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Thanks Steffen for the reminder. I never noticed before that we can choose Occlusion in the BA_raylength shader. The transparency and samples parameters are really interesting.
Thanks a lot Holger for this shader ( and all the other ones too ! )
Cheers
-- Guillaume Laforge freelance TD | cg Artist my blog ! http://vol2blog.blogspot.com/
On 12/20/06,
Schoenberger <XSI(at)digidragon.de> wrote:
|> Just a simple |> (almost too simple) name for a shader Ok, next time I name the shader Ba_advanced_multi_switching_input_pass_framebuffer_combiner_premium :-)
PS: I like short names, the smaller, the better, but it is diffucult to find good labels.
Holger Schönberger technical director The day has 24 hours, if that does not suffice, I will take the night
|> -----Original Message----- |> From:
owner-xsi(at)Softimage.COM |> [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Steffen Dünner |> Sent: Tuesday, December 19, 2006 11:14 PM |> To:
XSI(at)Softimage.COM |> Subject: Re: AO and transparency |> |> Schoenberger wrote: |> > |> BA_Raylength if I remember correctly. :) |> > Yup :-) |> > You should remember cause it is better than the default
|> AO, cause it has the transprency option and an adaptive |> subdivision for the |> > ray samples (With previous render-sample influence). |> |> That's exactly why I remembered it! :)
|> And that's why I'm so in love with your color_switcher. |> Just a simple |> (almost too simple) name for a shader, but it saved me at |> least 1 day of |> work and rendering during the last 4-day-project!
|> |> Thank you! |> --- |> Unsubscribe? Mail Majordomo(at)Softimage.COM with the |> following text in body: |> unsubscribe xsi
|>
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