hehe - I had a feeling that was the case - very nice work. Regards to
the author.
Cheers,
Alan.
On 12/13/06, Luc Froelicher <lulu(at)alamaison.fr> wrote:
sorry I didn't get that...
no this is in-house shader.
luc
Stuart Hall wrote:
> I was wondering the same thing. Looks very impressively fluffy.
>
> -----Original Message-----
> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
> Of Alan Jones
> Sent: 13 December 2006 17:23
> To: XSI(at)Softimage.COM
> Subject: Re: combing tools for XSI hair?
>
> Hi Luc,
>
> Is that a standard shader on the hair?
>
> Cheers,
>
> Alan.
>
> On 12/13/06, Luc Froelicher <lulu(at)alamaison.fr> wrote:
>
>> http://www.alamaison.fr/3d/lmWeightMapTools/gradienthaircomb.html
>> hope it helps.
>>
>> luc
>>
>> Marc-Andre Carbonneau wrote:
>>
>>> Hi,
>>>
>>> Killing my self combing hair here.
>>>
>>> I am still experimenting with deformers and forces but it always
>>>
> seems
>
>>> like I am using 10 feet poles to comb the hair.
>>>
>>> Not precise. Not easy to comb properly and certainly not fast!
>>>
>>> Especially when compared to the ease of use and possibilities of
>>> HairFX and Ornatrix for MAX...
>>>
>>> I am wondering if anyone had coded useful combing tools for XSI
>>>
> hair?
>
>>> Perhaps I need to take hair styling classes?!
>>>
>>> **MAC**
>>>
>>>
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