Thanks Andre.
----- Original Message -----
From: "André Adam" <a_adam(at)49games.de>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, January 10, 2007 10:21 AM
Subject: Re: OGL draw distance/clipping plane
That should be a property of the view camera; click the camera icon on top
of the viewport, choose Properties... from the drop down menu and there
you should find the clipping planes...
-André
Wayne Williams wrote:
Where is the option to adjust the ogl draw distance clipping plane for
the camera/ortho views again? I tried to look through the Camera
Prefs/Display and Visibility options for all views/ and I searched the
archives but didn't return back what I'd hoped. I remember asking this a
while back but the post-it note I put the answer on is 3000 miles away
:( Thanks.
-Wayne
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