hehe, yeah that too.... Once or twice you just caaaaaaaaaaaaaan't get
over that threshold.... very anoing...
/stefan
On 2/28/07, Meng-Yang Lu <ntmonkey(at)gmail.com> wrote:
Or get you stuck in really interesting dead ends...
On 2/28/07, Stefan Andersson <sanders3d(at)gmail.com> wrote:
>
> half finished tools gets you further than none-existing tools :)
>
> /stefan
>
>
> On 2/28/07, jordibares <jordibares(at)the-mill.com> wrote:
> >
> > Don't worry, they will half finished, abandon the idea, let the
community
> > add 100 scripts full of bugs and jump onto something else.
> >
> > Alias style I mean.
> >
> > jb
> >
> >
> >
> > On 26/2/07 17:50, "Luc-Eric Rousseau" <lucer(at)Softimage.COM> wrote:
> >
> >
> > That's pretty much the message that Autodesk marketing
> > want to burn into your brain; the idea that there
> > is something magical called 'nucleus' and that somehow
> > any other solution is inconceivable and cannot work
> > as well. I'm sorry to read that people are so easily
> > falling for this. It looks like the phrase 'unified dynamics
> > system' is vague enough that people will make it to mean
> > anything they fantasize about, but it's really just that:
> > a catch phrase, a dream catcher.
> >
> >
> > -----Original Message-----
> > From: Sam Cuttriss
> >
> > problem is "Gerard at Syflex" isnt in a position to do this.
> > a unified dynamics system isnt going to result from a plugin developers
> > work, it will require far greater integration into the core of xsi.
> > as it stands syflex is a great system, but its integration is tenuous
at
> > best.
> > i cant recall the last time i typed 0.00001 as a reasonable value for
> > anything in xsi, it doesnt even recognize default xsi forces.
> >
> > i dont think its wise to rely to heavily on a plugin developer for such
> > fundimental functionality.
> > by fundamental functionality, i mean a unified dynamics system; syflex
> > has served it purpose as a standalone cloth sim well.
> >
> > _sam
> >
> >
> >
>
>
> --
> __________________________________________
> Pixel Abuser (at) http://www.swiss.se/
> Blog: http://sanders3d.blogspot.com/
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>
--
Meng Yang Lu
Rigging/FX TD
Sony Cinematic Solutions Group
--
__________________________________________
Pixel Abuser (at) http://www.swiss.se/
Blog: http://sanders3d.blogspot.com/
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