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| Last Update: Sun Apr 1 00:03:31 2007.
Total: 1644 messages.
Average Size: 9.1K
(Max: 38.3K, Min: 4.3K). |
| SUBJECT |
AUTHOR |
DATE  |
| Which shader is using texture |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| [no subject] |
Unknown |
Apr 01 00:02, 2007 |
| RE: Now Available: SOFTIMAGE|XSI 6.01 |
Luc-Eric Rousseau |
Mar 31 18:15, 2007 |
| Re: SOFTIMAGE|XSI 6.01 - Linux - ATI - Crash |
Michael Gangolf |
Mar 31 17:38, 2007 |
| Re: XSI 6.01 Crosswalk download? |
Tim Leydecker |
Mar 31 17:06, 2007 |
| XSI 6.01 Crosswalk download? |
Tim Leydecker |
Mar 31 16:54, 2007 |
| RE: Wacky error message |
Doug Nicola |
Mar 31 16:42, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Tim Leydecker |
Mar 31 16:23, 2007 |
| Wacky error message |
Arvid Björn |
Mar 31 16:17, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Bernard Lebel |
Mar 31 14:21, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Bernard Lebel |
Mar 31 14:18, 2007 |
| RE: SOFTIMAGE|XSI 6.01 - Linux - ATI - Crash |
Luc-Eric Rousseau |
Mar 31 13:50, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Bernard Lebel |
Mar 31 13:22, 2007 |
| Re: XSI2After again and again.... |
David Auner |
Mar 31 13:15, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Andy Jones |
Mar 31 12:57, 2007 |
| RE: Now Available: SOFTIMAGE|XSI 6.01 |
Stephen Blair |
Mar 31 12:17, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Andy Jones |
Mar 31 11:12, 2007 |
| Re: XSI2After again and again.... |
Olivier Jeannel |
Mar 31 11:02, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Tim Leydecker |
Mar 31 10:48, 2007 |
| Re: XSI2After again and again.... |
at |
Mar 31 10:44, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Bernard Lebel |
Mar 31 10:23, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Kris Rivel |
Mar 31 10:15, 2007 |
| Re: XSI2After again and again.... |
Olivier Jeannel |
Mar 31 10:09, 2007 |
| RE: Now Available: SOFTIMAGE|XSI 6.01 |
jim bough |
Mar 31 10:07, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Joe Laffey |
Mar 31 09:54, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Bernard Lebel |
Mar 31 09:45, 2007 |
| Re: XSI2After again and again.... |
David Auner |
Mar 31 09:43, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Frank Lenhard |
Mar 31 09:41, 2007 |
| RE: Now Available: SOFTIMAGE|XSI 6.01 |
Halfdan Ingvarsson |
Mar 31 09:36, 2007 |
| XSI2After again and again.... |
Olivier Jeannel |
Mar 31 09:35, 2007 |
| RE: SOFTIMAGE|XSI 6.01 - Linux - ATI - Crash |
Kim Aldis |
Mar 31 07:18, 2007 |
| Re: Duplicate Polygons old behavior? |
David Auner |
Mar 31 06:35, 2007 |
| Duplicate Polygons old behavior? |
David Auner |
Mar 31 05:32, 2007 |
| Re: SOFTIMAGE|XSI 6.01 - Linux - ATI - Crash |
Michael Gangolf |
Mar 31 05:11, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Frank Lenhard |
Mar 31 03:58, 2007 |
| Re: 6.0 hanging on open |
Steven Caron |
