Schoenberger wrote:
> |> BA_Raylength if I remember correctly. :)
> Yup :-)
> You should remember cause it is better than the default AO, cause it has the transprency option and an adaptive subdivision for the
> ray samples (With previous render-sample influence).
That's exactly why I remembered it! :)
And that's why I'm so in love with your color_switcher. Just a simple
(almost too simple) name for a shader, but it saved me at least 1 day of
work and rendering during the last 4-day-project!
Thank you!
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