Hi guys,
sorry for the OT but I figured I can´t be the only one
with this problem here, working on 8K textures/plates
I run into pretty unnerving diskswaps with Photoshop
on a XP Pro32 machine with 3GB Ram available e.g. /3GB.
I´ve 8K square maps with several layers, roughly 600MB+
per Photoshopfile, that´s the magic limit where it starts hurting
even thought I´ve given it all RAM available via the Prefs.
Can anyone comment on the 64bit performance of Photoshop
on XP64 (with more RAM adressable, like 4GB+) or suggest
an affordable alternative (for 64bit). I didn´t plan to move to
64bit at home unless everything and all apps are ready but
this is way too unbearably slooow to get something out of it.
Seems I never worked on such huge comps at home before...
Hmm, right. Must be the 8K. sh**t.
Cheers
tim
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