Kind of, I tried to circumnavigate it by scripting the desired values
onto the parameter. This works well for things like the push op, but not
for the brush size; I get an overflow error. So I guessed it is a hard
limit. Will have a closer look at the SPDL this afternoon, perhaps I can
make it behave this way...
Thanks for the suggestion!
-André
Kim Aldis wrote:
Have you tried hacking the spdl?
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On
Behalf Of André Adam
Sent: 27 February 2007 11:52
To: xsi(at)Softimage.COM
Subject: GAP Brush Size
Heya,
is there any secret recipe to making the GAP brush size smaller than
0.01 in radius? We're working in a 1 unit = 1 meter scale and brushing
facial features becomes a nightmare this way. I'm not that much of a
fan
of scaling complex animated characters around all the time during
weight
map editing, and the brush size seems to be limited by the underlying
code and not only by the GUI...
Cheers if anyone can point out a convenient way to work around here...
oh, and why *exactly* is there a limit to the brush size anyway?
-André
---
Unsubscribe? Mail Majordomo(at)Softimage.COM with the following text in body:
unsubscribe xsi