RE: BatchServe and blend shapes

Date : Fri, 19 Jan 2007 14:34:09 +0100
To : <XSI(at)Softimage.COM>
From : "Julien Wieser" <jwieser(at)cyber-groupe.com>
Subject : RE: BatchServe and blend shapes

Thank you Guillaume

 

In fact the guys of the studio already tried to plot curves : same results.

 

I knew that batch serve was only a way of managing rendering without xsi interface, but I precised it because the differents is that it send 1 frame to 1 computer instead of 1 frame rendered on several computers (distributed rendering).

 

Can we surely say that the shapes are not involved in the issue ? (distributed rendering and standalone rendering works well)

 

What kind of informations does the batch app send to the machines that could disable the shapes on random frames ?

 

Thank you

Julien Wieser


De : owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] De la part de guillaume laforge
Envoyé : vendredi 19 janvier 2007 14:19
À : XSI(at)Softimage.COM
Objet : Re: BatchServe and blend shapes

 

Hi Julien,

Batchserve is just an application to start xsi without the user interface ( the xsi batch app ). If your  frames are rendered, thenit looks like batchserve did the job. If the shape are not correctly rendered, then it looks like xsi ( xsi batch ) didn't do its job.

I used batchserve in a company with more than 50 rendering machines and it works correctly. In fact it works only if there is a "php specialist" to debug the free batchserve given with xsi.

Maybe try a plot shape or a point oven before sending to the rendering ?

1/2


--
Guillaume Laforge
freelance TD | cg Artist
my blog ! http://vol2blog.blogspot.com/


On 1/19/07, Julien Wieser <jwieser(at)cyber-groupe.com> wrote:

Hi everybody ,

I'm new here so lets first introduce myself,

I'm Julien from Paris (France), Using XSI for 4 or 5 years now. I'm not specialized in one part of 3D.

I'm doing as well rendering than modeling rigging props or characters.

Working on a 52x7 minutes full 3D animation serie called OzieBoo.

 

----

 

My first question here will be about Batchserve rendering and Blend Shapes.

 

I've done a character rig with facial blend shapes using that kinds of _expression_ to blend the shapes :

« cond( PBlue.ctrl_mouth.kine.local.posy > 0, PBlue.ctrl_mouth.kine.local.posy, 0 ) * cond( PBlue.ctrl_mouth.kine.local.posx > 0, 1, 1 + PBlue.ctrl_mouth.kine.local.posx / 2 ) »

 

The problem is that the studio that is using my characters has problem with facial shapes at rendering. Random rendered frames have the neutral facial shape instead of the right shapes keyed with the controls. So when playing the animation the facial expressions « jitters » or « pops » (not sure of translation)

 

They're using BatchServe with about 10 rendering machine.

It seems that bad frames are not always rendered by the same computer.

5 characters have the same rig (exactly the same) and on the bad frames all goes to neutral shape so it didn't depend of the shape used or the value keyed.

 

When testing the same scenes rendered on one computer or with rayhost there are no problems.

 

Does someone have an idea of where the problem could come from ?

Is batchserve reliable for big productions ?

 

Thanks very much for yours answers.

 

Julien Wieser

 


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