Re: XSI -> RF

Date : Fri, 19 Jan 2007 11:57:22 -0000
To : <XSI(at)Softimage.COM>
From : "adrian" <adrian.wyer(at)fluid-pictures.com>
Subject : Re: XSI -> RF
stunning, as always Dunc
 
a

Adrian Wyer
Fluid Pictures
33 Glasshouse Street
London
W1B 5DG
T: +44 (0) 207 434 5133
www.fluid-pictures.com
----- Original Message -----
Sent: Friday, January 19, 2007 11:47 AM
Subject: XSI -> RF

Hi All,
Well it is the end of the second week and no news for the new Realflow plugin for XSI. I'm not surprised, but very disappointed.
I've been talking to Kim about Realflow's new mesh file format. (md file)
Of course, Realfllow doesn't come with this plugin, you have to write it yourself. :(
Heres what the help file says:
 
Mesh secuence (.md): Meshes' sequence.
Rf provides an advanced feature oriented to resources optimization and memory saving; .md file formats. This is a new exporting formats for meshes. The user will be able to choose which particular information to keep from the simulation (speed, density, pressure...) for shading purposes. An SDK is available for this format, so anybody can create their own translator. This is new format contains particle attributes mapped to the geometry´s vertex.
temperature
mass
pressure
density
viscosity
isolation
age
texture
neighbors
normal
force
velocity
 
 
I was wondering if anyone knows more about this or has written a plugin for it? :)  Because it would be so handy being able to shade meshes based on this data.
But until now, its back to the old plugin.
For those interested, here is what im working on in my spare time using RF 4 and XSI 5. And my two year old laptop :)
 
 
Cheers all
 
Dunk
 
 
 
 
Duncan Burch
Lead Lighter and Render TD
www.LumiereStudios.co.uk
+44 (0)7946013460
  • References:
    • XSI -> RF
      • From: "Duncan Burch" <duncan_burch(at)hotmail.com>

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