Mar 30 21:48, 2007 |
| RE: 6.0 hanging on open |
Pete Bjordahl |
Mar 30 21:37, 2007 |
| Re: Now Available: SOFTIMAGE|XSI 6.01 |
Pablo Testa |
Mar 30 21:10, 2007 |
| Now Available: SOFTIMAGE|XSI 6.01 |
François Painchaud |
Mar 30 20:46, 2007 |
| 6.0 hanging on open |
Pete Bjordahl |
Mar 30 20:05, 2007 |
| Re: Enlighten : real-time lighting |
Simon Pickard |
Mar 30 17:52, 2007 |
| Re: calculating "straight line" velocity |
Byron Nash |
Mar 30 16:15, 2007 |
| RE: Hardware again... yawn..... |
Jennifer Goldfinch |
Mar 30 15:12, 2007 |
| RE: calculating "straight line" velocity |
Kim Aldis |
Mar 30 15:06, 2007 |
| RE: calculating "straight line" velocity |
Kim Aldis |
Mar 30 15:06, 2007 |
| RE: Who XSI6 |
Kim Aldis |
Mar 30 13:30, 2007 |
| RE: Hardware again... yawn..... |
Kim Aldis |
Mar 30 13:29, 2007 |
| RE: Very nice UI designs |
Luc-Eric Rousseau |
Mar 30 13:24, 2007 |
| Re: Who XSI6 |
Bradley Gabe |
Mar 30 13:08, 2007 |
| Re: Who XSI6 |
Adam Sale |
Mar 30 12:57, 2007 |
| RE: Hardware again... yawn..... |
Jennifer Goldfinch |
Mar 30 12:46, 2007 |
| RE: Who XSI6 |
Marc-Andre Carbonneau |
Mar 30 12:42, 2007 |
| Re: Who XSI6 |
at |
Mar 30 12:24, 2007 |
| RE: Enlighten : real-time lighting |
Kim Aldis |
Mar 30 12:21, 2007 |
| Re: Who XSI6 |
Angel Negron |
Mar 30 12:14, 2007 |
| Re: Symmetry in the UV Texture Editor |
Bernard Lebel |
Mar 30 12:01, 2007 |
| Re[7]: speed comparsion, constrain, expression or |
Frank Lenhard |
Mar 30 11:57, 2007 |
| Re: Hardware again... yawn..... |
Sam Cuttriss |
Mar 30 11:41, 2007 |
| Re: Hardware again... yawn..... |
Dan Yargici |
Mar 30 11:30, 2007 |
| move adjancent keyframes and keep slope orientatio |
Kris Rivel |
Mar 30 11:29, 2007 |
| Very OT: Looking for post material for our NAB ree |
Jennifer Goldfinch |
Mar 30 11:27, 2007 |
| Re: High Velocity particle collisions |
Eric Lampi |
Mar 30 11:20, 2007 |
| RE: Hardware again... yawn..... |
Jennifer Goldfinch |
Mar 30 11:15, 2007 |
| High Velocity particle collisions |
Byron Nash |
Mar 30 10:57, 2007 |
| RE: Which shader is using texture |
Grahame Fuller |
Mar 30 10:55, 2007 |
| RE: Re[5]: speed comparsion, constrain, expression |
Grahame Fuller |
Mar 30 10:52, 2007 |
| Re: calculating "straight line" velocity |
Byron Nash |
Mar 30 10:45, 2007 |
| Re: Enlighten : real-time lighting |
Simon Pickard |
Mar 30 10:30, 2007 |
| Re: Enlighten : real-time lighting |
Arnar Gunnarsson |
Mar 30 10:11, 2007 |
| Re: Symmetry in the UV Texture Editor |
Stefan Kubicek |
Mar 30 09:58, 2007 |
| Re: Enlighten : real-time lighting |
Axel Akesson |
Mar 30 09:54, 2007 |
| Re: Enlighten : real-time lighting |
Simon Pickard |
Mar 30 09:52, 2007 |
| Re: Enlighten : real-time lighting |
Arnar Gunnarsson |
Mar 30 09:48, 2007 |
| Re: Enlighten : real-time lighting |
Kris Rivel |
Mar 30 09:42, 2007 |
| Re: Enlighten : real-time lighting |
Arnar Gunnarsson |
Mar 30 09:27, 2007 |
| RE: Enlighten : real-time lighting |
Halfdan Ingvarsson |
