Re: paste UVs - vertex order shuffled on file I/O?

Date : Sun, 21 Jan 2007 13:27:20 +1030
To : XSI(at)Softimage.COM
From : "David Abbott" <subvertex(at)gmail.com>
Subject : Re: paste UVs - vertex order shuffled on file I/O?
I have alwaya found Zbrush an absolute pig to work with.
Is it just me?
It seems the mudbox has the potential for a much more straight forward workflow.
and easier to get maps in and out for re-editing.
I found also with Z-brush that my disp maps would come through as very subtle shades of grey.
Making it almost impossible to work with in Potatoshop.
I presume that there are better settings for getting a more black/white map but I never found them.
That being said I got pretty good results from Zbrush in `Charlottes Web' with the displacement map for Charlotte's skin.

Dave

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