Well its shoals of fish time here, have tried a couple of
methods, and got some semi-workable results, but I keep getting inconsistent
flipping from time to time.
Curent workflow is to create particles, give them a goal, align on velocity.
I've tried then either just adding instance groups or using the sub
AttachToParticles() script and then direction constraining them to an upvector,
neither has been totally successful.
Anyone been using a particular method they find works best? Or are there some
flocking tools around which might be more useful than this approach? (haven't
got time to get anything running in behaviour unfortunately).
Rob's suggesting get basic movement ok'd first and plot to curve where there's
more reliable upvector control, might be the best solution til we get a shiny
new particle system?
cheers
matt
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