Mar 30 09:24, 2007 |
| OT: Hardware again... yawn..... |
Dan Yargici |
Mar 30 09:23, 2007 |
| Re: Enlighten : real-time lighting |
Simon Pickard |
Mar 30 09:23, 2007 |
| Re: Enlighten : real-time lighting |
Morten Bartholdy |
Mar 30 09:13, 2007 |
| RE: Very nice UI designs |
Michaël Bentitou |
Mar 30 09:04, 2007 |
| Re: Enlighten : real-time lighting |
Alan Jones |
Mar 30 08:39, 2007 |
| Re: Enlighten : real-time lighting |
adrian |
Mar 30 08:36, 2007 |
| Enlighten : real-time lighting |
Marc-Andre Carbonneau |
Mar 30 08:27, 2007 |
| Re: WAY OT... guide horses IN SNEAKERS!!! |
Rob Wuijster |
Mar 30 07:38, 2007 |
| Re: WAY OT... guide horses IN SNEAKERS!!! |
Morten Bartholdy |
Mar 30 06:10, 2007 |
| Symmetry in the UV Texture Editor |
Sofronis Efstathiou |
Mar 30 05:59, 2007 |
| Re[5]: speed comparsion, constrain, expression or |
Frank Lenhard |
Mar 30 05:48, 2007 |
| Compute position of Bezier handles |
Felix Gebhardt |
Mar 30 05:44, 2007 |
| Re[4]: speed comparsion, constrain, expression or |
Frank Lenhard |
Mar 30 05:34, 2007 |
| Re: Who XSI6 |
Olivier Jeannel |
Mar 30 05:34, 2007 |
| WAY OT... guide horses IN SNEAKERS!!! |
adrian |
Mar 30 04:59, 2007 |
| RE: Re[2]: speed comparsion, constrain, expression |
Kim Aldis |
Mar 30 04:49, 2007 |
| Re[2]: speed comparsion, constrain, expression or |
Frank Lenhard |
Mar 30 04:29, 2007 |
| Re: Which shader is using texture |
Denis-Jose Francois |
Mar 30 04:22, 2007 |
| RE: speed comparsion, constrain, expression or lin |
Kim Aldis |
Mar 30 03:42, 2007 |
| speed comparsion, constrain, expression or linked |
Frank Lenhard |
Mar 30 03:29, 2007 |
| Re: For some retro SI3D feelings... |
Rob Wuijster |
Mar 30 03:04, 2007 |
| Re: For some retro SI3D feelings... |
Eric Deren |
Mar 30 02:03, 2007 |
| RE: Very nice UI designs |
Kim Aldis |
Mar 30 01:38, 2007 |
| RE: Very nice UI designs |
Kim Aldis |
Mar 30 01:30, 2007 |
| Re: Very nice UI designs |
Aloys Baillet |
Mar 30 00:28, 2007 |
| user prefs on load |
Adam Sale |
Mar 29 23:37, 2007 |
| Re: For some retro SI3D feelings... |
John Ogresko |
Mar 29 20:41, 2007 |
| RE: Who XSI6 |
Eriya Ito |
Mar 29 20:06, 2007 |
| Re: RE: Who XSI6 |
Steven Caron |
Mar 29 20:06, 2007 |
| Re: RE: Who XSI6 |
Adam Sale |
Mar 29 19:58, 2007 |
| OT: For some retro SI3D feelings... |
Fabian Schnuer |
Mar 29 18:59, 2007 |
| RE: Very nice UI designs |
Michaël Bentitou |
Mar 29 17:18, 2007 |
| Re: Very nice UI designs |
Thomas Kang |
Mar 29 16:53, 2007 |
| lens flare issue |
karlnrose |
Mar 29 16:53, 2007 |
| Re: Very nice UI designs |
Sam Cuttriss |
Mar 29 15:47, 2007 |
| Re: Very nice UI designs |
Andy Jones |
Mar 29 15:29, 2007 |
| Re: Very nice UI designs |
Sam Cuttriss |
Mar 29 14:41, 2007 |
| Re: OT: Very nice UI designs |
texturelighting(at)texturelighting. |
Mar 29 14:40, 2007 |
| Re: Very nice UI designs |
Antonin Messier-Turcotte |
Mar 29 14:37, 2007 |
| RE: Very nice UI designs |
Marc-Andre Carbonneau |
Mar 29 14:29, 2007 |
