Re: OGL draw distance/clipping plane

Date : Wed, 10 Jan 2007 10:53:46 -0800
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <wayne.williams(at)theorphanage.com>
Subject : Re: OGL draw distance/clipping plane
Thanks Andre.
----- Original Message ----- From: "André Adam" <a_adam(at)49games.de>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, January 10, 2007 10:21 AM
Subject: Re: OGL draw distance/clipping plane



That should be a property of the view camera; click the camera icon on top of the viewport, choose Properties... from the drop down menu and there you should find the clipping planes...

   -André

Wayne Williams wrote:
Where is the option to adjust the ogl draw distance clipping plane for the camera/ortho views again? I tried to look through the Camera Prefs/Display and Visibility options for all views/ and I searched the archives but didn't return back what I'd hoped. I remember asking this a while back but the post-it note I put the answer on is 3000 miles away :( Thanks.
-Wayne

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