Mailing-List: XSI

<< March 2007 >> Click on the arrows to skip to the previous/next month. These messages are also organized as a threaded list and a generic (non-table formatted) list. To sort the messages, click on a column/category heading.

Last Update: Sun Apr 1 00:03:31 2007.    Total: 1644 messages.    Average Size: 9.1K (Max: 38.3K, Min: 4.3K).
SUBJECT AUTHOR DATE v
Re: XSI camera to After Effects? Gerbrand Nel Mar 01 01:58, 2007
image2weight map Holger Weiss Mar 01 02:44, 2007
Re: XSI camera to After Effects? Morten Bartholdy Mar 01 03:05, 2007
sluggish fcurve editor in 6 Andi Farhall Mar 01 03:05, 2007
Re: image2weight map Oz Adi Mar 01 03:20, 2007
Re: image2weight map Holger Weiss Mar 01 03:32, 2007
Re: mmmm rounded corners Chris Marshall Mar 01 03:50, 2007
RE: mmmm rounded corners Adam Seeley Mar 01 04:09, 2007
Re: mmmm rounded corners Chris Marshall Mar 01 04:24, 2007
sky shader and clouds Pete Edmunds Mar 01 04:31, 2007
Re: sky shader and clouds Daniel Bachmann Mar 01 05:30, 2007
Re: sky shader and clouds Pete Edmunds Mar 01 05:33, 2007
save layout? Matt Estela Mar 01 07:06, 2007
RE: PSD's inside of XSI Turner, Nathan Mar 01 07:38, 2007
Re: multi camera projections Tim Leydecker Mar 01 07:57, 2007
RE: mmmm rounded corners Halfdan Ingvarsson Mar 01 08:24, 2007
Re: save layout? Daniel Rind Mar 01 08:52, 2007
Re: mmmm rounded corners Chris Marshall Mar 01 09:12, 2007
Re: Shading hair Daniel Rind Mar 01 09:13, 2007
Re: save layout? Matt Estela Mar 01 09:13, 2007
Re: mmmm rounded corners Daniel Rind Mar 01 09:16, 2007
normalmap from bw image Pingo Mar 01 09:30, 2007
Re: normalmap from bw image Antonin Messier-Turcotte Mar 01 09:39, 2007
Re: normalmap from bw image Ben Rogall Mar 01 09:53, 2007
Re: mmmm rounded corners Chris Marshall Mar 01 10:04, 2007
RE: Shading hair Marc-Andre Carbonneau Mar 01 10:05, 2007
RE: mmmm rounded corners Halfdan Ingvarsson Mar 01 10:10, 2007
RE: mmmm rounded corners Kim Aldis Mar 01 10:30, 2007
Re: mmmm rounded corners Chris Marshall Mar 01 10:50, 2007
RE: normalmap from bw image Adam Seeley Mar 01 11:39, 2007
Rastizer's pixel sample Bernard Lebel Mar 01 12:27, 2007
FBX export problem Morten Bartholdy Mar 01 12:29, 2007
Cutting a polygon mesh with a curve? Bradley Gabe Mar 01 13:00, 2007
Re: FBX export problem Morten Bartholdy Mar 01 13:09, 2007
RE: Cutting a polygon mesh with a curve? Grahame Fuller Mar 01 13:24, 2007
Re: Cutting a polygon mesh with a curve? at Mar 01 13:26, 2007
Re: sky shader and clouds Adrian Lopez Mar 01 13:40, 2007
Re: Cutting a polygon mesh with a curve? Bradley Gabe Mar 01 14:08, 2007
output dir template? _sc Sam Cuttriss Mar 01 14:37, 2007
Sort order Joe Laffey Mar 01 14:40, 2007
RE: output dir template? _sc Halfdan Ingvarsson Mar 01 15:27, 2007
Re: Rastizer's pixel sample guillaume laforge Mar 01 15:29, 2007
Re: Rastizer's pixel sample Joe Laffey Mar 01 15:43, 2007
Re: output dir template? _sc Sam Cuttriss Mar 01 16:10, 2007
Re: sky shader and clouds Daniel Bachmann Mar 01 16:16, 2007
Re: Rastizer's pixel sample guillaume laforge Mar 01 16:17, 2007
RE: mmmm rounded corners Kim Aldis Mar 01 16:18, 2007
Re: output dir template? _sc Kris Rivel Mar 01 16:18, 2007
Re: output dir template? _sc Sam Cuttriss Mar 01 16:55, 2007
Re: Cutting a polygon mesh with a curve? Joey Ponthieux Mar 01 16:58, 2007
RE: output dir template? _sc Halfdan Ingvarsson Mar 01 17:10, 2007
Re: sky shader and clouds Adrian Lopez Mar 01 17:33, 2007
Re: output dir template? _sc Sam Cuttriss Mar 01 17:45, 2007
Re: sky shader and clouds Daniel Bachmann Mar 01 18:00, 2007
Re: Cutting a polygon mesh with a curve? Bradley Gabe Mar 01 18:08, 2007
Re: output dir template? _sc Daniel Rind Mar 01 18:30, 2007
Re: mmmm rounded corners Daniel Rind Mar 01 18:36, 2007
Getting access to properties... Raffaele Scaduto-Medola Mar 01 19:08, 2007
Re: Activating PaintTool from a script Raffaele Fragapane Mar 01 19:10, 2007
RE: Getting access to properties... Stephen Blair Mar 01 19:10, 2007
Re: Activating PaintTool from a script Bradley Gabe Mar 01 19:18, 2007
Re: Activating PaintTool from a script Raffaele Fragapane Mar 01 19:57, 2007
Re: Cutting a polygon mesh with a curve? Ahmidou Lyazidi Mar 01 21:05, 2007
Re: Cutting a polygon mesh with a curve? Steven Caron Mar 01 21:16, 2007
Re: sky shader and clouds Adrian Lopez Mar 02 01:04, 2007
Re: sky shader and clouds Adrian Lopez Mar 02 01:05, 2007
RE: mmmm rounded corners Kim Aldis Mar 02 02:24, 2007
Re[2]: Rastizer's pixel sample Frank Lenhard Mar 02 02:50, 2007
Re: normalmap from bw image Pingo Mar 02 02:54, 2007
Re: sky shader and clouds Pingo Mar 02 04:16, 2007
Re: Working in Linear Space in XSI Tim Leydecker Mar 02 04:21, 2007
Re: sky shader and clouds Pete Edmunds Mar 02 04:22, 2007
Re: sky shader and clouds Tim Leydecker Mar 02 04:41, 2007
manuals for v6? Frank Lenhard Mar 02 05:13, 2007
scripted mixer export Jan Stolze Mar 02 05:14, 2007
RE: Activating PaintTool from a script Adam Seeley Mar 02 05:25, 2007
Re: sky shader and clouds Pingo Mar 02 05:46, 2007
Re: manuals for v6? Pingo Mar 02 05:48, 2007
Re: manuals for v6? André Adam Mar 02 06:02, 2007
XSI to After Effects Q Morten Bartholdy Mar 02 06:49, 2007
Re: sky shader and clouds at Mar 02 06:56, 2007
RE: sky shader and clouds Thomas Bryant Mar 02 07:54, 2007
Re: normalmap from bw image Bernard Lebel Mar 02 08:36, 2007
Re: Re[2]: Rastizer's pixel sample Bernard Lebel Mar 02 08:37, 2007
Re[2]: manuals for v6? Frank Lenhard Mar 02 08:46, 2007
Scaling rigs -> Kudos to Softimage Bernard Lebel Mar 02 08:47, 2007
RE: sky shader and clouds Halfdan Ingvarsson Mar 02 08:59, 2007
RE: Scaling rigs -> Kudos to Softimage Brinkley, Marc Mar 02 09:02, 2007
RE: Scaling rigs -> Kudos to Softimage Kim Aldis Mar 02 09:16, 2007
Re: Rastizer's pixel sample Francois Lord Mar 02 09:20, 2007
Re: Scaling rigs -> Kudos to Softimage Bernard Lebel Mar 02 09:33, 2007
Delta not storing pasted animation ... Fabrice Altman Mar 02 09:35, 2007
OT: The Latest Employees to join Softimage Jennifer Goldfinch Mar 02 09:36, 2007
Re: sky shader and clouds Pete Edmunds Mar 02 09:37, 2007
RE: Delta not storing pasted animation ... Andre DeAngelis Mar 02 09:46, 2007
Re: XSI to After Effects Q Jeffrey Dates Mar 02 09:55, 2007
RE: The Latest Employees to join Softimage Marc-Andre Carbonneau Mar 02 09:56, 2007
Re: output dir template? _sc Sam Cuttriss Mar 02 09:58, 2007
Re: Delta not storing pasted animation ... Francois Lord Mar 02 10:10, 2007
Re: XSI to After Effects Q Sam Cuttriss Mar 02 10:12, 2007
OT: Ubisoft new movie studio name Marc-Andre Carbonneau Mar 02 10:14, 2007
RE: The Latest Employees to join Softimage Andre DeAngelis Mar 02 10:14, 2007
Re: The Latest Employees to join Softimage Kris Rivel Mar 02 10:20, 2007
RE: Delta not storing pasted animation ... Fabrice Altman Mar 02 10:30, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 10:37, 2007
