Re: RF XSI mixing liquids

Date : Mon, 29 Jan 2007 10:03:03 +0000
To : XSI(at)Softimage.COM
From : Chris Marshall <chris(at)eclipsecreative.co.uk>
Subject : Re: RF XSI mixing liquids
Duncan,

That *is* the way you mix Realflow colours in XSI! They just never mix very well.

I think what's happening is that each particle never actually becomes 'mixed' with any other. So, if you have a black particle moving next to a white particle, you get grey (more or less), but if they move apart again, they return to their original black and white properties. This, of course, is bananas. Once mixed to 50% of each, they should always stay like that, but it just doesn't happen that way.

This is with Realflow 3. I don't know if this is different in 4.

Chris



Duncan Burch wrote:
Hi all
I while back someone posted a rendertree screenshot from NextLimit i think, showing how to get mixed liquids to properly mix colour in xsi.
Does anybody remember the link to that jpg?
Basically this post:
http://www.xsibase.com/forum/index.php?board=6;action=display;threadid=25063;start=0#msg177860

I can get liquids to mix in xsi with weighmaps, but not actually colour changes, so say white and black liquids become grey etc

cheers
Dunk


Duncan Burch
Lead Lighter and Render TD
www.LumiereStudios.co.uk
+44 (0)7946013460


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