We don't think there's any
particular need to inform them that what they're doing is wrong when the correct
method has been spelt out for them for a good while now in the SDK
documentation. Operators don't evaluate using scene time, they evaluate
using the time given, it's as simple as that.
- ½
Do Soft inform plugin manufacturers of changes such as this, so
they're
aware their software doesn't work any more?
Halfdan
Ingvarsson wrote:
> The difference now is that we don't shift the current
time on the timeline when rendering. Instead we insist that operators actually
evaluate based on the time passed to them, rather than the current time. Y'know.
As they should've been doing in the first place.
>
> -
½
>
> ________________________________
>
> From:
owner-xsi(at)Softimage.COM on behalf of Kim Aldis
> Sent: Tue 09-Jan-07
06:48
> To: XSI(at)Softimage.COM
> Subject: RE: Weird Realflow problem
in XSI
6
>
>
>
>
>
>
>
>
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf Of Chris Marshall
> Sent: 09 January 2007 11:44
> To:
XSI(at)Softimage.COM
> Subject: Re: Weird Realflow problem in XSI
6
>
>
>
> Way Hey! That works!
>
>
[kim aldis]
>
>
>
>
Excelent!
>
>
> So where do you think the problems
lies?
>
> [kim aldis]
>
>
>
> Either
in Spain or
Montreal.
>
>
>
>
>
>
>
>
>
>
>
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