Re: XSI to After Effects Q Morten Bartholdy Mar 02 10:41, 2007
RE: Delta not storing pasted animation ... Fabrice Altman Mar 02 10:46, 2007
RE: The Latest Employees to join Softimage Ed Harriss Mar 02 10:53, 2007
Re: The Latest Employees to join Softimage Chris Marshall Mar 02 10:54, 2007
Re: The Latest Employees to join Softimage Steven Caron Mar 02 10:55, 2007
Render options Robert Moodie Mar 02 11:03, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 11:18, 2007
Re: Render options Alan Jones Mar 02 11:18, 2007
Re: Render options guillaume laforge Mar 02 11:18, 2007
Re: XSI to After Effects Q Sam Cuttriss Mar 02 11:22, 2007
OT: realflow consultant/freelancer needed Michal Doniec Mar 02 11:26, 2007
Re: The Latest Employees to join Softimage takita Mar 02 11:28, 2007
RE: Getting access to properties... Raffaele Scaduto-Medola Mar 02 11:32, 2007
Re: The Latest Employees to join Softimage Wayne Williams Mar 02 11:41, 2007
Re: The Latest Employees to join Softimage Steven Caron Mar 02 11:42, 2007
Re: OT: Ubisoft new movie studio name Francois Lord Mar 02 11:53, 2007
Re: The Latest Employees to join Softimage Kris Rivel Mar 02 11:58, 2007
RE: The Latest Employees to join Softimage Halfdan Ingvarsson Mar 02 11:58, 2007
Re: The Latest Employees to join Softimage Bradley Gabe Mar 02 12:03, 2007
RE: Getting access to properties... Marc-André Belzile Mar 02 12:06, 2007
Re: The Latest Employees to join Softimage Meng-Yang Lu Mar 02 12:07, 2007
Re: XSI to After Effects Q Morten Bartholdy Mar 02 12:10, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 12:17, 2007
Rendering a region of your camera Dawa Mar 02 12:18, 2007
Re: sky shader and clouds Tim Leydecker Mar 02 12:21, 2007
RE: Rendering a region of your camera Robert Moodie Mar 02 12:24, 2007
Re: Rendering a region of your camera Joe Laffey Mar 02 12:30, 2007
Re: Rendering a region of your camera Dawa Mar 02 12:57, 2007
RE: OT: Ubisoft new movie studio name Marc-Andre Carbonneau Mar 02 13:01, 2007
RE: OT: Ubisoft new movie studio name Bradley Gabe Mar 02 13:24, 2007
RE: OT: Ubisoft new movie studio name Marc-Andre Carbonneau Mar 02 13:52, 2007
RE: OT: Ubisoft new movie studio name Andre DeAngelis Mar 02 13:54, 2007
Tranferring transformation animation to constraint Andre DeAngelis Mar 02 13:59, 2007
Re: Tranferring transformation animation to constr Bradley Gabe Mar 02 14:09, 2007
Re: Tranferring transformation animation to constr guillaume laforge Mar 02 14:15, 2007
Re: OT: Ubisoft new movie studio name peter boeykens Mar 02 14:20, 2007
RE: Tranferring transformation animation to constr Andre DeAngelis Mar 02 14:29, 2007
RE: The Latest Employees to join Softimage Michaël Bentitou Mar 02 14:34, 2007
RE: Tranferring transformation animation to constr Matt Lind Mar 02 14:46, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 14:51, 2007
RE: Tranferring transformation animation to constr Serguei Kalentchouk Mar 02 14:59, 2007
RE: The Latest Employees to join Softimage Michaël Bentitou Mar 02 15:05, 2007
skip frame renders buggy with v6 Kris Rivel Mar 02 15:10, 2007
Re: The Latest Employees to join Softimage at Mar 02 15:11, 2007
RE: Tranferring transformation animation to constr Andre DeAngelis Mar 02 15:11, 2007
Re: Tranferring transformation animation to constr guillaume laforge Mar 02 15:16, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 15:19, 2007
RE: The Latest Employees to join Softimage Andre DeAngelis Mar 02 15:25, 2007
RE: Tranferring transformation animation to constr Andre DeAngelis Mar 02 15:25, 2007
Maya nucleus lpiasecki76 Mar 02 15:30, 2007
Re: The Latest Employees to join Softimage Morten Bartholdy Mar 02 15:33, 2007
ZBrush 3!!! lpiasecki76 Mar 02 15:35, 2007
RE: Maya nucleus Halfdan Ingvarsson Mar 02 15:37, 2007
Re: ZBrush 3!!! Kris Rivel Mar 02 15:41, 2007
Re: Maya nucleus Bradley Gabe Mar 02 15:46, 2007
RE: The Latest Employees to join Softimage Michaël Bentitou Mar 02 15:47, 2007
RE: Tranferring transformation animation to constr Andre DeAngelis Mar 02 16:18, 2007
Re: Tranferring transformation animation to constr Nicolas Langlois Mar 02 16:37, 2007
Ver6- Renderfarm problems, wrong frame rate Dawa Mar 02 17:05, 2007
Re: ZBrush 3!!! Joel Blackwell Mar 02 23:46, 2007
Re: Re[2]: manuals for v6? Daniel Bachmann Mar 03 07:14, 2007
Re: Re[2]: manuals for v6? Tim Leydecker Mar 03 07:47, 2007
Re[4]: manuals for v6? Frank Lenhard Mar 03 08:09, 2007
Re: Ver6- Renderfarm problems, wrong frame rate Frank Lenhard Mar 03 08:10, 2007
Re: skip frame renders buggy with v6 Frank Lenhard Mar 03 08:22, 2007
Re: Re[4]: manuals for v6? Tim Leydecker Mar 03 08:35, 2007
Re: skip frame renders buggy with v6 Kris Rivel Mar 03 08:55, 2007
toon host & distributed rendering Frank Lenhard Mar 03 09:01, 2007
RE: toon host & distributed rendering Halfdan Ingvarsson Mar 03 09:28, 2007
Re: skip frame renders buggy with v6 Dawa Mar 03 09:40, 2007
RE: skip frame renders buggy with v6 Halfdan Ingvarsson Mar 03 10:17, 2007
Re: skip frame renders buggy with v6 Kris Rivel Mar 03 10:21, 2007
Re[2]: skip frame renders buggy with v6 Frank Lenhard Mar 03 11:31, 2007
Re: RE: Rendering a region of your camera Adam Sale Mar 03 13:25, 2007
RE: Re[2]: manuals for v6? Kim Aldis Mar 03 14:28, 2007
Rendering wireframes only? Mark Fry Mar 03 14:42, 2007
Re: Maya nucleus Francois Lord Mar 03 15:38, 2007
Re: Maya nucleus Steven Caron Mar 03 18:48, 2007
Re: Maya nucleus Adrian Lopez Mar 03 19:25, 2007
Re: Activating PaintTool from a script Raffaele Fragapane Mar 03 20:12, 2007
Re: Rendering wireframes only? peter boeykens Mar 04 04:31, 2007
Fluid sim *.bobj.gz iimport? Tim Leydecker Mar 04 04:56, 2007
Re: Maya nucleus peter boeykens Mar 04 05:13, 2007
Re: Fluid sim *.bobj.gz iimport? Alan Jones Mar 04 05:35, 2007
Re: Fluid sim *.bobj.gz iimport? Tim Leydecker Mar 04 06:01, 2007
RE: Rendering wireframes only? Ben Rogall Mar 04 08:19, 2007
RE: Rendering wireframes only? Mark Fry Mar 04 10:16, 2007
Re: sky shader and clouds Tim Leydecker Mar 04 12:21, 2007
Vista and XSI Kris Rivel Mar 04 18:02, 2007
Re: Vista and XSI Stefan Andersson Mar 05 02:43, 2007
Re: Vista and XSI Tim Leydecker Mar 05 03:50, 2007
RE: Re[2]: skip frame renders buggy with v6 Sofronis Efstathiou Mar 05 04:20, 2007
Re: ZBrush 3!!! adrian Mar 05 04:24, 2007
Re: Maya nucleus Rob Wuijster Mar 05 04:26, 2007
Re: Rendering wireframes only? adrian Mar 05 04:33, 2007
Re: Rendering wireframes only? Ahmidou Lyazidi Mar 05 04:43, 2007
thanks kim! Matt Morris Mar 05 05:01, 2007
Re: scripted mixer export Martin Chatterjee Mar 05 05:16, 2007
Making ref model local looses delta changes Fabrice Altman Mar 05 05:28, 2007
Re: Making ref model local looses delta changes Frank Lenhard Mar 05 05:43, 2007
Post-its! Prodeep Ghosh Mar 05 06:34, 2007
RE: Post-its! Andi Farhall Mar 05 06:36, 2007
