----- Original Message -----
Sent: Tuesday, December 19, 2006 5:03
PM
Subject: Re: AO and transparency
"mib_fg_occlusion" should work if an object got
transparency.
Just don't forget to override the fg map for each frame
with moving objects.
1/2
--
Guillaume
Laforge
freelance TD | cg Artist
my blog ! http://vol2blog.blogspot.com/
On 12/19/06, Frank
Lenhard <
franky(at)ixdream.com> wrote:
Hello,
seems
i stumbled over something that i guess everybody knows.
is there a way
to get AO taking transparency into account?
i use a transparency map to
cut out some objects, but AO doesnt see it
and think its opaque.
therefore i get a whole occlusin (black) where
actually nothing is seen
in the rendering.
ciao
franky
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