SV: Working in Linear Space in XSI

Date : Tue, 27 Feb 2007 20:54:54 +0100
To : <XSI(at)Softimage.COM>
From : "Ole Geir Eidsheim" <eidsheim(at)gmail.com>
Subject : SV: Working in Linear Space in XSI
You can turn off the signed driver thing on x64 by editing the bootfile. I
do it with EasyBSD. Works like a charm =)

- O.

-----Opprinnelig melding-----
Fra: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] På vegne av
Tim Leydecker
Sendt: 27. februar 2007 18:35
Til: XSI(at)Softimage.COM
Emne: Re: Working in Linear Space in XSI

I tried to find out about the max available RAM for 32bit (Vista/XP).
It´s frustrating...especially when realizing the OS itself demands 1-2 GB...

http://www.mydigitallife.info/2007/01/14/windows-vista-32-bit-and-64-bit-x86
-and-x64-maximum-supported-ram-physical-memory-limit/

Vista64, on the other hand, with it´s 16-128GB RAM limit, only accepts
signed drivers - which costs money for validation and slows things down
more.

soob. It´s as if you had Picasso´s canvas size and colors restricted or
denied
guys like Da Vinci and Michelangelo to work with human forms. What a
pi(e)ta...

Cheers

tim



----- Original Message ----- 
From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
To: <XSI(at)Softimage.COM>
Sent: Tuesday, February 27, 2007 5:51 PM
Subject: RE: Working in Linear Space in XSI


>I think that Adobe blogger agrees with you
> about 64-bit, he's just saying that
> they're not shipping it yet, and here
> are technical reasons why it's not so bad.
>
> He also says (in the comment section) that if you have a
> 64-bit OS with more than 4 gig of RAM Photoshop
> CS2 detects this and lets the OS do the disk caching,
> giving a small performance boost. So Photoshop
> will use 2 gig of RAM on your 64-bit OS
> setup + the OS will be using the rest for the
> disk caching.
>
>> -----Original Message-----
>> From: Tim Leydecker
>>
>> Luc-Eric mentioned that Vista 32bit doesn´t have the 2GB
>> process limit anymore,
>> http://www.microsoft.com/technet/technetmag/issues/2007/03/Vis
>> taKernel/Default.aspx?loc=fr
>> So, there might be a chance CS3 successfully uses more Ram,
>> as well as AE.
>>
>> I think what really turns me off is the argumentation chain
>> you get to hear so often when it comes to embracing 64bit
>> hardware and  porting software.
>>
>> Any delay or hesistation is allways expressed to be a direct
>> consequence of too small a userbase on an operating
>> system (XP64/Vista64) not too well supplied with drivers
>> and therefor too high a per user/development cost.
>>
>> It´s their own fault.
>>
>> 64bit processors are dominating the desktops for close to two
>> years now,in fact it´s just the users waiting for the software to run
>> it at it´s full strength.Oh, my. I´m so bored of waiting
>> and hearing the same excuse over and over.
>>
>> This gets even worse when realizing the current OS (Vista)
>> will sooner or later again hit the RAM limits, be again
>> restricted to one or two sockets or flaws
>> for whatever else turns an ideally perfect product in the
>> ultimate crippleware...
>>
>> Come on.
>>
>> Look at the way games companies do their development roadmaps...
>>
>> Cheers
>>
>
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