RE: Rendering wireframes only? Eriya Ito Mar 05 06:44, 2007
Re: Post-its! Prodeep Ghosh Mar 05 06:48, 2007
Re: Post-its! Ahmidou Lyazidi Mar 05 06:57, 2007
Re: Rendering wireframes only? Ahmidou Lyazidi Mar 05 07:02, 2007
Re: Post-its! Prodeep Ghosh Mar 05 07:17, 2007
Re: Post-its! Ahmidou Lyazidi Mar 05 07:54, 2007
Re: ZBrush 3!!! Byron Nash Mar 05 07:56, 2007
Re: ZBrush 3!!! Oz Adi Mar 05 08:05, 2007
Re: Vista and XSI jordibares Mar 05 08:49, 2007
Re: Vista and XSI Joe Laffey Mar 05 08:54, 2007
ImportDotXSI Alexander Hemery Mar 05 09:10, 2007
Re: Vista and XSI jordibares Mar 05 09:15, 2007
Re: Vista and XSI Kris Rivel Mar 05 09:30, 2007
RE: Vista and XSI Adam Seeley Mar 05 09:30, 2007
Animation Layers and Clips in XSI 6 Andre DeAngelis Mar 05 09:35, 2007
non spherical hair obstacle? Chris Marshall Mar 05 09:36, 2007
RE: non spherical hair obstacle? Adam Seeley Mar 05 09:37, 2007
Re: Vista and XSI Joe Laffey Mar 05 09:41, 2007
RE: Vista and XSI Kim Aldis Mar 05 09:43, 2007
Re: ZBrush 3!!! Matt Estela Mar 05 09:49, 2007
Re: non spherical hair obstacle? Chris Marshall Mar 05 09:53, 2007
Vista and XSI Kris Rivel Mar 05 09:57, 2007
motion vectors in 6? Chris Johnson Mar 05 09:58, 2007
Re: OT: Ubisoft new movie studio name Matt Lind Mar 05 10:01, 2007
Re: Animation Layers and Clips in XSI 6 Adam Sale Mar 05 10:15, 2007
RE: non spherical hair obstacle? Kim Aldis Mar 05 10:32, 2007
RE: Animation Layers and Clips in XSI 6 Andre DeAngelis Mar 05 10:47, 2007
RE: Vista and XSI Jennifer Goldfinch Mar 05 10:59, 2007
Re: Vista and XSI Eric Lampi Mar 05 11:42, 2007
RE: Vista and XSI Kim Aldis Mar 05 12:11, 2007
RE: Vista and XSI Jeff McFall Mar 05 12:18, 2007
Black shader balls Bernard Lebel Mar 05 12:41, 2007
OT: Email Change Bradley Gabe Mar 05 13:27, 2007
Re: Vista and XSI jordibares Mar 05 13:42, 2007
Re: Black shader balls Tim Leydecker Mar 05 13:44, 2007
Re: Black shader balls Bernard Lebel Mar 05 13:54, 2007
Re: Vista and XSI Joe Laffey Mar 05 13:54, 2007
Re: Black shader balls Tim Leydecker Mar 05 14:42, 2007
Recommendations for a very powerful machine Marc-Andre Carbonneau Mar 05 14:51, 2007
Re: Black shader balls Bernard Lebel Mar 05 15:41, 2007
RE: Recommendations for a very powerful machine Kim Aldis Mar 05 15:43, 2007
Re: Recommendations for a very powerful machine Kris Rivel Mar 05 15:52, 2007
RE: Recommendations for a very powerful machine Marc-Andre Carbonneau Mar 05 15:56, 2007
RE: Recommendations for a very powerful machine Robert Moodie Mar 05 15:59, 2007
Re: Black shader balls Tim Leydecker Mar 05 16:00, 2007
Re: Recommendations for a very powerful machine Martin Jaeger Mar 05 16:14, 2007
Re: Black shader balls Joey Ponthieux Mar 05 16:18, 2007
Re: Recommendations for a very powerful machine Eric Lampi Mar 05 16:27, 2007
Re: Recommendations for a very powerful machine François Painchaud Mar 05 16:47, 2007
Re: Recommendations for a very powerful machine Alan Jones Mar 05 16:56, 2007
xsi normalMap _sc Sam Cuttriss Mar 05 17:14, 2007
Re: Recommendations for a very powerful machine Kris Rivel Mar 05 17:26, 2007
Re: Recommendations for a very powerful machine François Painchaud Mar 05 17:44, 2007
Re: Vista and XSI Raffaele Fragapane Mar 05 18:21, 2007
Batch renders abort periodically Kris Rivel Mar 05 18:35, 2007
Re: Vista and XSI Bradley Gabe Mar 05 18:42, 2007
RE: Vista and XSI Jennifer Goldfinch Mar 05 18:43, 2007
Re: xsi normalMap _sc at Mar 05 18:53, 2007
RE: Vista and XSI Luc-Eric Rousseau Mar 05 19:15, 2007
Re: Vista and XSI Raffaele Fragapane Mar 05 19:24, 2007
Janimation needs animators Greg Punchatz Mar 05 19:27, 2007
Re: Vista and XSI Graham D Clark Mar 05 21:56, 2007
Re: Post-its! benp Mar 05 22:17, 2007
biped broken in v6? Frank Lenhard Mar 06 02:33, 2007
biped in v6 broken: fix Frank Lenhard Mar 06 02:40, 2007
Re: Recommendations for a very powerful machine Chris Trimble Mar 06 02:44, 2007
Re: biped in v6 broken: fix Frank Lenhard Mar 06 03:06, 2007
Re: Re[2]: skip frame renders buggy with v6 Arvid Björn Mar 06 04:06, 2007
Re: Vista and XSI Alan Jones Mar 06 04:40, 2007
colour models and conversions between them benp Mar 06 04:54, 2007
Re: Vista and XSI Stefan Andersson Mar 06 05:00, 2007
Re: ZBrush 3!!! Andreas Bystrom Mar 06 05:17, 2007
Re: ZBrush 3!!! benp Mar 06 05:35, 2007
Re: Recommendations for a very powerful machine Tim Leydecker Mar 06 05:39, 2007
Re[4]: skip frame renders buggy with v6 Frank Lenhard Mar 06 05:43, 2007
Re: Recommendations for a very powerful machine Alan Jones Mar 06 05:59, 2007
Re: ZBrush 3!!! Axel Akesson Mar 06 06:10, 2007
Re: Recommendations for a very powerful machine Tim Leydecker Mar 06 06:13, 2007
Re: Re[4]: skip frame renders buggy with v6 Arvid Björn Mar 06 07:35, 2007
Lead/animation director job available at janimatio Greg Punchatz Mar 06 07:35, 2007
RE: Recommendations for a very powerful machine Marc-Andre Carbonneau Mar 06 07:41, 2007
RE: Recommendations for a very powerful machine at Mar 06 08:01, 2007
RE: Vista and XSI Jennifer Goldfinch Mar 06 09:37, 2007
RE: Recommendations for a very powerful machine Jennifer Goldfinch Mar 06 09:50, 2007
Re: Recommendations for a very powerful machine Simon Pickard Mar 06 10:07, 2007
Re: Recommendations for a very powerful machine Kris Rivel Mar 06 10:09, 2007
RE: Recommendations for a very powerful machine Kim Aldis Mar 06 10:16, 2007
Re: Recommendations for a very powerful machine Kris Rivel Mar 06 10:17, 2007
RE: Recommendations for a very powerful machine Jennifer Goldfinch Mar 06 10:20, 2007
RE: Lessons on Interactivity was Maya nucleus jim bough Mar 06 10:54, 2007
RE: Vista and XSI Bradley Gabe Mar 06 10:57, 2007
RE: Vista and XSI Joe Laffey Mar 06 11:28, 2007
Re: Vista and XSI Francois Lord Mar 06 11:30, 2007
Re: Vista and XSI jordibares Mar 06 11:38, 2007
Re: xsi normalMap _sc Sam Cuttriss Mar 06 11:41, 2007
RE: Vista and XSI Kim Aldis Mar 06 11:44, 2007
Re: ZBrush 3!!! Raffael Dickreuter Mar 06 11:51, 2007
RE: Vista and XSI Ed Harriss Mar 06 11:55, 2007
Re: Vista and XSI Chris Trimble Mar 06 11:59, 2007
Re: Vista and XSI jordibares Mar 06 12:25, 2007
Re: Vista and XSI Bradley Gabe Mar 06 12:26, 2007
Re: Vista and XSI Ali Tezel Mar 06 12:28, 2007
Re: Vista and XSI Kent Bowling Mar 06 12:29, 2007
Re: Lessons on Interactivity was Maya nucleus Steven Caron Mar 06 12:29, 2007
depth shader not working with frame buffer Kris Rivel Mar 06 13:05, 2007
Info coordinate? Hajo ten Thije Mar 06 13:08, 2007
Re: Lessons on Interactivity was Maya nucleus peter boeykens Mar 06 13:29, 2007
RE: Lessons on Interactivity was Maya nucleus jim bough Mar 06 13:30, 2007
Re: Lessons on Interactivity was Maya nucleus Joe Laffey Mar 06 13:31, 2007
OT: vista not so secure after all Kim Aldis Mar 06 13:32, 2007
OT: vista not so secure after all Kim Aldis Mar 06 13:36, 2007
Re: Lessons on Interactivity was Maya nucleus Meng-Yang Lu Mar 06 13:38, 2007
