Bump Mapping and Camera Projections?
>
> I've already said in a previous thread that I think bump mapping in XSI
> is a sad state of affairs and outline how it could be fixed *properly*
> but it would cost some development effort. That personal opinion got
> latched on as some kind of an official statement from Soft and so I'm
> not walking into that particular bear trap again.
>
> - ½
>
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> Behalf Of Kim Aldis
> Sent: 7-Dec-06 09:09
> To: XSI(at)Softimage.COM
> Subject: RE: Bump Mapping and Camera Projections?
>
> Ok, now how do you make it work using a texture generator node? Or for
> a 3rd party shader that doesn't have that 'enable bump' toggle on it?
>
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> > Behalf Of Halfdan Ingvarsson
> > Sent: 07 December 2006 13:49
> > To: XSI(at)Softimage.COM
> > Subject: RE: Bump Mapping and Camera Projections?
> >
> > Crimminy biscuits, Chris. Having a bad week?
> >
> > These threads on bump mapping is like my wife asking whether I think
> > her bum looks bigger in trousers X. It's a lose-lose situation. There
> > is no right answer.
> >
> > Anyway.
> >
> > Get a bumpmap_generator node. Plug your texture map into it. Plug it
> > into the Bump port on the material. Enable "projection method for
> bump
> > basis". Create a camera projection for it.
> >
> > That wasn't so hard now was it?
> >
> > I'd stay away from using the bump mapping features of the individual
> > nodes and try to stick with the bump port on the materials. I have a
> > voodoo doll of the individual who suggested the bump map settings
> > should be on every single texture node. You practically can't see the
> > doll now for all the needles.
> >
> > - ½
> >
> > -----Original Message-----
> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
> > Behalf Of Chris Marshall
> > Sent: 7-Dec-06 05:50
> > To: XSI(at)Softimage.COM
> > Subject: Re: Bump Mapping and Camera Projections?
> >
> > André Adam wrote:
> > > Bah, bump mapping through image nodes is such an ugly thing to do.
> > > Btw, you don't plug your image node directly into a bump input, do
> > > you? That would give plain wrong results...
> >
> > I'm sure Soft support could help on this one! Specifically Halfdan,
> > maybe?
> > ;-[
> >
> >
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