> How about parallax mapping, can you shed some
> light on that technique?
André already explained it nicely.
I wanted to see if I could quickly mop up a rendertree that does parallax
mapping, and it worked :) Looks quite nice, even.
Here's a quick render:
http://animus.brinkster.net/temp/Parallax.mov
I also put the scene up:
http://animus.brinkster.net/temp/Parallax.zip
You can play with the PARALLAX_SCALE and PARALLAX_OFFSET nodes to influence
the strength of the effect.
Ciao, Daniel!
PS: Looking at the render tree can also cause nausea, headaches and/or
breathing difficulties :P
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