Re: Vista and XSI Chris Trimble Mar 06 13:47, 2007
Re: Vista and XSI Chris Trimble Mar 06 13:49, 2007
RE: vista not so secure after all Kim Aldis Mar 06 14:25, 2007
RE: vista not so secure after all Luc-Eric Rousseau Mar 06 14:37, 2007
RE: Info coordinate? Doug Nicola Mar 06 15:05, 2007
Nice Mental Ray renders Marc-Andre Carbonneau Mar 06 15:07, 2007
RE: Lessons on Interactivity was Maya nucleus Luc-Eric Rousseau Mar 06 15:19, 2007
RE: Nice Mental Ray renders Doug Nicola Mar 06 15:29, 2007
Re: Lessons on Interactivity was Maya nucleus Wayne Williams Mar 06 15:35, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 15:37, 2007
Re: depth shader not working with frame buffer Daniel Rind Mar 06 15:59, 2007
Re: depth shader not working with frame buffer Kent Bowling Mar 06 16:02, 2007
MuHair 64 Marc-Andre Carbonneau Mar 06 16:05, 2007
Re: MuHair 64 Daniel Rind Mar 06 16:09, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 16:26, 2007
RE: MuHair 64 Marc-Andre Carbonneau Mar 06 16:29, 2007
RE: depth shader not working with frame buffer Kim Aldis Mar 06 16:34, 2007
RE: Lessons on Interactivity was Maya nucleus Kim Aldis Mar 06 16:39, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 16:48, 2007
RE: vista not so secure after all Halfdan Ingvarsson Mar 06 16:50, 2007
Re: Vista and XSI Raffaele Fragapane Mar 06 16:56, 2007
Re: Vista and XSI Raffaele Fragapane Mar 06 17:00, 2007
Re: depth shader not working with frame buffer Daniel Rind Mar 06 17:15, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 17:34, 2007
Re: Vista and XSI Meng-Yang Lu Mar 06 17:47, 2007
Re: Vista and XSI Bradley Gabe Mar 06 17:47, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 17:51, 2007
Re: depth shader not working with frame buffer Daniel Rind Mar 06 17:56, 2007
Re: depth shader not working with frame buffer Kris Rivel Mar 06 18:08, 2007
Re: Vista and XSI Bradley Gabe Mar 06 18:13, 2007
Re: Vista and XSI Raffaele Fragapane Mar 06 18:36, 2007
RE: depth shader not working with frame buffer Schoenberger Mar 06 18:39, 2007
OT: Furry Animals ( Was Re: Vista and XSI ) Bradley Gabe Mar 06 18:56, 2007
Re: Vista and XSI Meng-Yang Lu Mar 06 19:27, 2007
Re: OT: Furry Animals ( Was Re: Vista and XSI ) Raffaele Fragapane Mar 06 19:40, 2007
Re: Lessons on Interactivity was Maya nucleus Raffaele Fragapane Mar 06 22:34, 2007
XSI Magazines JM Khayat Mar 07 02:44, 2007
Re: XSI Magazines Morten Bartholdy Mar 07 03:09, 2007
Re: Lessons on Interactivity was Maya nucleus Votch Mar 07 03:40, 2007
Re: depth shader not working with frame buffer Tim Leydecker Mar 07 03:51, 2007
Re: Lessons on Interactivity was Maya nucleus Alan Jones Mar 07 05:05, 2007
Re: vista not so secure after all Morten Bartholdy Mar 07 05:09, 2007
Re: Vista and XSI Pertti Kainulainen Mar 07 06:22, 2007
Re: Vista and XSI Tim Leydecker Mar 07 06:58, 2007
this looks really cool Stefan Andersson Mar 07 07:21, 2007
Re: Vista and XSI Mikko Ronkainen Mar 07 08:30, 2007
RE: XSI Magazines Ola Madsen Mar 07 09:58, 2007
RE: Flash exporter for XSI link Phil Williams Mar 07 10:19, 2007
Moondust anyone? / GDC Research Summit Stephen Parish Mar 07 10:30, 2007
Flash exporter for XSI link John Ogresko Mar 07 10:31, 2007
RE: Moondust anyone? / GDC Research Summit jim bough Mar 07 10:52, 2007
Re: Moondust anyone? / GDC Research Summit adrian Mar 07 11:00, 2007
Re: Moondust anyone? / GDC Research Summit at Mar 07 11:02, 2007
Re: Moondust anyone? / GDC Research Summit Stephen Parish Mar 07 11:11, 2007
Re: Moondust anyone? / GDC Research Summit Alan Jones Mar 07 11:14, 2007
RE: Moondust anyone? / GDC Research Summit Tony Naqvi Mar 07 11:21, 2007
Re: Moondust anyone? / GDC Research Summit Gent Krasniqi Mar 07 11:22, 2007
Re: Moondust anyone? / GDC Research Summit Kris Rivel Mar 07 11:24, 2007
Re: Moondust anyone? / GDC Research Summit adrian Mar 07 11:28, 2007
Re: Moondust anyone? / GDC Research Summit Kris Rivel Mar 07 11:33, 2007
Re: Moondust anyone? / GDC Research Summit Eric Deren Mar 07 11:33, 2007
Re: Moondust anyone? / GDC Research Summit Rob Wuijster Mar 07 11:38, 2007
Re: Moondust anyone? / GDC Research Summit Bradley Gabe Mar 07 11:42, 2007
RE: Moondust anyone? / GDC Research Summit Marc-Andre Carbonneau Mar 07 11:45, 2007
Re: Moondust anyone? / GDC Research Summit Richard Perry Mar 07 11:46, 2007
Re: Moondust anyone? / GDC Research Summit Raffael Dickreuter Mar 07 11:50, 2007
RE: Moondust anyone? / GDC Research Summit Bradley Gabe Mar 07 11:51, 2007
Re: Moondust anyone? / GDC Research Summit Richard Perry Mar 07 11:53, 2007
Re: Moondust anyone? / GDC Research Summit adrian Mar 07 11:59, 2007
Re: this looks really cool Kent Bowling Mar 07 12:04, 2007
Re: XSI Magazines Axel Akesson Mar 07 12:08, 2007
RE: Moondust anyone? / GDC Research Summit Marc-Andre Carbonneau Mar 07 12:12, 2007
Re: Moondust anyone? / GDC Research Summit Kris Rivel Mar 07 12:13, 2007
Re: Moondust anyone? / GDC Research Summit Stephen Parish Mar 07 12:14, 2007
Dual-core vs Quad-core... Chad Jacobson Mar 07 12:22, 2007
Semi-OT: How Apple keeps its secrets Marc-Andre Carbonneau Mar 07 13:17, 2007
RE: Semi-OT: How Apple keeps its secrets jim bough Mar 07 13:29, 2007
RE: Moondust anyone? / GDC Research Summit Luc-Eric Rousseau Mar 07 13:37, 2007
Re: Moondust anyone? / GDC Research Summit Wayne Williams Mar 07 13:46, 2007
RE: Moondust anyone? / GDC Research Summit Andre DeAngelis Mar 07 13:50, 2007
Re: Moondust anyone? / GDC Research Summit Bradley Gabe Mar 07 14:01, 2007
Re: Moondust anyone? / GDC Research Summit Kris Rivel Mar 07 14:02, 2007
RE: Moondust anyone? / GDC Research Summit jim bough Mar 07 14:05, 2007
Re: Moondust anyone? / GDC Research Summit Raffael Dickreuter Mar 07 14:25, 2007
Re: XSI Magazines Raffael Dickreuter Mar 07 14:42, 2007
particles jittering at rest Adam Sale Mar 07 15:37, 2007
Re: particles jittering at rest Vince Fortin Mar 07 15:47, 2007
Re: particles jittering at rest Adam Sale Mar 07 15:53, 2007
Re: particles jittering at rest Bradley Gabe Mar 07 16:44, 2007
Re: Dual-core vs Quad-core... Chris Trimble Mar 07 17:06, 2007
RE: XSI Magazines Eriya Ito Mar 07 17:07, 2007
Re: Scaling rigs -> Kudos to Softimage Raffaele Fragapane Mar 07 19:28, 2007
Re: particles jittering at rest Adam Sale Mar 07 19:40, 2007
RE: Moondust anyone? / GDC Research Summit lpiasecki76 Mar 07 19:44, 2007
Re: particles jittering at rest Adam Sale Mar 07 19:44, 2007
Re: Scaling rigs -> Kudos to Softimage Bradley Gabe Mar 07 19:44, 2007
Re: Moondust anyone? / GDC Research Summit Raffaele Fragapane Mar 07 21:52, 2007
Re: Scaling rigs -> Kudos to Softimage Kris Rivel Mar 07 22:30, 2007
Re: Scaling rigs -> Kudos to Softimage Raffaele Fragapane Mar 07 22:46, 2007
Re: Scaling rigs -> Kudos to Softimage Raffaele Fragapane Mar 07 23:09, 2007
Re: ZBrush 3!!! Raffaele Fragapane Mar 07 23:36, 2007
Re: Dual-core vs Quad-core... at Mar 08 01:36, 2007
