I know there is an open-source paint program.
It was developed for feature film work. Works in 16 bit and float.
Something like Cinepaint AFAIK.
Holger SchÃnberger
technical director
The day has 24 hours, if that does not suffice, I will take the night
On Tue, 12 Dec 2006 at 01:06:58, Tim Leydecker wrote:
> Hi guys,
>
> sorry for the OT but I figured I canÂt be the only one
> with this problem here, working on 8K textures/plates
> I run into pretty unnerving diskswaps with Photoshop
> on a XP Pro32 machine with 3GB Ram available e.g. /3GB.
>
> IÂve 8K square maps with several layers, roughly 600MB+
> per Photoshopfile, thatÂs the magic limit where it starts hurting
> even thought IÂve given it all RAM available via the Prefs.
>
> Can anyone comment on the 64bit performance of Photoshop
> on XP64 (with more RAM adressable, like 4GB+) or suggest
> an affordable alternative (for 64bit). I didnÂt plan to move to
> 64bit at home unless everything and all apps are ready but
> this is way too unbearably slooow to get something out of it.
>
> Seems I never worked on such huge comps at home before...
>
> Hmm, right. Must be the 8K. sh**t.
>
> Cheers
>
> tim
>
>
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