RE: shape mixer cycle

Date : Wed, 20 Dec 2006 13:27:20 -0500
To : <XSI(at)Softimage.COM>
From : "Andre DeAngelis" <andre.deangelis(at)ubisoft.com>
Subject : RE: shape mixer cycle
Yes, it is a bad idea for now.

That wont be a problem in 6.0 though. ;-)

-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of David Gallagher
Sent: December 20, 2006 1:12 PM
To: XSI(at)Softimage.COM
Subject: Re: shape mixer cycle

Oh, and are nested models a bad idea? Models within models?

David Gallagher wrote:

>
> If you do "select shape key" to an object in the same model that also 
> itself has shape animation, XSI will complain at you with this error:
>
> 'WARNING : 3000 - Animation Mixer is currently evaluating - 
> Cycles/Re-entrancy not supported
>
> And not always update properly.
>
> If you put the shape key object in another model, it seems to work 
> alright.
>
> Is this as expected? Is it a problem to separate things into multiple 
> models just to avoid this?
>
> Can anyone who knows about this sort of thing email me?
>


-- 
David Gallagher
Animator, Blue Sky Studios

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