Re: Scaling rigs -> Kudos to Softimage Adam Sale Mar 08 01:49, 2007
Re: Dual-core vs Quad-core... Andy Jones Mar 08 02:21, 2007
SV: XSI Magazines Ola Madsen Mar 08 02:22, 2007
Re: Dual-core vs Quad-core... at Mar 08 02:56, 2007
Re[2]: Scaling rigs -> Kudos to Softimage Frank Lenhard Mar 08 03:13, 2007
Re: Dual-core vs Quad-core... Tim Leydecker Mar 08 03:23, 2007
Observation on saved crash scenes Chris Marshall Mar 08 04:40, 2007
RE: XSI Magazines JM Khayat Mar 08 04:41, 2007
Any problem with referenced models in v6 ? JM Khayat Mar 08 04:57, 2007
RE: Moondust anyone? / GDC Research Summit Schoenberger Mar 08 04:57, 2007
Re: Observation on saved crash scenes Frank Lenhard Mar 08 04:58, 2007
Re: Observation on saved crash scenes Patrick Vier Mar 08 05:15, 2007
Re: Observation on saved crash scenes Chris Marshall Mar 08 05:35, 2007
Re: Any problem with referenced models in v6 ? Matt Morris Mar 08 05:59, 2007
Re: Observation on saved crash scenes Bernard Lebel Mar 08 08:51, 2007
Re[2]: Any problem with referenced models in v6 ? Frank Lenhard Mar 08 08:51, 2007
Re: Re[2]: Any problem with referenced models in v Ahmidou Lyazidi Mar 08 09:11, 2007
Re: Observation on saved crash scenes Chris Marshall Mar 08 09:14, 2007
PO_XSI_Reader printing invalid path messages Bernard Lebel Mar 08 09:15, 2007
Re: Observation on saved crash scenes Marc Bourbonnais Mar 08 09:23, 2007
Re: Observation on saved crash scenes Bernard Lebel Mar 08 09:23, 2007
RE: Moondust anyone? / GDC Research Summit Andre DeAngelis Mar 08 09:26, 2007
RE: Observation on saved crash scenes Kim Aldis Mar 08 09:28, 2007
Re: Re[2]: Any problem with referenced models in v Kris Rivel Mar 08 09:29, 2007
Re: Black shader balls Bernard Lebel Mar 08 09:34, 2007
Re: Scaling rigs -> Kudos to Softimage Kris Rivel Mar 08 09:37, 2007
Re: Observation on saved crash scenes Kris Rivel Mar 08 09:40, 2007
Re: Observation on saved crash scenes Chris Marshall Mar 08 09:41, 2007
Re: Black shader balls Bernard Lebel Mar 08 09:50, 2007
Re: Black shader balls Bernard Lebel Mar 08 09:53, 2007
Re: PO_XSI_Reader printing invalid path messages Guillaume Laforge Mar 08 09:58, 2007
Re: Moondust anyone? / GDC Research Summit Guy Rabiller Mar 08 10:16, 2007
V6?? Eric Lampi Mar 08 10:22, 2007
OT: XSI Artist needed in Argentina. El Espiritu VFX Mar 08 10:27, 2007
RE: Moondust anyone? / GDC Research Summit Kim Aldis Mar 08 10:29, 2007
Re: Dual-core vs Quad-core... Chris Trimble Mar 08 10:33, 2007
Re[2]: Scaling rigs -> Kudos to Softimage Frank Lenhard Mar 08 10:39, 2007
RE: V6?? Stephen Blair Mar 08 10:40, 2007
Re: V6?? El Espiritu VFX Mar 08 10:44, 2007
need better selection filtering Kris Rivel Mar 08 11:13, 2007
Custom frame buffers Bernard Lebel Mar 08 11:13, 2007
Re: Moondust anyone? / GDC Research Summit Tim Leydecker Mar 08 11:33, 2007
RE: Observation on saved crash scenes Robert Moodie Mar 08 11:39, 2007
Re: how do I enable shadows for a specific pass in Kris Rivel Mar 08 11:44, 2007
how do I enable shadows for a specific pass in v6 Kris Rivel Mar 08 11:47, 2007
RE: Lessons on Interactivity was Maya nucleus Robert Moodie Mar 08 11:47, 2007
Pan & Scan on tracked shots Joe Laffey Mar 08 12:02, 2007
Re: how do I enable shadows for a specific pass in Bradley Gabe Mar 08 12:09, 2007
Support Request Form Andy Jones Mar 08 12:30, 2007
Reset Actor Guide (was Re: Scaling rigs -> Kudos t Bradley Gabe Mar 08 12:56, 2007
optimise materials in XSI? Adam Seeley Mar 08 13:00, 2007
Re: Support Request Form Pertti Kainulainen Mar 08 13:01, 2007
Re: Moondust anyone? / GDC Research Summit Tim Leydecker Mar 08 13:04, 2007
Re: Pan & Scan on tracked shots Antonin Messier-Turcotte Mar 08 13:15, 2007
Re: Any problem with referenced models in v6 ? Raffaele Scaduto-Medola Mar 08 13:20, 2007
Re: Moondust anyone? / GDC Research Summit Kris Rivel Mar 08 13:36, 2007
Re: Pan & Scan on tracked shots Marc Bourbonnais Mar 08 13:45, 2007
mental mill Kris Rivel Mar 08 13:47, 2007
MOTOR? André Adam Mar 08 13:58, 2007
Re: Pan & Scan on tracked shots Joe Laffey Mar 08 13:59, 2007
RE: Support Request Form Christine Charette Mar 08 14:07, 2007
RE: mental mill Andre DeAngelis Mar 08 14:09, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Oscar Juarez Mar 08 14:11, 2007
Re: MOTOR? David Shirk Mar 08 14:17, 2007
Re: MOTOR? Steven Caron Mar 08 14:24, 2007
Re: mental mill perryh(at)netzero.net Mar 08 14:26, 2007
Re: Dual-core vs Quad-core... Andy Jones Mar 08 15:20, 2007
particles and var at Mar 08 15:28, 2007
Re: Moondust anyone? / GDC Research Summit Graham D Clark Mar 08 16:44, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Graham D Clark Mar 08 16:59, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Bradley Gabe Mar 08 17:20, 2007
Re: Scaling rigs -> Kudos to Softimage Chris Gardner Mar 08 17:27, 2007
Remove Save As from Menu Patrick Boucher Mar 08 17:42, 2007
LM2DMV | XSI 6 Motion Blur and You Lyn Caudle Mar 08 17:44, 2007
Re: Remove Save As from Menu Daniel Rind Mar 08 17:46, 2007
Re: Remove Save As from Menu Bernard Lebel Mar 08 20:06, 2007
Having a little trouble with motion blur and LM2dM Lyn Caudle Mar 08 21:52, 2007
RE: Having a little trouble with motion blur and L Kim Aldis Mar 09 02:13, 2007
Re: Having a little trouble with motion blur and L Steven Caron Mar 09 02:17, 2007
RE: Pan & Scan on tracked shots Kim Aldis Mar 09 02:24, 2007
Re[2]: Scaling rigs -> Kudos to Softimage Frank Lenhard Mar 09 02:43, 2007
Re: Reset Actor Guide (was Re: Scaling rigs -> Kud Frank Lenhard Mar 09 02:47, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Andy Nicholas Mar 09 02:55, 2007
RE: Pan & Scan on tracked shots Kim Aldis Mar 09 03:01, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage michael malinowski Mar 09 03:11, 2007
Re[4]: Scaling rigs -> Kudos to Softimage Frank Lenhard Mar 09 03:13, 2007
Semi OT: Reset thumbnail Eriya Ito Mar 09 03:34, 2007
Re: Observation on saved crash scenes Chris Marshall Mar 09 04:27, 2007
Re: MOTOR? André Adam Mar 09 04:31, 2007
Re: Custom frame buffers Alan Jones Mar 09 04:41, 2007
RE: Observation on saved crash scenes Eriya Ito Mar 09 04:44, 2007
Re: Moondust anyone? / GDC Research Summit Rob Wuijster Mar 09 05:05, 2007
Re: Moondust anyone? / GDC Research Summit Tim Leydecker Mar 09 05:35, 2007
RE: Custom frame buffers Kim Aldis Mar 09 05:47, 2007
RE: Pan & Scan on tracked shots Kim Aldis Mar 09 05:47, 2007
Re: Pan & Scan on tracked shots Daniel Rind Mar 09 06:42, 2007
RE: Having a little trouble with motion blur and L Halfdan Ingvarsson Mar 09 07:22, 2007
Re: Re[4]: Scaling rigs -> Kudos to Softimage Ahmidou Lyazidi Mar 09 08:03, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Bernard Lebel Mar 09 08:25, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Matt Morris Mar 09 08:36, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Andy Nicholas Mar 09 08:41, 2007
