Re: Controlling the Terminator in XSI

Date : Thu, 11 Jan 2007 19:09:44 +0100
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Controlling the Terminator in XSI
You could use an Incidence Node switched to Surface/Light mode and multiply that on top of an unlit (eg constant shader) surface. It offers Gain and Bias controls. Not ideal, but might work for your scenario...

   -André


Adrian Lopez wrote:
Folks,

How does one control the softness of the Terminator on a sphere or planet? For those who dont know the term, the terminator is the boundary between light and dark - or day and night. In other packages, there's a setting to control how soft or sharp this terminator is on an object - I dont see anything similar in XSI.. Am I missing something?


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