Duncan,
That *is* the way you mix Realflow colours in XSI! They just never mix
very well.
I think what's happening is that each particle never actually becomes
'mixed' with any other. So, if you have a black particle moving next to
a white particle, you get grey (more or less), but if they move apart
again, they return to their original black and white properties. This,
of course, is bananas. Once mixed to 50% of each, they should always
stay like that, but it just doesn't happen that way.
This is with Realflow 3. I don't know if this is different in 4.
Chris
Duncan Burch wrote:
Hi all
I while back someone posted a rendertree screenshot from NextLimit i think, showing how to get mixed liquids to properly mix colour in xsi.
Does anybody remember the link to that jpg?
Basically this post:
http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=25063;start=0#msg177860
I can get liquids to mix in xsi with weighmaps, but not actually colour changes, so say white and black liquids become grey etc
cheers
Dunk
Duncan Burch
Lead Lighter and Render TD
www.LumiereStudios.co.uk
+44 (0)7946013460
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