[no subject]

> How about parallax mapping, can you shed some
> light on that technique?

André already explained it nicely.

I wanted to see if I could quickly mop up a rendertree that does parallax 
mapping, and it worked :) Looks quite nice, even.

Here's a quick render:

http://animus.brinkster.net/temp/Parallax.mov

I also put the scene up:

http://animus.brinkster.net/temp/Parallax.zip

You can play with the PARALLAX_SCALE and PARALLAX_OFFSET nodes to influence 
the strength of the effect.

Ciao, Daniel!

PS: Looking at the render tree can also cause nausea, headaches and/or 
breathing difficulties :P 


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