Re: *Groan*

Date : Fri, 26 Jan 2007 16:55:04 +0000 (GMT)
To : XSI(at)Softimage.COM
From : dbarosin(at)optonline.net
Subject : Re: *Groan*
The only workaround that seems to put the world back in ballance is to use a particle player. 
Cache the particles to file.  Keep the cloud in the scene and use a particle player to play the cache.  Hide and/or mute the original cloud. 

Even if you're just testing things it's easy enough to swap visibility between the two.  I think great things are on the horizon with XSI but for now that's a decent work around.


----- Original Message -----
From: Eric Lampi
Date: Friday, January 26, 2007 11:25 am
Subject: *Groan*
To: XSI@Softimage.COM

> For the love of G*D... Will someone please add an option to the
> existing particle system to keep it from trying to resimulate an
> already simulated sequence on reload, and on every machine on
> the renderfarm???
>
> OK, I'm gonna go bang my head against the wall.
>
> /open window
> /jump
>
> E
>
> Freelance 3-D Animator, F/X Artist
>
> ---
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  • Follow-Ups:
    • Re: *Groan*
      • From: "guillaume laforge" <guillaume.laforge.3d(at)gmail.com>
  • References:
    • *Groan*
      • From: Eric Lampi <ericlampi(at)yahoo.com>

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