I already did had that, from fulldome.org but it didn't seem to work in
5.1 or I was doing something wrong. Since I was on a very tight schedule
I was forced to use what I knew it would work. Then I found out that
Glom converts the Alpha to plain white and had to do some tricks to be
able to composite the fisheyes and not the parts separately. Now that I
have more time I'll try again with the DomeAFL shader.
But then again, that will not help me with the stereo since it is
impossible to create full dome stereos with just one or two cameras.
I will also look for the stereo shader you mentioned.
Thanks,
Abi
Gene Crucean wrote:
Try searching google for the DomeAFL shader (I have a spdl if you want
it). It will make your life a LOT easier... one render, full dome. As
far as Stereoscopic goes I know XSI has a lens shader but I've never
used it. Maybe look into that a bit too.
--
Abraham Onassiadis
3D Animator/ Systems Administrator/ Instructor
Foundation of the Hellenic World
Tel: +30.212.254.3800
Fax: +30.210.342.2272
Email: abi(at)fhw.gr
Website: 3d.fhw.gr
Snail mail: 38 Poulopoulou str. 118-51 Athens Greece
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