RE: Oren Nayar Wolff shader

Date : Wed, 17 Jan 2007 12:38:57 +0100
To : <XSI(at)Softimage.COM>
From : "Schoenberger" <XSI(at)digidragon.de>
Subject : RE: Oren Nayar Wolff shader
Hmm, does "segmented shadows" help?


Holger Schönberger 
technical director
The day has 24 hours, if that does not suffice, I will take the night 
 

  |> Not always, unfortunately. The one I threw back at Alan 
  |> was a cube cutting a
  |> hole in a grid. The cube generated a shadow from bits of 
  |> it that weren't
  |> visible. 
  |> 
  |> 
  |> You're right about it being a great plugin though.
  |> 
  |> > -----Original Message-----
  |> > From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
  |> > Behalf Of perryh(at)netzero.net
  |> > Sent: 16 January 2007 16:03
  |> > To: XSI(at)Softimage.COM
  |> > Subject: Re: Oren Nayar Wolff shader
  |> > 
  |> > I use this plug-in all the time, this is great news!
  |> > 
  |> > Thank you so much!
  |> > 
  |> > Noticed the complex shadow problem, but for simple booleans it is
  |> > working great.
  |> > 
  |> 
  |> 
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  |> following text in body:
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  |> 


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