Hi,
I did some testing today with the Collada 1.4.1 Crosswalk exporter as
we are going to use it in a game-development similar environment.
What I did was to load the Syflex_ballet.scn scene included in the
samples directory. I exported it as a Collada 1.4.1 file using
crosswalk with default settings, cleared the scene and imported the
exported scene again and now the animated character looks wrong (the
arms and legs most notably)
I then tested doing some changes to the exporter options (plotting
animations and various other things) but nothing seems to help.
Anyone got some idea how to solve this or is this character setup in a
"wrong" way that makes the Collada import/export fail?
Thanks for any help regarding this.
Daniel
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