Thanks for the info! If it only was for recoding the commands, I
wouldn't waste any time there but use the commands instead. It's about
creating customised functionality which is not exposed through the
commands provided...
Thanks again!
-André
Luc-Eric Rousseau wrote:
All the character key sets commands are themselves
implemented in scripting, in CharacterKeySets.vbs
in your XSI installation directory
There is nothing wrong with using commands,
in fact it's the code path that obviously the most
tested. I wouldn't recommend re-inventing the wheel
just for coding style.
From: André Adam
Hi!
I'm currently looking into moving our character workflow over to
Character Key Sets. So far I can't get any object model hook to that
thing, that applies to creating them as well as identifying
them. I only found this little piece of information in the docs:
"character key sets are implemented as normal CustomProperty
<CustomProperty.htm> sets where the Parameter <Parameter.htm>
"IsCharacterKeySet" is set to True."
Now, I cant get scripting access to this parameter on
existing Character Key Sets and Custom Properties, hence have no chance of
identifying or creating them using the object model. Did anyone get this to
work apart from working around with the few commands provided?
Besides that I'm really not into commands, some things just
don't work straight forward with those provided for the Character
Key Sets, like
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