Re: Scriping Character Key Sets

Date : Tue, 30 Jan 2007 14:14:48 +0100
To : XSI(at)Softimage.COM
From : André Adam <a_adam(at)49games.de>
Subject : Re: Scriping Character Key Sets
Hi!

While I'm more than happy that these two lines plain work, I'm absolutely fascinated that I can't find any way other than using SetValue to access the IsCharacterKeySet parameter. It appears to be completely invisible to any Method or Property access I can think of... :) Is this a correct observation?

var oCustomProp = ActiveSceneRoot.AddProperty("CustomProperty");
SetValue(oCustomProp + ".IsCharacterKeySet", true);

Cheers!

   -André


Luc-Eric Rousseau wrote:
right.. I wrote all the CKS commands in scripting
to make sure you could write any custom,
so definitely the code in CharacterKeySets.vbs is there
to be looked at!

-----Original Message-----
From: André Adam


Thanks for the info! If it only was for recoding the commands, I wouldn't waste any time there but use the commands instead. It's about creating customised functionality which is not exposed through the commands provided...


Thanks again!

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