i found that i can control the highlights with the standard hair
shader quite well.
out of the box they are WAY to bright and big but nothing some tweaks
could change. i had a try with muhair but went back to standard,
because somehow i tweaked too much and the rendertimes went through
the roof.
but then i didnt worked too much with hair yet....
ciao
franky
Wednesday, February 28, 2007, 2:18:56 PM, you wrote:
MAC> WOW! So many answers! ;) It shows how much people get something out of
MAC> hair! Geez! ;)
MAC>
MAC> FYI, I've played some more with MuHair. Getting better results as I
MAC> tweak and tweak and change my lighting.
MAC> Compositing here and there does help a lot. Not perfect but what can I
MAC> do?
MAC>
MAC> Scratching me beard and doin' the hummmmmm...
MAC>
MAC> MAC
MAC>
MAC> ________________________________
MAC> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
MAC> Of Marc-Andre Carbonneau
MAC> Sent: February 27, 2007 11:48 AM
MAC> To: XSI(at)Softimage.COM
MAC> Subject: RE: Shading hair
MAC>
MAC> Hey Daniel,
MAC>
MAC> Perhaps your shader is already good enough but I lack the ability to
MAC> make it look the way I need?
MAC>
MAC> I am trying to make "dry" hair. Attached is an example.
MAC>
MAC> What happens is that I get specular that is too harsh and all over the
MAC> hair. If you look at the image, you notice how it's really uneven.
MAC>
MAC> I notice that the Muhair shader requires a light setup that is different
MAC> than the one I use for my face...otherwise the colors are blown?
MAC> The volumic shadow maps don't seem to work either. Is this a bug?(might
MAC> be because Muhair was developed a while ago?)
MAC>
MAC> I just did some test with a little comping and I'm getting closer but
MAC> that's with the Hair_geo_shader which takes long to render.
MAC> That's why I'd prefer to use Muhair.
MAC>
MAC> Thanks
MAC> MAC
MAC>
MAC> ________________________________
MAC> From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
MAC> Of Daniel Rind
MAC> Sent: February 27, 2007 10:14 AM
MAC> To: XSI(at)Softimage.COM
MAC> Subject: Re: Shading hair
MAC>
MAC> Well, post your wishes.
MAC>
MAC> Ciao, Daniel!
MAC>
MAC> 2007/2/27, Alan Jones <skyphyr(at)gmail.com>:
MAC> I've messed around with a sprite shader with a mixer gradient using
MAC> the bary co-ordinates to drive the matte and using OrenNayaWolff for
MAC> the illumination and got some reasonable results - though it was a
MAC> long time ago. (Sorry for pimping my own warez)
MAC> Cheers,
MAC> Alan.
MAC> On 2/27/07, Kris Rivel < krisrivel(at)gmail.com
MAC> <mailto:krisrivel(at)gmail.com> > wrote:
>>
>> Let this be a reminder how badly we need some better hair shaders and
>> better hair control overall.
>>
>>
>>
>> Kris Rivel
>> 3D Artist
>> kris(at)krisrivel.com
>> www.krisrivel.com
>>
>>
>> Marc-Andre Carbonneau wrote:
>>
>>
>>
>> Hi.
>>
>>
>>
>> I have a full head of hair to shade. It needs to be realistic. I'm
MAC> using
>> Muhair and I can't get something that looks convincing.
>>
>> I've been told it's way better and faster than XSI's hair shader and
MAC> the
>> hair_geo_shader.
>>
>>
>>
>> My character has short blondish hair that looks dry.
>>
>>
>>
>> Anybody got something real looking and could provide me with
MAC> indications,
>> light setup, shader tricks?
>>
>>
>>
>> We made hair before but it didn't have to look realistic so to
MAC> speak...
>>
>>
>>
>> Thanks.
>>
>>
>>
>> MAC
>>
>>
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