| RE: Very nice UI designs |
Bradley Gabe |
Mar 29 14:08, 2007 |
| RE: Very nice UI designs |
Kim Aldis |
Mar 29 13:55, 2007 |
| Re: Very nice UI designs |
André Adam |
Mar 29 13:46, 2007 |
| RE: Very nice UI designs |
Marc-Andre Carbonneau |
Mar 29 13:46, 2007 |
| RE: Very nice UI designs |
Andre DeAngelis |
Mar 29 13:32, 2007 |
| RE: Very nice UI designs |
Kim Aldis |
Mar 29 13:16, 2007 |
| RE: Very nice UI designs |
Luc-Eric Rousseau |
Mar 29 13:13, 2007 |
| Re: Having a little trouble with motion blur and L |
Byron Nash |
Mar 29 13:04, 2007 |
| RE: Very nice UI designs |
Halfdan Ingvarsson |
Mar 29 13:02, 2007 |
| OT: Very nice UI designs |
Marc-Andre Carbonneau |
Mar 29 12:52, 2007 |
| Re: Who XSI6 |
Bradley Gabe |
Mar 29 12:40, 2007 |
| Re: OT: Getting the feel of 6.0 |
Steven Caron |
Mar 29 12:29, 2007 |
| Re[2]: rotoscope options |
Frank Lenhard |
Mar 29 12:18, 2007 |
| RE: Who XSI6 |
Jennifer Goldfinch |
Mar 29 12:10, 2007 |
| Re: Who XSI6 |
Eric Lampi |
Mar 29 12:01, 2007 |
| Re: Playback options not saved with the scene? |
Ahmidou Lyazidi |
Mar 29 11:50, 2007 |
| Re: Playback options not saved with the scene? |
Frank Lenhard |
Mar 29 11:48, 2007 |
| Re: How MR cooks together final image |
peter boeykens |
Mar 29 11:18, 2007 |
| Re: OT: Who XSI6 |
peter boeykens |
Mar 29 11:06, 2007 |
| RE: OT: Who XSI6 |
Jason Brynford-Jones |
Mar 29 10:12, 2007 |
| RE: OT: Who XSI6 |
Luc-Eric Rousseau |
Mar 29 10:09, 2007 |
| Re: rotoscope options |
Arvid Björn |
Mar 29 09:57, 2007 |
| RE: rotoscope options |
Brent McPherson |
Mar 29 09:20, 2007 |
| RE: CS3 Extended |
Phil Williams |
Mar 29 09:14, 2007 |
| Re: CS3 Extended |
Christian Rittener |
Mar 29 09:08, 2007 |
| Re: Who XSI6 |
at |
Mar 29 09:08, 2007 |
| RE: Who XSI6 |
Marc-Andre Carbonneau |
Mar 29 09:03, 2007 |
| Playback options not saved with the scene? |
Ahmidou Lyazidi |
Mar 29 09:00, 2007 |
| Re: rotoscope options |
Alexander Hemery |
Mar 29 08:53, 2007 |
| Re: Who XSI6 |
Kris Rivel |
Mar 29 08:52, 2007 |
| Re: OT: Who XSI6 |
Bernard Lebel |
Mar 29 08:44, 2007 |
| Re: Who XSI6 |
Alexander Hemery |
Mar 29 08:44, 2007 |
| Re: CS3 Extended |
Bernard Lebel |
Mar 29 08:40, 2007 |
| Re: rotoscope options |
Arvid Björn |
Mar 29 08:36, 2007 |
| Re: How MR cooks together final image |
Tauno Ööbik |
Mar 29 08:34, 2007 |
| Re: CS3 Extended |
Fabian Schnuer |
Mar 29 07:18, 2007 |
| Re: How MR cooks together final image |
peter boeykens |
Mar 29 06:31, 2007 |
| RE: xsi fluid / blobs to mesh |
at |
Mar 29 06:28, 2007 |
| Re: CS3 Extended |
Rob Wuijster |
Mar 29 05:25, 2007 |
| RE: How MR cooks together final image |
Kim Aldis |
Mar 29 05:21, 2007 |
| Re: How MR cooks together final image |
Ahmidou Lyazidi |
Mar 29 05:17, 2007 |
| RE: CS3 Extended |
Phil Williams |
Mar 29 05:10, 2007 |
| Re: CS3 Extended |
Rob Wuijster |
Mar 29 04:57, 2007 |
| Re: How MR cooks together final image |
Tauno Ööbik |
Mar 29 04:47, 2007 |
| Re: crosswalk crashes max |
Frank Lenhard |
Mar 29 04:46, 2007 |
| RE: Who XSI6 |
VR XSI Forces |
Mar 29 03:50, 2007 |
| Re: OT: Who XSI6 |
Eric Deren |
Mar 29 02:57, 2007 |
| RE: OT: Who XSI6 |
Kim Aldis |
Mar 29 02:42, 2007 |
| RE: How MR cooks together final image |
Andy Nicholas |
Mar 29 02:32, 2007 |
| Re: OT: Who XSI6 |
Markus Daum |
Mar 29 02:09, 2007 |
| OT: Getting the feel of 6.0 |
Eriya Ito |
Mar 29 00:05, 2007 |
| Re: OT: Who XSI6 |
Kris Rivel |
Mar 28 21:55, 2007 |
| OT: Who XSI6 |
Eriya Ito |
Mar 28 21:02, 2007 |
| RE: animation Layers crashing with Mixer |
Andre DeAngelis |
Mar 28 18:03, 2007 |
| RE: animation Layers crashing with Mixer |
Brent McPherson |
Mar 28 17:43, 2007 |
| RE: animation Layers crashing with Mixer |
Andre DeAngelis |
Mar 28 17:37, 2007 |
| RE: animation Layers crashing with Mixer |
Brent McPherson |
Mar 28 17:03, 2007 |
| RE: xsi fluid / blobs to mesh |
Bradley Gabe |
Mar 28 16:45, 2007 |
| RE: xsi fluid / blobs to mesh |
at |
Mar 28 16:14, 2007 |
| Re: How MR cooks together final image |
Tauno Ööbik |
Mar 28 16:03, 2007 |
| RE: xsi fluid / blobs to mesh |
at |
Mar 28 15:49, 2007 |
| RE: How MR cooks together final image |
Andy Nicholas |
Mar 28 15:49, 2007 |
| Re: CS3 Extended |
Sam Cuttriss |
Mar 28 15:35, 2007 |
| RE: xsi fluid / blobs to mesh |
Kim Aldis |
Mar 28 15:10, 2007 |
| RE: Saving Deltas |
Robert Moodie |
Mar 28 14:41, 2007 |
| animation Layers crashing with Mixer |
Andre DeAngelis |
Mar 28 14:41, 2007 |
| RE: xsi fluid / blobs to mesh |
Marc-Andre Carbonneau |
Mar 28 14:41, 2007 |
| Re: Which shader is using texture |
Tauno Ööbik |
Mar 28 14:33, 2007 |
| Saving Deltas |
Andre DeAngelis |
Mar 28 14:17, 2007 |
| RE: PO_XSI_Baker |
Kim Aldis |
Mar 28 14:03, 2007 |
| Re: How MR cooks together final image |
Ahmidou Lyazidi |
Mar 28 13:59, 2007 |
| Re: CS3 Extended |
Arvid Björn |
Mar 28 13:43, 2007 |
| RE: Which shader is using texture |
Grahame Fuller |
Mar 28 13:32, 2007 |
| RE: Which shader is using texture |
Matt Lind |
Mar 28 13:21, 2007 |
| crosswalk crashes max |
Frank Lenhard |
Mar 28 13:14, 2007 |
| How MR cooks together final image |
Tauno Ööbik |
Mar 28 13:07, 2007 |
| Re: PO_XSI_Baker |
Bernard Lebel |
Mar 28 13:03, 2007 |
| Re: PO_XSI_Baker |
Steven Caron |
Mar 28 12:59, 2007 |
| RE: PO_XSI_Baker |
Robert Moodie |
Mar 28 12:59, 2007 |
| Re: PO_XSI_Baker |
Bernard Lebel |
Mar 28 12:58, 2007 |
| Re: 64 vs. 32 bit with map files? |
peter boeykens |
Mar 28 12:44, 2007 |
| RE: PO_XSI_Baker |
Robert Moodie |
Mar 28 12:41, 2007 |
| RE: 64bits D3Shaders |
Marc-Andre Carbonneau |
Mar 28 12:24, 2007 |
| xsi fluid / blobs to mesh |
at |
Mar 28 12:23, 2007 |
| Re: CS3 Extended |
Steven Caron |
Mar 28 11:56, 2007 |
| Re: CS3 Extended |
Christian Rittener |
Mar 28 11:43, 2007 |
| Re: Which shader is using texture |
Oz Adi |
Mar 28 11:01, 2007 |
| Re: 64 vs. 32 bit with map files? |
Andy Jones |
Mar 28 11:01, 2007 |
| RE: PO_XSI_Baker |
Kim Aldis |
Mar 28 10:43, 2007 |
| Which shader is using texture |
Tauno Ööbik |
Mar 28 10:35, 2007 |
| Re: rotoscope options |
Chris Marshall |
Mar 28 10:34, 2007 |
| RE: rotoscope options |
Brent McPherson |
Mar 28 10:15, 2007 |
| Re: PO_XSI_Baker |
takita |
Mar 28 10:02, 2007 |
| RE: 64 vs. 32 bit with map files? |
Halfdan Ingvarsson |
Mar 28 09:54, 2007 |
| RE: 64 vs. 32 bit with map files? |
Halfdan Ingvarsson |
Mar 28 09:51, 2007 |
| Re: 64 vs. 32 bit with map files? |
Andy Jones |
Mar 28 09:41, 2007 |
| RE: PO_XSI_Baker |
Robert Moodie |
Mar 28 09:41, 2007 |
| RE: Shape Animations Lost!... |
olly nash |
Mar 28 09:00, 2007 |
| Re: Shape Animations Lost!... |
Matt Morris |
Mar 28 08:47, 2007 |
| Shape Animations Lost!... |
olly nash |
Mar 28 08:25, 2007 |
| RE: 64 vs. 32 bit with map files? |
Halfdan Ingvarsson |
Mar 28 07:08, 2007 |
| Re: CS3 Extended |
Axel Akesson |
Mar 28 06:34, 2007 |
| rotoscope options |
Chris Marshall |
Mar 28 06:27, 2007 |
| RE: CS3 Extended |
Phil Williams |
Mar 28 06:27, 2007 |
| Fixing a broken tail |
Oz Adi |
Mar 28 06:24, 2007 |
| Re: CS3 Extended |
Ahmidou Lyazidi |
Mar 28 06:12, 2007 |
| Re: CS3 Extended |
Rob Wuijster |
Mar 28 05:17, 2007 |
| Re: 64 vs. 32 bit with map files? |
Alan Jones |
Mar 28 05:17, 2007 |
| CS3 Extended |
Phil Williams |
Mar 28 04:37, 2007 |
| Re: Python Threading |
Fabian Schnuer |
Mar 28 03:45, 2007 |
| Re: Tired of Switching Layout? |
Frank Lenhard |
Mar 28 02:54, 2007 |
| Re: 64 vs. 32 bit with map files? |
Andy Jones |
Mar 28 02:37, 2007 |
| RE: [scripting] text object manipulation |
Kim Aldis |
Mar 28 02:30, 2007 |
| RE: PO_XSI_Baker |
JM Khayat |
Mar 28 02:20, 2007 |
| Re: Python Threading |
Aloys Baillet |
Mar 28 01:05, 2007 |
| RE: 64 vs. 32 bit with map files? |
Halfdan Ingvarsson |
Mar 27 19:49, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Raffaele Fragapane |
Mar 27 19:41, 2007 |
| Re: [scripting] text object manipulation |
Greg Smith |
Mar 27 19:25, 2007 |
| PO_XSI_Baker |
Bernard Lebel |
Mar 27 18:39, 2007 |
| Re: transfering uv coords between meshes |
Bernard Lebel |
Mar 27 17:51, 2007 |
| Re: 64 vs. 32 bit with map files? |
Andy Jones |
Mar 27 17:48, 2007 |
| Cubic Projection |
Fabian Schnuer |
Mar 27 17:27, 2007 |
| 64bits D3Shaders |
Marc-Andre Carbonneau |
Mar 27 17:11, 2007 |
| RE: 64 vs. 32 bit with map files? |
Luc-Eric Rousseau |
Mar 27 16:51, 2007 |
| Re: Tired of Switching Layout? |
Dan Yargici |
Mar 27 16:36, 2007 |
| RE: transfering uv coords between meshes |
Kim Aldis |
Mar 27 16:27, 2007 |
| RE: Exposing more options of AmbccShader in the Re |
jentzen mooney |
Mar 27 16:27, 2007 |
| Re: transfering uv coords between meshes |
Bradley Gabe |
Mar 27 16:09, 2007 |
| Re: transfering uv coords between meshes |
Bernard Lebel |
Mar 27 16:04, 2007 |
| transfering uv coords between meshes |
Kim Aldis |
Mar 27 16:03, 2007 |
| RE: Exposing more options of AmbccShader in the Re |
Halfdan Ingvarsson |
Mar 27 15:41, 2007 |
