You could use an Incidence Node switched to Surface/Light mode and
multiply that on top of an unlit (eg constant shader) surface. It offers
Gain and Bias controls. Not ideal, but might work for your scenario...
-André
Adrian Lopez wrote:
Folks,
How does one control the softness of the Terminator on a sphere or
planet? For those who dont know the term, the terminator is the
boundary between light and dark - or day and night. In other
packages, there's a setting to control how soft or sharp this
terminator is on an object - I dont see anything similar in XSI.. Am
I missing something?
--
Adrian Lopez
CEO | Director | Producer
Liquid Light Digital
Kingston, Jamaica
C: 876.381.2471
W: 876.978.6418
www.liquidlightdigital.com <http://www.liquidlightdigital.com>
HD/SD Production | VFX & Animation | Production Management
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi