That´s a shame, as every half-decent photographer and pretty surely
also most if not all print/brochure designers will tell you how they hate
to run out of RAM. In terms of nondestructively working with bitdepths,
it´s actually the photographers that do lead (in filesizes) with 48bit *.raw.
But it´s also true, I don´t know for certain. I´ve no internals to share.
I´m just judging the invention of Adobe Bridge and the implementation
of crosslinks between apps (which is a buzzword, but don´t blame the idea).
Given that Adobe Aftereffects 7 _has expanded 32bit functionality and
it is a commonly accepted workflow to first do templates or testcomps
in Photoshop, then import into Premiere or AE to replace those layers
with footage, I just had thought they´d had identified RAM as a bottleneck...
Cheers
tim
----- Original Message -----
From: "Raffaele Fragapane" <jaco(at)thejaco.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, February 28, 2007 7:29 AM
Subject: Re: Working in Linear Space in XSI
> "Did they ever try to do a 4K comp in 32bit with layers for a test?
> Ah, yes, wait, it´s true. You can´t. 32bit layers aren´t supported in CS2. "
>
> No, they probably didn't try, on account of that test operation being performed
> by... huh, maybe 0.003% of their userbase?
> Do you -honestly- think adobe cares the least bit about the film market needs? They
> don't even have one of the 2000movies made every year that used photoshop somewhere
> in their brochures. Their promo material happens to be mostly photographers and
> print work material, guess why to win a teddy bear.
>
>
> ******************************
> | Raffaele Fragapane |
> | Rising Sun Pictures |
> |"The only way, is all the way"|
> ******************************
>
>
>
> Tim Leydecker wrote:
>
>> On a related note, here´s a link to the blog of Scott Byer
>> from Adobe, gving some info why CS3 won´t be 64bit...
>> http://blogs.adobe.com/scottbyer/
>>
>> Omg. Even if he concludes with the following:
>>
>> "At some point, some of these things will change - certainly
>> "the number of systems capable of running a 64-bit version
>> "of Photoshop will - and at some point it will make sense to
>> "do a 64-bit version. That wasn't this time around.
>> "But like I said, it's a when, not an if."
>>
>> Did they ever try to do a 4K comp in 32bit with layers for a test?
>> Ah, yes, wait, it´s true. You can´t. 32bit layers aren´t supported in CS2.
>>
>> It´s probably nobody needs that one, too...
>>
>> wtf...
>>
>> Cheers
>>
>> tim
>>
>>
>>
>>
>>
>> ----- Original Message ----- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
>> To: <XSI(at)Softimage.COM>
>> Sent: Monday, February 19, 2007 7:34 PM
>> Subject: RE: Working in Linear Space in XSI
>>
>>
>>> On linux, there is Cinepaint, Silouette Fx, something called "Pixel Image Editor"
>>> (http://www.kanzelsberger.com/pixel/?page_id=12), Photogenics HDR, and apparently
>>> a lot of users who think there are no floating-point paint software for Linux :D
>>>
>>>> -----Original Message-----
>>>> From: Guy Rabiller
>>>>
>>>> Did you tried Cinepaint ?
>>>>
>>>> --
>>>> guy rabiller | 3d technical director (at) LaMaison
>>>>
>>>> Axel Akesson a écrit :
>>>> > I would say any decent paint package at all... :-(
>>>> > I use Shake at the moment but it's damn slow for painting/stamping.
>>>> >
>>>> > On 2/18/07, *Nick* < nick.petit(at)gmail.com
>>>> > <mailto:nick.petit(at)gmail.com>> wrote:
>>>> >
>>>> > We use our in-house monitor calibration system, cinespace (well,
>>>> > equalEyes)... it makes working in linear space, matching a
>>>> > specific film stock, working with custom 3D LUTs etc, a breeze.
>>>> > The only problem so far for us is not having any decent paint
>>>> > package that deals with 32bit/float on Linux.
>>>> >
>>>> > http://cinespace.risingsunresearch.com/
>>>
>>>
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