| Re: add buffer mixer |
Pablo Tufaro |
Mar 27 15:01, 2007 |
| Re: Exposing more options of AmbccShader in the Re |
jentzen mooney |
Mar 27 14:54, 2007 |
| Re: add buffer mixer |
Hans Payer |
Mar 27 14:52, 2007 |
| Re: add buffer mixer |
Hans Payer |
Mar 27 14:49, 2007 |
| Re: add buffer mixer |
Jeffrey Dates |
Mar 27 14:39, 2007 |
| Re: add buffer mixer |
Hans Payer |
Mar 27 14:34, 2007 |
| Re: Select my weightmap |
Arvid Björn |
Mar 27 14:29, 2007 |
| Re: add buffer mixer |
Pablo Tufaro |
Mar 27 14:26, 2007 |
| Tired of Switching Layout? |
Hans Payer |
Mar 27 14:23, 2007 |
| Re: add buffer mixer |
Jeffrey Dates |
Mar 27 14:08, 2007 |
| Re: curve from image or polymsh from image |
jentzen mooney |
Mar 27 13:47, 2007 |
| Re: add buffer mixer |
Sam Cuttriss |
Mar 27 13:39, 2007 |
| add buffer mixer |
Pablo Tufaro |
Mar 27 13:20, 2007 |
| Re: Motion blur and Im2DMV_v2 XSI_V6 |
Chris Johnson |
Mar 27 13:06, 2007 |
| RE: curve from image or polymsh from image |
jentzen mooney |
Mar 27 12:49, 2007 |
| RE: Select my weightmap |
Grahame Fuller |
Mar 27 12:42, 2007 |
| Re: curve from image or polymsh from image |
Graham D Clark |
Mar 27 12:38, 2007 |
| Re: Select my weightmap |
Matt Morris |
Mar 27 12:38, 2007 |
| Motion blur and Im2DMV_v2 XSI_V6 |
digimata |
Mar 27 12:37, 2007 |
| Re: 64 vs. 32 bit with map files? |
Andy Jones |
Mar 27 12:24, 2007 |
| Select my weightmap |
Arvid Björn |
Mar 27 12:23, 2007 |
| Re: mocapdata |
Arvid Björn |
Mar 27 12:13, 2007 |
| RE: curve from image or polymsh from image |
Kim Aldis |
Mar 27 12:06, 2007 |
| RE: curve from image or polymsh from image |
Kim Aldis |
Mar 27 12:05, 2007 |
| Re: curve from image or polymsh from image |
jentzen mooney |
Mar 27 12:05, 2007 |
| RE: mocapdata |
carl |
Mar 27 11:59, 2007 |
| Re: mocapdata |
Sandy Sutherland |
Mar 27 11:47, 2007 |
| Re: extrapolation in anim.editor... can it be made |
Matt Estela |
Mar 27 11:47, 2007 |
| Exposing more options of AmbccShader in the Render |
jentzen mooney |
Mar 27 11:36, 2007 |
| Re: [scripting] text object manipulation |
Francois Lord |
Mar 27 11:35, 2007 |
| Re: curve from image or polymsh from image |
Chris Marshall |
Mar 27 11:32, 2007 |
| RE: curve from image or polymsh from image |
jentzen mooney |
Mar 27 11:11, 2007 |
| RE: mocapdata |
Andre DeAngelis |
Mar 27 10:46, 2007 |
| Re: inport DXF (autocad file) in XSI4 |
Rob Wuijster |
Mar 27 10:45, 2007 |
| Re: 64 vs. 32 bit with map files? |
Alan Jones |
Mar 27 10:43, 2007 |
| Re: mocapdata |
Alan Jones |
Mar 27 10:43, 2007 |
| RE: 64 vs. 32 bit with map files? |
Joe Laffey |
Mar 27 10:42, 2007 |
| Re: mocapdata |
André Adam |
Mar 27 10:29, 2007 |
| RE: 64 vs. 32 bit with map files? |
Halfdan Ingvarsson |
Mar 27 10:28, 2007 |
| RE: mocapdata |
Andre DeAngelis |
Mar 27 10:26, 2007 |
| Re: Instances to Particles Transfer Script....? |
Morten Bartholdy |
Mar 27 10:15, 2007 |
| Re: Writing Shaders book |
Andy Nicholas |
Mar 27 10:12, 2007 |