Re: optimise materials in XSI? Andreas Bystrom Mar 09 08:56, 2007
Re: Pan & Scan on tracked shots Marc Bourbonnais Mar 09 08:56, 2007
OT: incredible game engine adrian Mar 09 09:03, 2007
Re: Having a little trouble with motion blur and L Lyn Caudle Mar 09 09:12, 2007
Pass render order Ben Rogall Mar 09 09:17, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Kim Aldis Mar 09 09:18, 2007
RE: Pass render order Halfdan Ingvarsson Mar 09 09:23, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Bernard Lebel Mar 09 09:36, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Bernard Lebel Mar 09 09:37, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Nguyen Tran Mar 09 09:37, 2007
RE: incredible game engine VR XSI Forces Mar 09 09:39, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Morten Bartholdy Mar 09 09:41, 2007
Render machines Joe Laffey Mar 09 09:41, 2007
Re: Scaling rigs -> Kudos to Softimage David Gallagher Mar 09 09:44, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Serguei Kalentchouk Mar 09 09:46, 2007
RE: Pass render order Ben Rogall Mar 09 09:47, 2007
Re: Scaling rigs -> Kudos to Softimage David Gallagher Mar 09 09:56, 2007
Re: incredible game engine El Espiritu VFX Mar 09 10:01, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Kris Rivel Mar 09 10:03, 2007
RE: incredible game engine at Mar 09 10:12, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Robert Moodie Mar 09 10:12, 2007
RenderMap Booltrace olly nash Mar 09 10:25, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Lyn Caudle Mar 09 10:25, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Ahmidou Lyazidi Mar 09 10:26, 2007
RE: Scaling rigs -> Kudos to Softimage Robert Moodie Mar 09 10:27, 2007
Re: RenderMap Booltrace Alan Jones Mar 09 10:42, 2007
Re: Re[2]: Scaling rigs -> Kudos to Softimage Kris Rivel Mar 09 10:47, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Lyn Caudle Mar 09 10:54, 2007
RE: LM2DMV | XSI 6 Motion Blur and You Halfdan Ingvarsson Mar 09 10:56, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Nguyen Tran Mar 09 10:57, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Serguei Kalentchouk Mar 09 11:01, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Dawa Mar 09 11:17, 2007
Re: LM2DMV | XSI 6 Motion Blur and You Lyn Caudle Mar 09 11:37, 2007
Re: Custom frame buffers Francois Lord Mar 09 11:49, 2007
RE: RenderMap Booltrace olly nash Mar 09 11:50, 2007
RE: Having a little trouble with motion blur and L Halfdan Ingvarsson Mar 09 12:24, 2007
RE: Scaling rigs -> Kudos to Softimage Bradley Gabe Mar 09 12:26, 2007
Re: Moondust anyone? / GDC Research Summit Tim Leydecker Mar 09 12:53, 2007
Re: Having a little trouble with motion blur and L Steven Caron Mar 09 13:00, 2007
RE: Re[2]: Scaling rigs -> Kudos to Softimage Bradley Gabe Mar 09 13:14, 2007
Re: Having a little trouble with motion blur and L Lyn Caudle Mar 09 13:22, 2007
RE: Moondust anyone? / GDC Research Summit Kim Aldis Mar 09 13:25, 2007
Re: Having a little trouble with motion blur and L Kris Rivel Mar 09 14:07, 2007
Re: Having a little trouble with motion blur and L Morten Bartholdy Mar 09 14:15, 2007
Re: Having a little trouble with motion blur and L Matt Lind Mar 09 14:20, 2007
Re: Moondust anyone? / GDC Research Summit Tim Leydecker Mar 09 15:02, 2007
Fw: Having a little trouble with motion blur and L Matt Lind Mar 09 16:06, 2007
Quadro FX 3500 vs 3450 Joe Laffey Mar 09 16:15, 2007
Re: Having a little trouble with motion blur and L Morten Bartholdy Mar 09 18:17, 2007
RE: Quadro FX 3500 vs 3450 Eriya Ito Mar 09 18:53, 2007
Congratulations on 300! Meng-Yang Lu Mar 09 18:59, 2007
Re: Having a little trouble with motion blur and L Matt Lind Mar 09 19:27, 2007
Re: Congratulations on 300! Bernard Lebel Mar 09 23:21, 2007
Re: Congratulations on 300! Vince Fortin Mar 09 23:26, 2007
Re: particles and var Vince Fortin Mar 09 23:43, 2007
Re: particles and var Vince Fortin Mar 09 23:50, 2007
Re: Congratulations on 300! Eric Lampi Mar 10 08:42, 2007
Re: Congratulations on 300! Steven Caron Mar 10 13:10, 2007
Missing parameters on fast SSS Ahmidou Lyazidi Mar 10 13:26, 2007
RE: particles and var Andy Nicholas Mar 10 13:51, 2007
RE: Moondust anyone? / GDC Research Summit Jennifer Goldfinch Mar 10 14:00, 2007
Re: Congratulations on 300! Byron Nash Mar 10 14:56, 2007
Re: particles and var Vince Fortin Mar 10 16:23, 2007
Re: After2XSI Olivier Jeannel Mar 11 11:19, 2007
surface effectors in XSI - marquees Adrian Lopez Mar 11 15:59, 2007
Re: surface effectors in XSI - marquees Michael Astrachan Mar 11 16:29, 2007
RE: Congratulations on 300! Robert Moodie Mar 11 20:40, 2007
Re: After2XSI Oscar Juarez Mar 11 21:43, 2007
Re: Property Pages benp Mar 11 22:20, 2007
Re: After2XSI Olivier Jeannel Mar 12 04:24, 2007
texture maps Chris Marshall Mar 12 07:58, 2007
RE: Congratulations on 300! Marc-Andre Carbonneau Mar 12 08:09, 2007
Re: Property Pages Daniel Rind Mar 12 09:10, 2007
softimage .pic to .QT file format Biju Ramachandran Mar 12 09:41, 2007
Re: softimage .pic to .QT file format Sandy Sutherland Mar 12 09:44, 2007
[OT] - anyone know if Holger is around Sandy Sutherland Mar 12 09:49, 2007
Re: softimage .pic to .QT file format Ben Rogall Mar 12 09:51, 2007
i'm going to throw myself out of the window becaus Andi Farhall Mar 12 09:58, 2007
Big render small brain Helen Bucknall Mar 12 10:12, 2007
RE: softimage .pic to .QT file format Biju Ramachandran Mar 12 10:18, 2007
Re: particles and var at Mar 12 10:25, 2007
RE: softimage .pic to .QT file format Raffaele Scaduto-Medola Mar 12 10:45, 2007
Re: i'm going to throw myself out of the window be Olivier Jeannel Mar 12 10:59, 2007
RE: Big render small brain Stuart Hall Mar 12 11:03, 2007
Re: After2XSI Byron Nash Mar 12 11:07, 2007
RE: softimage .pic to .QT file format Luc-Eric Rousseau Mar 12 11:11, 2007
RE: softimage .pic to .QT file format Manny Papamanos Mar 12 11:13, 2007
Re: Big render small brain Rob Wuijster Mar 12 11:16, 2007
OT: SQL genius Alan Jones Mar 12 11:50, 2007
RE: Support Request Form Christine Charette Mar 12 12:17, 2007
RE: Big render small brain Stuart Hall Mar 12 12:28, 2007
Re: Big render small brain Joe Laffey Mar 12 14:14, 2007
RE: i'm going to throw myself out of the window be Eriya Ito Mar 12 17:22, 2007
Re: After2XSI Oscar Juarez Mar 12 18:01, 2007
RE: Big render small brain Eriya Ito Mar 12 19:32, 2007
Re: Property Pages benp Mar 12 20:54, 2007
Re: Congratulations on 300! Chris Trimble Mar 12 22:04, 2007
Re: softimage .pic to .QT file format Sandy Sutherland Mar 13 02:47, 2007
Netview -> Mocap Eriya Ito Mar 13 03:26, 2007
RE: Netview -> Mocap Eriya Ito Mar 13 03:49, 2007
Re: After2XSI Tim Leydecker Mar 13 04:01, 2007
Re: xsibase down?? Daniel Rind Mar 13 04:35, 2007
Re: xsibase down?? Chris Marshall Mar 13 04:35, 2007
xsibase down?? Morten Bartholdy Mar 13 05:19, 2007
