Re: Render for full dome stereo

Date : Fri, 08 Dec 2006 11:21:00 +0200
To : XSI(at)Softimage.COM
From : abi <abi(at)fhw.gr>
Subject : Re: Render for full dome stereo
I already did had that, from fulldome.org but it didn't seem to work in 5.1 or I was doing something wrong. Since I was on a very tight schedule I was forced to use what I knew it would work. Then I found out that Glom converts the Alpha to plain white and had to do some tricks to be able to composite the fisheyes and not the parts separately. Now that I have more time I'll try again with the DomeAFL shader.

But then again, that will not help me with the stereo since it is impossible to create full dome stereos with just one or two cameras.
I will also look for the stereo shader you mentioned.


Thanks,
Abi

Gene Crucean wrote:

Try searching google for the DomeAFL shader (I have a spdl if you want it). It will make your life a LOT easier... one render, full dome. As far as Stereoscopic goes I know XSI has a lens shader but I've never used it. Maybe look into that a bit too.

-- Abraham Onassiadis 3D Animator/ Systems Administrator/ Instructor Foundation of the Hellenic World Tel: +30.212.254.3800 Fax: +30.210.342.2272 Email: abi(at)fhw.gr Website: 3d.fhw.gr Snail mail: 38 Poulopoulou str. 118-51 Athens Greece

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