Re: Working in Linear Space in XSI
| Date : Tue, 27 Feb 2007 18:35:23 +0100 |
| To : <XSI(at)Softimage.COM> |
| From : "Tim Leydecker" <BauerOink(at)gmx.de> |
| Subject : Re: Working in Linear Space in XSI |
I tried to find out about the max available RAM for 32bit (Vista/XP). It´s frustrating...especially when realizing the OS itself demands 1-2 GB...
http://www.mydigitallife.info/2007/01/14/windows-vista-32-bit-and-64-bit-x86-and-x64-maximum-supported-ram-physical-memory-limit/
Vista64, on the other hand, with it´s 16-128GB RAM limit, only accepts signed drivers - which costs money for validation and slows things down more.
soob. It´s as if you had Picasso´s canvas size and colors restricted or denied guys like Da Vinci and Michelangelo to work with human forms. What a pi(e)ta...
Cheers
tim
----- Original Message ----- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, February 27, 2007 5:51 PM
Subject: RE: Working in Linear Space in XSI
I think that Adobe blogger agrees with you about 64-bit, he's just saying that they're not shipping it yet, and here are technical reasons why it's not so bad.
He also says (in the comment section) that if you have a 64-bit OS with more than 4 gig of RAM Photoshop CS2 detects this and lets the OS do the disk caching, giving a small performance boost. So Photoshop will use 2 gig of RAM on your 64-bit OS setup + the OS will be using the rest for the disk caching.
-----Original Message----- From: Tim Leydecker
Luc-Eric mentioned that Vista 32bit doesn´t have the 2GB process limit anymore, http://www.microsoft.com/technet/technetmag/issues/2007/03/Vis taKernel/Default.aspx?loc=fr So, there might be a chance CS3 successfully uses more Ram, as well as AE.
I think what really turns me off is the argumentation chain you get to hear so often when it comes to embracing 64bit hardware and porting software.
Any delay or hesistation is allways expressed to be a direct consequence of too small a userbase on an operating system (XP64/Vista64) not too well supplied with drivers and therefor too high a per user/development cost.
It´s their own fault.
64bit processors are dominating the desktops for close to two years now,in fact it´s just the users waiting for the software to run it at it´s full strength.Oh, my. I´m so bored of waiting and hearing the same excuse over and over.
This gets even worse when realizing the current OS (Vista) will sooner or later again hit the RAM limits, be again restricted to one or two sockets or flaws for whatever else turns an ideally perfect product in the ultimate crippleware...
Come on.
Look at the way games companies do their development roadmaps...
Cheers
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