Well I am still breathing, and still using XSI.
I am now working at a company called VectorMax (in Jersey City), and we
are medium size (for NY area) XSI house. We also use Maya (for some of
plugin work which just doesn't exits in XSI), but for the most part we
use XSI.
Finding XSI artists has been difficult, but its been offset by automating
our pipeline to deal/standardize the more complex tasks we deal with, and
for the most parts artists that are willing end up finding XSI easier to
work in (with a lot of the automated tasks taken care of).
But I still wish someone came out with a good reference scripting XSI
book, for dealing with objects/methods in the sdk. Or some sort of helper
tool that handles a bit more than the SDK Explorer tools. Because as a TD,
hacking/figuring out Maya/Mel command by trial and error is still easier
then having to look through documentation and try to find the corresponding
information to setup and use an object. I think most TDs still hack their
way through using XSI or Maya (or Houdini), so if SoftImage devellop a TD
hack workflow to help it would off load some of the need for so many
people that are already expert in the software.
For my part, the workflow I use in both Maya and XSI are the same, so for
other artist making the transition is not that bad.
But overall, there's a lot of tool that come built in XSI, that I've
had to manually re-create in Maya which I shouldn't have. And GATOR is
worth every penny of our XSI licenses, I just hope SoftImage continues to
improve on it.
Cheers - LA -> NY
RSM
Vectormax
_____________________________________________________
Raffaele Scaduto-Mendola - www.turbolinea.com
raffaele(at)turbolinea.com
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