Duplicators? Morten Bartholdy Mar 13 05:21, 2007
Re[2]: xsibase down?? Frank Lenhard Mar 13 05:53, 2007
Re: xsibase down?? Rob Wuijster Mar 13 06:02, 2007
Re: xsibase down?? Matt Morris Mar 13 06:10, 2007
Re: xsibase down?? Rob Wuijster Mar 13 07:00, 2007
Re: Duplicators? Morten Bartholdy Mar 13 07:29, 2007
RE: Congratulations on 300! Marc-Andre Carbonneau Mar 13 07:30, 2007
mailing list archive??? Gerbrand Nel Mar 13 07:47, 2007
Remover zero weight deformers at Mar 13 07:54, 2007
Re: Remover zero weight deformers Oz Adi Mar 13 08:05, 2007
Re: Remover zero weight deformers at Mar 13 08:07, 2007
Re: Remover zero weight deformers at Mar 13 08:16, 2007
RE: mailing list archive??? Adam Seeley Mar 13 08:30, 2007
lights in 6.0 FLINX(at)mark13 Mar 13 08:34, 2007
Re: Remover zero weight deformers Oz Adi Mar 13 08:45, 2007
normal and bump maps together Gerbrand Nel Mar 13 09:26, 2007
Re: Remover zero weight deformers at Mar 13 09:28, 2007
Re: Remover zero weight deformers Oz Adi Mar 13 09:29, 2007
Re: normal and bump maps together Bernard Lebel Mar 13 09:43, 2007
RE: Netview -> Mocap carl Mar 13 09:46, 2007
Re: normal and bump maps together Alan Jones Mar 13 09:49, 2007
Scripted ops vs constraints Bernard Lebel Mar 13 10:11, 2007
Re: normal and bump maps together Gerbrand Nel Mar 13 10:13, 2007
Re: lights in 6.0 Dawa Mar 13 10:14, 2007
RE: Scripted ops vs constraints carl Mar 13 10:22, 2007
Re: lights in 6.0 Oscar Juarez Mar 13 10:27, 2007
Re: Scripted ops vs constraints André Adam Mar 13 10:29, 2007
Re: After2XSI Oscar Juarez Mar 13 10:31, 2007
Re: Scripted ops vs constraints Guillaume Laforge Mar 13 10:34, 2007
Re: Scripted ops vs constraints Eric J. Turman Mar 13 10:45, 2007
Re: Scripted ops vs constraints Bernard Lebel Mar 13 10:45, 2007
adding icons to a console application Kim Aldis Mar 13 10:47, 2007
RE: Scripted ops vs constraints Serguei Kalentchouk Mar 13 10:54, 2007
AW: lights in 6.0 FLINX(at)mark13 Mar 13 10:57, 2007
RE: adding icons to a console application Halfdan Ingvarsson Mar 13 11:01, 2007
Re: Scripted ops vs constraints Ahmidou Lyazidi Mar 13 11:22, 2007
RE: Scripted ops vs constraints carl Mar 13 11:29, 2007
Re: Congratulations on 300! Chris Trimble Mar 13 11:30, 2007
Re: After2XSI Tim Leydecker Mar 13 11:44, 2007
RE: Scripted ops vs constraints Kim Aldis Mar 13 11:56, 2007
Re: Congratulations on 300! Greg Smith Mar 13 12:05, 2007
RE: adding icons to a console application Kim Aldis Mar 13 12:12, 2007
Re: Congratulations on 300! Greg Smith Mar 13 12:17, 2007
Re: Congratulations on 300! Bradley Gabe Mar 13 12:21, 2007
Re: Congratulations on 300! Steven Caron Mar 13 12:56, 2007
Re: particles and var at Mar 13 14:18, 2007
RE: Congratulations on 300! Jennifer Goldfinch Mar 13 15:25, 2007
Gelato 2.1 adds new features to Joe Alter's Shave Marc-Andre Carbonneau Mar 13 16:21, 2007
Re: RE: Congratulations on 300! Rainer Schmidt Mar 13 17:19, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Daniel Rind Mar 13 19:34, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Steven Caron Mar 13 19:44, 2007
workflow for hooking up controls David Gallagher Mar 13 20:02, 2007
RE: Netview -> Mocap Eriya Ito Mar 13 20:23, 2007
RE: workflow for hooking up controls Stephen Blair Mar 13 20:31, 2007
camera projection un-editable?? Daniel Jahnel Mar 13 21:07, 2007
camera projection un-editable?? Daniel Jahnel Mar 13 21:07, 2007
Re: workflow for hooking up controls Bradley Gabe Mar 13 21:21, 2007
RE: Netview -> Mocap carl Mar 13 21:49, 2007
Re: normal and bump maps together Gerbrand Nel Mar 14 03:10, 2007
Re: Remover zero weight deformers at Mar 14 03:39, 2007
yet again, Tails and Reference Models Oz Adi Mar 14 03:59, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Morten Bartholdy Mar 14 04:10, 2007
Re: camera projection un-editable?? Pingo Mar 14 05:21, 2007
RE: yet again, Tails and Reference Models michael malinowski Mar 14 05:22, 2007
RE: workflow for hooking up controls michael malinowski Mar 14 05:30, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Daniel Rind Mar 14 05:59, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Morten Bartholdy Mar 14 06:18, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Morten Bartholdy Mar 14 06:18, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Tim Leydecker Mar 14 06:19, 2007
Re: normal and bump maps together Bernard Lebel Mar 14 06:34, 2007
RE: yet again, Tails and Reference Models Schoenberger Mar 14 06:51, 2007
Re: yet again, Tails and Reference Models Oz Adi Mar 14 07:05, 2007
RE: adding icons to a console application Kim Aldis Mar 14 07:22, 2007
Re: yet again, Tails and Reference Models Oz Adi Mar 14 07:39, 2007
Re: yet again, Tails and Reference Models Sandy Sutherland Mar 14 07:45, 2007
Re: yet again, Tails and Reference Models Oz Adi Mar 14 07:51, 2007
RE: Gelato 2.1 adds new features to Joe Alter's Sh Marc-Andre Carbonneau Mar 14 07:54, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Daniel Rind Mar 14 07:55, 2007
RE: yet again, Tails and Reference Models Kim Aldis Mar 14 08:27, 2007
Re: yet again, Tails and Reference Models Sandy Sutherland Mar 14 08:30, 2007
RE: yet again, Tails and Reference Models Kim Aldis Mar 14 08:30, 2007
RE: Gelato 2.1 adds new features to Joe Alter's Sh Kim Aldis Mar 14 08:32, 2007
Re: normal and bump maps together Gerbrand Nel Mar 14 08:47, 2007
Envelope normalising tool?? Sandy Sutherland Mar 14 08:59, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Daniel Rind Mar 14 09:03, 2007
RE: normal and bump maps together Halfdan Ingvarsson Mar 14 09:17, 2007
Re: yet again, Tails and Reference Models Guillaume Laforge Mar 14 09:45, 2007
Re: camera projection un-editable?? Francois Lord Mar 14 10:06, 2007
Re: Envelope normalising tool?? Francois Lord Mar 14 10:06, 2007
Re: Envelope normalising tool?? Francois Lord Mar 14 10:09, 2007
Tiling, normalising and inverting normal maps Robert Moodie Mar 14 10:13, 2007
Re: Envelope normalising tool?? Francois Lord Mar 14 10:15, 2007
Re: Envelope normalising tool?? Sandy Sutherland Mar 14 10:17, 2007
Re: camera projection un-editable?? Andy Jones Mar 14 10:18, 2007
Re: normal and bump maps together Morten Bartholdy Mar 14 10:31, 2007
RE: Gelato 2.1 adds new features to Joe Alter's Sh Luc-Eric Rousseau Mar 14 10:41, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Daniel Rind Mar 14 10:53, 2007
Re: camera projection un-editable?? Daniel Jahnel Mar 14 10:53, 2007
RE: Gelato 2.1 adds new features to Joe Alter's Sh Luc-Eric Rousseau Mar 14 11:10, 2007
Re: yet again, Tails and Reference Models Bradley Gabe Mar 14 11:37, 2007
Re: yet again, Tails and Reference Models Oz Adi Mar 14 12:14, 2007
OT: leaf textures Chris Marshall Mar 14 12:34, 2007
Re: Envelope normalising tool?? Bradley Gabe Mar 14 12:45, 2007
RE: leaf textures Robert Moodie Mar 14 12:49, 2007
Re: OT: leaf textures Steffen Dünner Mar 14 12:51, 2007
