Well the thing is that when I use the AddParticleCloud() method
instead of the CreateParticleCloud command, I don't have a ParticleOp
operator. Therefore I can't set any cache, unless there is a special
technique to add the operator to an existing cloud.
On the other hand, the CreateParticleCloud gives me way too much. I'm
using these particles to dress a stage with repetitive static
elements, so I don't need all the "simulation" aspects. Using
CreateParticleCloud, I get a full blown simulation where the position
of particles is quite different.
If anyone has advice on this....
*sigh*
Bernard
On 1/17/07, Joe Laffey <joe(at)laffey.tv> wrote:
On Wed, 17 Jan 2007, Bernard Lebel wrote:
> Noob question: I have a hard time finding the cache parameter. Where is it?
Select the Cloud. Alt-Enter. Select the Particles-Op Tab. Look under
"Output."
--
Joe Laffey | Visual Effects for Film and Video
LAFFEY Computer Imaging | -------------------------------------
St. Louis, MO | Show Reel http://LAFFEY.tv/?e04269
USA | -------------------------------------
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