Re: Zdepth and Particle Sprites

Date : Wed, 31 Jan 2007 17:56:23 -0000 (GMT)
To : XSI(at)Softimage.COM
From : bob(at)tekano.co.uk
Subject : Re: Zdepth and Particle Sprites
ah the current page doesnt have the link but the cached page on google
does so here is the link you need

http://www.sukio.de/resources/vector_screen_converter/

Ive used this before to get depth information out of particle sprites



On Wed, January 31, 2007 4:57 pm, vfx_list(at)fibertel.com.ar wrote:
> Hi guys,
>
>
> I´m trying to render a Depth channel which includes particles with
> a sprite image with alpha, but the depth Channel comes out without the
> alpha. Also tried a depth pass, but couldn´t do it. Is this
> possible to achieve?
>
> I need something like sprite shader but for particles… and
> couldn’t find it.
>
> Hope it’s not a RTFM!
>
>
> TIA,
> Nacho
>
>
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