Re: Making ops unfreezable?

Date : Thu, 11 Jan 2007 18:41:14 +0100
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Making ops unfreezable?
Oh, and thanks of course!

André Adam wrote:
Ahh, I was toying around with the operator itself, not the primitive... Perhaps I should have taken another week of vacation... ;)

Guy Rabiller wrote:

Lock the Primitive ?

--
guy rabiller | 3d technical director (at) LaMaison


André Adam a écrit :
Heya,

does anyone know of a way to prevent an operator from being frozen in case someone hits the big Freeze button while the object is selected? Basically allowing modellers to securely work on rigged geometry without the hazard of accidentially freezing the envelope operator?

Just in case somebody came across a viable solution to this problem...

Cheers!

-André

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