[no subject]

Since i have none of these i was wondering if there is a way to limit the
radius manually, i tried excluding the groundplane from the light etc. but
that doesn't seem to work. Is this possible in any way short of learning mr
shader programming and doing my own direct light?

Also I'd really like to keep things in one pass here for various reasons, so
preferably no gi pass for the object and then one for the plane using only
direct illumination.

Thank you,
Fabian

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