Re: OT: leaf textures Matt Morris Mar 14 12:52, 2007
Re: OT: leaf textures texturelighting(at)texturelighting. Mar 14 12:53, 2007
RE: leaf textures Michaël Bentitou Mar 14 12:53, 2007
Re: OT: leaf textures Antonin Messier-Turcotte Mar 14 12:54, 2007
Re: workflow for hooking up controls David Gallagher Mar 14 12:56, 2007
RE: leaf textures Phil Williams Mar 14 13:08, 2007
Re: OT: leaf textures Byron Nash Mar 14 13:28, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Steven Caron Mar 14 13:52, 2007
Static Kinestate inconsistency? Apply Action incon Adam Sale Mar 14 15:25, 2007
Re: Envelope normalising tool?? Adam Sale Mar 14 15:25, 2007
Re: Envelope normalising tool?? Bradley Gabe Mar 14 15:35, 2007
Re: Static Kinestate inconsistency? Apply Action i Bradley Gabe Mar 14 15:43, 2007
Re: yet again, Tails and Reference Models Mikko Ronkainen Mar 14 16:40, 2007
Nice example of Syflex flesh in Maya Kris Rivel Mar 14 18:34, 2007
Re: Nice example of Syflex flesh in Maya Bernard Lebel Mar 14 18:39, 2007
Re: Envelope normalising tool?? Adam Sale Mar 14 18:44, 2007
Re: Nice example of Syflex flesh in Maya Michal Doniec Mar 14 18:50, 2007
Beefy Scott Lange Mar 14 18:57, 2007
Re: Beefy Bradley Gabe Mar 14 19:08, 2007
Re: Beefy Tim Leydecker Mar 14 19:34, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 14 19:46, 2007
ValvesourceAddon Jose Mayo Mar 14 19:55, 2007
RE: ValvesourceAddon carl Mar 14 20:13, 2007
Re: Nice example of Syflex flesh in Maya Kris Rivel Mar 14 21:14, 2007
RE: Beefy carl Mar 14 22:11, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Morten Bartholdy Mar 15 02:39, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 02:59, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 03:12, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 03:52, 2007
RE: Nice example of Syflex flesh in Maya Kim Aldis Mar 15 04:04, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 04:06, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 04:28, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 04:28, 2007
Re: Nice example of Syflex flesh in Maya Morten Bartholdy Mar 15 04:54, 2007
RE: Nice example of Syflex flesh in Maya Kim Aldis Mar 15 05:02, 2007
Re: OT: leaf textures Chris Marshall Mar 15 05:06, 2007
Re: OT: leaf textures at Mar 15 05:33, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 05:51, 2007
RE: Nice example of Syflex flesh in Maya Phil Williams Mar 15 05:57, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 05:57, 2007
Re: Nice example of Syflex flesh in Maya Olivier Jeannel Mar 15 06:35, 2007
Re: OT: leaf textures Chris Marshall Mar 15 07:16, 2007
RE: Nice example of Syflex flesh in Maya Kim Aldis Mar 15 07:33, 2007
test - ignore at Mar 15 07:41, 2007
RE: Nice example of Syflex flesh in Maya Andre DeAngelis Mar 15 09:42, 2007
OT: Holy Ivy infestation batman!!! Dan Yargici Mar 15 10:20, 2007
Re: OT: Holy Ivy infestation batman!!! Joe Laffey Mar 15 10:25, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 10:34, 2007
Compiling pywin32 for x64 Bernard Lebel Mar 15 10:34, 2007
RE: Nice example of Syflex flesh in Maya Andre DeAngelis Mar 15 10:54, 2007
Re: Nice example of Syflex flesh in Maya Olivier Jeannel Mar 15 10:58, 2007
RE: Nice example of Syflex flesh in Maya Manny Papamanos Mar 15 11:29, 2007
Re: Nice example of Syflex flesh in Maya André Adam Mar 15 11:44, 2007
RE: Nice example of Syflex flesh in Maya Kim Aldis Mar 15 11:51, 2007
Clamp range of "output bent normals" olly nash Mar 15 11:52, 2007
RE: Clamp range of "output bent normals" Halfdan Ingvarsson Mar 15 11:54, 2007
Re: Nice example of Syflex flesh in Maya Bradley Gabe Mar 15 12:07, 2007
Re: Nice example of Syflex flesh in Maya phil harbath Mar 15 12:16, 2007
Re: OT: leaf textures Chris Marshall Mar 15 12:18, 2007
Re: OT: Holy Ivy infestation batman!!! Rob Wuijster Mar 15 12:26, 2007
Re: OT: Holy Ivy infestation batman!!! Rob Wuijster Mar 15 12:31, 2007
RE: Clamp range of "output bent normals" olly nash Mar 15 12:48, 2007
RE: OT: leaf textures Kim Aldis Mar 15 12:55, 2007
Re: Nice example of Syflex flesh in Maya Ahmidou Lyazidi Mar 15 12:59, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 13:14, 2007
Re: Nice example of Syflex flesh in Maya Michal Doniec Mar 15 13:26, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 13:44, 2007
Re: OT: Holy Ivy infestation batman!!! Joe Laffey Mar 15 13:54, 2007
Re: Nice example of Syflex flesh in Maya Michal Doniec Mar 15 13:59, 2007
A quick sanity checker on GetPrim... Raffaele Scaduto-Medola Mar 15 14:08, 2007
RE: Nice example of Syflex flesh in Maya Kim Aldis Mar 15 14:24, 2007
Re: Nice example of Syflex flesh in Maya Bradley Gabe Mar 15 14:31, 2007
Re: A quick sanity checker on GetPrim... Andy Jones Mar 15 16:30, 2007
Re: Nice example of Syflex flesh in Maya Michal Doniec Mar 15 16:50, 2007
Re: Nice example of Syflex flesh in Maya Graham D Clark Mar 15 17:14, 2007
Re: Nice example of Syflex flesh in Maya Meng-Yang Lu Mar 15 17:15, 2007
Re: A quick sanity checker on GetPrim... javier Mar 15 19:01, 2007
Re: A quick sanity checker on GetPrim... Andy Jones Mar 15 20:34, 2007
Re: Compiling pywin32 for x64 Chris Trimble Mar 15 21:48, 2007
Biped Guide - parts missing?? Sandy Sutherland Mar 16 04:43, 2007
Re: camera projection un-editable?? Pingo Mar 16 07:20, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Stefan Kubicek Mar 16 07:31, 2007
Re: Nice example of Syflex flesh in Maya Tim Leydecker Mar 16 09:08, 2007
Re: OT: Holy Ivy infestation batman!!! Pingo Mar 16 09:12, 2007
Re: Nice example of Syflex flesh in Maya Tim Leydecker Mar 16 09:25, 2007
RE: Nice example of Syflex flesh in Maya Andre DeAngelis Mar 16 09:36, 2007
[Behavior] DrvDynamics stops working Vince Fortin Mar 16 09:46, 2007
particles from edges Pingo Mar 16 10:33, 2007
OpenGL transparency Eric Lampi Mar 16 10:33, 2007
Re: OpenGL transparency Joe Laffey Mar 16 10:45, 2007
Re: OpenGL transparency Sam Cuttriss Mar 16 10:46, 2007
Re: OpenGL transparency Antonin Messier-Turcotte Mar 16 10:52, 2007
Re: OpenGL transparency Kris Rivel Mar 16 10:55, 2007
Re: particles from edges Lyn Caudle Mar 16 10:56, 2007
Re: particles from edges Alan Jones Mar 16 11:00, 2007
Re: OpenGL transparency at Mar 16 11:09, 2007
Re: particles from edges Walter Volbers Mar 16 11:22, 2007
Moondust? lpiasecki76 Mar 16 11:23, 2007
Re: particles from edges Nguyen Tran Mar 16 11:34, 2007
Re: OpenGL transparency Eric Lampi Mar 16 11:41, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Steven Caron Mar 16 11:58, 2007
RE: Gelato 2.1 adds new features to Joe Alter's Sh Halfdan Ingvarsson Mar 16 12:03, 2007
Re: particles from edges Steven Caron Mar 16 12:04, 2007
Re: Moondust? Eric Lampi Mar 16 12:09, 2007
Re: Gelato 2.1 adds new features to Joe Alter's Sh Steven Caron Mar 16 12:14, 2007
RE: Moondust? Robert Moodie Mar 16 13:31, 2007