did you used characters that where created in v5.11?
maybe there is something wrong with my character.
i use tons of shapes and their mixer weights are driven by
curves in the viewports.
that seem to be the place where it breakes.
but its good to hear that it works! cool.
ciao
franky
Wednesday, January 3, 2007, 7:09:34 PM, you wrote:
AL> Strange, we just used 6 on a fairly complex character spot, and it was
AL> flawless - we also made extensive use of delta referencing, a few third
AL> party plugins - and it never crashed once. Don't get me wrong, we were
AL> nervous about using 6 so soon out of the pipe, but we had no problems - and
AL> character sets made things so much easier.
AL> Adrian
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