Re: CAfe dropping XSI?

Date : Tue, 23 Jan 2007 10:03:36 -0800 (PST)
To : XSI(at)Softimage.COM
From : Eric Lampi <ericlampi(at)yahoo.com>
Subject : Re: CAfe dropping XSI?

I've been doing just fine in NYC for the past 5 years I have been freelancing.  Sometimes as a part of a team, sometimes alone, sometimes leading a group on a job.  Recently I have been getting more work from places that have a license of just about everything.  I usually do small jobs, just me, maybe a compositor/designer.

 

I choose to stay freelance, and I choose to stay in commercials - for now.  Did some work here and there in LA on Film projects, which I liked.  Mostly because of the people I was working for and with.  The pace was definately better, that's for sure.

 

E
 

Freelance 3-D Animator, F/X Artist


----- Original Message ----
From: Meng-Yang Lu <ntmonkey(at)gmail.com>
To: XSI(at)Softimage.COM
Sent: Tuesday, January 23, 2007 7:20:58 AM
Subject: Re: CAfe dropping XSI?

San Diego/LA here.  I don't know of a studio that uses XSI here in SD.  There's only games studios about and maybe one or two shot production facilities that uses Maya.  Seems like everyone is in a perpetual evaluation phase with the software, but no one is ready to commit to it studio-wide. 

The really good artists are going to adapt and do what they have to do.  Those guys won't ever have a problem finding work as they have the ability to switch to another app, like many of my former colleagues did.  The problem is that once they've switched over to a well-established studio, then you've pretty much lost a chunk of that knowledge pool. 

I still fly my XSI flag in my cubicle when my lead isn't looking.  :-P

-Lu

P.S.  I'll be available for work soon due to some mandatory hiatus regulations imposed by a legion of bean-counters. 



On 1/23/07, Kim Aldis <XSI(at)kim-aldis.co.uk> wrote:

It's always been my observation that the talented users don't have too much trouble finding work. Just out of curiosity, do people here on the list find it easy or hard to get work? Show of hands, maybe with an indication of what part of the world you're in?

 

But yeah, lack of people is a big hindrance to take-up, I've not doubt at all. It's the first question anyone studio thinking about it asks, and it's a tough one to answer right now. Training, training, training. Must have production proven training. Can't have too much.

 

 

 

From: owner-xsi(at)softimage.com [mailto:owner-xsi(at)softimage.com] On Behalf Of Kris Rivel
Sent: 23 January 2007 02:47
To: XSI(at)softimage.com
Subject: Re: CAfe dropping XSI?

 

Funny how its kind of a Catch22.  The XSI shops need artists (which there aren't enough of) and the artists need the XSI shops (which there aren't enough of). 

 




--
Meng Yang Lu
Rigging/FX TD
Sony Cinematic Solutions Group


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