Farm based FG map

Date : Wed, 31 Jan 2007 11:02:02 -0800
To : <XSI(at)Softimage.COM>
From : "Wayne Williams" <wayne.williams(at)theorphanage.com>
Subject : Farm based FG map
Hey guys,
I've a question about process and potential problems of trying to create a fgmap via a renderfarm.
Firstly, is it even possible to build a "proper" fgmap via appending from nodes on a farm.
Im guessing that potentially there is a problem where rendernode 5 can't append to the fgmap for frame 5 because rendernode 4 isn't completed appending for frame 4. Does the fgmap appending work in this fashion....where it is a chronological process that has to be followed in a consecutive frame by frame basis? If so, how do you actually build up a fgmap to use for final renders using the farm? Render the fgmap locally?
I did get a fgmap to be appended to from the farm here....but if it is a serial kinda process....what actually happened with the map? Is it completely borked now?
How are you guys actually using FG for animation in a production environment? or are you :)? Thanks for any tips.
-Wayne

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