What’s the problem
with nulls? If you want an IK skeleton, then it’s simple enough to write
a script that builds a skeleton to conform to the null hierarchy and apply the necessary
constraints.
Ad
From:
owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf Of Sandy Sutherland
Sent: February 1, 2007 6:09 AM
To: xsi(at)Softimage.COM
Subject: Er....Maya to XSI
crosswalk using dotxsi question
Hi all - trying to get an Agent Skeleton out of Massive into
XSI using Maya as a conduit and trying out the supplied plugin - but am getting
nulls in XSI instead of Bones - anyone know how to change this??