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Hey guys,
I've a question about process and potential
problems of trying to create a fgmap via a renderfarm.
Firstly, is it even possible to build a "proper"
fgmap via appending from nodes on a farm.
Im guessing that potentially there is a problem
where rendernode 5 can't append to the fgmap for frame 5 because rendernode 4
isn't completed appending for frame 4. Does the fgmap appending work in this
fashion....where it is a chronological process that has to be followed in a
consecutive frame by frame basis? If so, how do you actually build up a fgmap to
use for final renders using the farm? Render the fgmap locally?
I did get a fgmap to be appended to from the farm
here....but if it is a serial kinda process....what actually happened with the
map? Is it completely borked now?
How are you guys actually using FG for animation in
a production environment? or are you :)? Thanks for any tips.
-Wayne
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