Re: Working in Linear Space in XSI

Date : Thu, 01 Mar 2007 10:29:09 +1030
To : XSI(at)Softimage.COM
From : Raffaele Fragapane <jaco(at)thejaco.com>
Subject : Re: Working in Linear Space in XSI
Adobe's work on extended ranges started when cameras started being able to go raw.
You might also notice (if you're a conspiration theorist) how PS' features set often seems to line up with Nikon, that accidentally also used to have some adobe patents quoted in their softwares.
I'm afraid no bell was rung, not by anybody from "our field", or if it was it wasn't very loud :)


******************************
|     Raffaele Fragapane       |
|     Rising Sun Pictures      |
|"The only way, is all the way"|
******************************



Tim Leydecker wrote:

No, they probably didn't try, on account of that test operation being performed by... huh, maybe 0.003% of their userbase?


I actually think they do. But it´s true, even with the significant changes
that company has made in it´s marketing and pricing politics, the film,
broadcast and enthusiast or better indie users aren´t a huge percentage.
But something must have rung a bell, otherwise they wouldn´t try so hard.


From how I read it, they instead have a large amount of technically

not too affine users, people that´ll usually not realize there could be a mismatch in the "look" of their Dual3GHz Mac and it´s 1GB of RAM.

That´s a shame, as every half-decent photographer and pretty surely
also most if not all print/brochure designers will tell you how they hate
to run out of RAM. In terms of nondestructively working with bitdepths,
it´s actually the photographers that do lead (in filesizes) with 48bit *.raw.


But it´s also true, I don´t know for certain. I´ve no internals to share.
I´m just judging the invention of Adobe Bridge and the implementation
of crosslinks between apps (which is a buzzword, but don´t blame the idea).


Given that Adobe Aftereffects 7 _has expanded 32bit functionality and
it is a commonly accepted workflow to first do templates or testcomps
in Photoshop, then import into Premiere or AE to replace those layers
with footage, I just had thought they´d had identified RAM as a bottleneck...


Cheers

tim






----- Original Message ----- From: "Raffaele Fragapane" <jaco(at)thejaco.com>
To: <XSI(at)Softimage.COM>
Sent: Wednesday, February 28, 2007 7:29 AM
Subject: Re: Working in Linear Space in XSI



"Did they ever try to do a 4K comp in 32bit with layers for a test?
Ah, yes, wait, it´s true. You can´t. 32bit layers aren´t supported in CS2. "


No, they probably didn't try, on account of that test operation being performed by... huh, maybe 0.003% of their userbase?
Do you -honestly- think adobe cares the least bit about the film market needs? They don't even have one of the 2000movies made every year that used photoshop somewhere in their brochures. Their promo material happens to be mostly photographers and print work material, guess why to win a teddy bear.



****************************** | Raffaele Fragapane | | Rising Sun Pictures | |"The only way, is all the way"| ******************************



Tim Leydecker wrote:

On a related note, here´s a link to the blog of Scott Byer
from Adobe, gving some info why CS3 won´t be 64bit...
http://blogs.adobe.com/scottbyer/

Omg. Even if he concludes with the following:

"At some point, some of these things will change - certainly
"the number of systems capable of running a 64-bit version
"of Photoshop will - and at some point it will make sense to
"do a 64-bit version.  That wasn't this time around.
"But like I said, it's a when, not an if."

Did they ever try to do a 4K comp in 32bit with layers for a test?
Ah, yes, wait, it´s true. You can´t. 32bit layers aren´t supported in CS2.


It´s probably nobody needs that one, too...

wtf...

Cheers

tim





----- Original Message ----- From: "Luc-Eric Rousseau" <lucer(at)Softimage.COM>
To: <XSI(at)Softimage.COM>
Sent: Monday, February 19, 2007 7:34 PM
Subject: RE: Working in Linear Space in XSI



On linux, there is Cinepaint, Silouette Fx, something called "Pixel Image Editor" (http://www.kanzelsberger.com/pixel/?page_id=12), Photogenics HDR, and apparently a lot of users who think there are no floating-point paint software for Linux :D

-----Original Message-----
From: Guy Rabiller

Did you tried Cinepaint ?

--
guy rabiller | 3d technical director (at) LaMaison

Axel Akesson a écrit :
> I would say any decent paint package at all... :-(
> I use Shake at the moment but it's damn slow for painting/stamping.
>
> On 2/18/07, *Nick* < nick.petit(at)gmail.com
> <mailto:nick.petit(at)gmail.com>> wrote:
>
> We use our in-house monitor calibration system, cinespace (well,
> equalEyes)... it makes working in linear space, matching a
> specific film stock, working with custom 3D LUTs etc, a breeze.
> The only problem so far for us is not having any decent paint
> package that deals with 32bit/float on Linux.
>
> http://cinespace.risingsunresearch.com/



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