Re: Working in Linear Space in XSI

Date : Tue, 27 Feb 2007 18:35:23 +0100
To : <XSI(at)Softimage.COM>
From : "Tim Leydecker" <BauerOink(at)gmx.de>
Subject : Re: Working in Linear Space in XSI
I tried to find out about the max available RAM for 32bit (Vista/XP).
It´s frustrating...especially when realizing the OS itself demands 1-2 GB...

http://www.mydigitallife.info/2007/01/14/windows-vista-32-bit-and-64-bit-x86-and-x64-maximum-supported-ram-physical-memory-limit/

Vista64, on the other hand, with it´s 16-128GB RAM limit, only accepts
signed drivers - which costs money for validation and slows things down more.

soob. It´s as if you had Picasso´s canvas size and colors restricted or denied
guys like Da Vinci and Michelangelo to work with human forms. What a pi(e)ta...

Cheers

tim



----- Original Message ----- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, February 27, 2007 5:51 PM
Subject: RE: Working in Linear Space in XSI



I think that Adobe blogger agrees with you
about 64-bit, he's just saying that
they're not shipping it yet, and here
are technical reasons why it's not so bad.

He also says (in the comment section) that if you have a
64-bit OS with more than 4 gig of RAM Photoshop
CS2 detects this and lets the OS do the disk caching,
giving a small performance boost. So Photoshop
will use 2 gig of RAM on your 64-bit OS
setup + the OS will be using the rest for the
disk caching.

-----Original Message-----
From: Tim Leydecker

Luc-Eric mentioned that Vista 32bit doesn´t have the 2GB
process limit anymore,
http://www.microsoft.com/technet/technetmag/issues/2007/03/Vis
taKernel/Default.aspx?loc=fr
So, there might be a chance CS3 successfully uses more Ram,
as well as AE.

I think what really turns me off is the argumentation chain
you get to hear so often when it comes to embracing 64bit
hardware and  porting software.

Any delay or hesistation is allways expressed to be a direct
consequence of too small a userbase on an operating
system (XP64/Vista64) not too well supplied with drivers
and therefor too high a per user/development cost.

It´s their own fault.

64bit processors are dominating the desktops for close to two
years now,in fact it´s just the users waiting for the software to run
it at it´s full strength.Oh, my. I´m so bored of waiting
and hearing the same excuse over and over.

This gets even worse when realizing the current OS (Vista)
will sooner or later again hit the RAM limits, be again
restricted to one or two sockets or flaws
for whatever else turns an ideally perfect product in the
ultimate crippleware...

Come on.

Look at the way games companies do their development roadmaps...

Cheers


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