Re: lens distortion and motion vectors

Date : Sat, 20 Jan 2007 00:48:34 +1030
To : XSI(at)Softimage.COM
From : benp <benp(at)rsp.com.au>
Subject : Re: lens distortion and motion vectors
ah,
well, in the case of distorting the ray direction you would,
but i was only modifying the ray colour ...
am i still talking nonsense? honestly i wouldn't surprised if i was :/
benpee

jordibares wrote:
That is correct, but you would be modifying the rays, don’t you? Did I missunderstood?

thx

jb


On 18/1/07 05:05, "benp" <benp(at)rsp.com.au> wrote:

    hmm, i have an old memory that lens shaders only enforce raytracing if
    you try to modify the ray? (like you would if you were trying to
    to lens
    distortion of course..)
    i thought i had an old lens shader i worte that i just did colour
    look-ups in (no modding the ray) that worked in scan line??
    then again, it was a long time ago :/

    jordibares wrote:
    >
    >
    > >
    > > It would be really nice that lens ditortion shader and motion
    > vector shader
    > > like each other.
    >
    > True. Would be nice.
    >
    > And very expensive as lens shaders force mental ray to do raytracing
    > all the way through instead of using the hybrid scanline/raytrace
    > optimized method.
    >
    > jb
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