Besides going back to Photoshop, what you might already have considered,
you could also walk the clip through the FXTree. Solution?
Cheers!
-André
Matt Estela wrote:
Heya,
I have a simple b/w texture plugged into a spotlight. I now want to
colour that light slightly. In maya I'd stick a colour-correction
node in between the light shader and the texture, but I can't seem to
do that in xsi without the texture disappearing.
I can't use the built in effects on the image-clip because its pure
white-on-black; I can push it to shades of gray, but not alter its
hue.
Little help? ;)
-matt
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