| Re: mocapdata |
at |
Mar 27 10:11, 2007 |
| 64 vs. 32 bit with map files? |
Joe Laffey |
Mar 27 10:11, 2007 |
| Re: mocapdata |
Sandy Sutherland |
Mar 27 10:04, 2007 |
| Re: mocapdata |
André Adam |
Mar 27 10:04, 2007 |
| Re: mocapdata |
Alan Jones |
Mar 27 09:55, 2007 |
| Re: Instances to Particles Transfer Script....? |
Scott Stewart |
Mar 27 09:45, 2007 |
| RE: mocapdata |
carl |
Mar 27 09:44, 2007 |
| Re: Instances to Particles Transfer Script....? |
Scott Stewart |
Mar 27 09:43, 2007 |
| Writing Shaders book |
Ben Rogall |
Mar 27 09:42, 2007 |
| RE: mocapdata |
Andre DeAngelis |
Mar 27 09:41, 2007 |
| Re: mocapdata |
Arvid Björn |
Mar 27 09:27, 2007 |
| RE: mocapdata |
Daniel Jahnel |
Mar 27 09:05, 2007 |
| Re: UVs from nurbs to mesh |
Alexander Hemery |
Mar 27 08:40, 2007 |
| RE: extrapolation in anim.editor... can it be made |
Sean Donnelly |
Mar 27 08:24, 2007 |
| Re: Python Threading |
Fabian Schnuer |
Mar 27 08:04, 2007 |
| RE: mocapdata |
carl |
Mar 27 07:59, 2007 |
| inport DXF (autocad file) in XSI4 |
Andrea Besa |
Mar 27 07:51, 2007 |
| Re: mocapdata |
André Adam |
Mar 27 05:59, 2007 |
| Re: UVs from nurbs to mesh |
Morten Bartholdy |
Mar 27 05:58, 2007 |
| Re: curve from image or polymsh from image |
Andy Nicholas |
Mar 27 05:33, 2007 |
| UVs from nurbs to mesh |
Alexander Hemery |
Mar 27 05:24, 2007 |
| mocapdata |
Daniel Jahnel |
Mar 27 05:13, 2007 |
| RE: curve from image or polymsh from image |
Kim Aldis |
Mar 27 05:12, 2007 |
| Re: invert Weight Map? |
Alan Jones |
Mar 27 05:06, 2007 |
| Re: Instances to Particles Transfer Script....? |
Morten Bartholdy |
Mar 27 03:46, 2007 |
| RE: [scripting] text object manipulation |
Kim Aldis |
Mar 27 01:56, 2007 |
| curve from image or polymsh from image |
jentzen mooney |
Mar 26 20:04, 2007 |
| Re: [scripting] text object manipulation |
philb |
Mar 26 18:38, 2007 |
| Re: [scripting] text object manipulation |
Graham D Clark |
Mar 26 18:38, 2007 |
| [scripting] text object manipulation |
Greg Smith |
Mar 26 18:29, 2007 |
| RE: lightning shader |
carl |
Mar 26 16:31, 2007 |
| Re: stylized cartoon fur |
Matt Morris |
Mar 26 16:29, 2007 |
| Re: lightning shader |
Adam Sale |
Mar 26 16:04, 2007 |
| RE: lightning shader |
Halfdan Ingvarsson |
Mar 26 15:50, 2007 |
| lightning shader |
carl |
Mar 26 15:39, 2007 |
| Instances to Particles Transfer Script....? |
Scott Stewart |
Mar 26 15:13, 2007 |
| RE: stylized cartoon fur |
Matt Lind |
Mar 26 14:39, 2007 |
| Re: Python Threading |
Patrick Boucher |
Mar 26 13:54, 2007 |
| Re: create springy RBD ball and socket |
Kris Rivel |
Mar 26 12:52, 2007 |
| Re: invert Weight Map? |
David Gallagher |
Mar 26 12:47, 2007 |
| Python Threading |
Fabian Schnuer |
Mar 26 12:38, 2007 |
| RE: Shading hair |
Marc-Andre Carbonneau |
Mar 26 12:36, 2007 |
| Re: Copying region size for crop is missing |
Arvid Björn |
Mar 26 12:33, 2007 |
| Re: create springy RBD ball and socket |
Pablo Testa |
Mar 26 10:49, 2007 |
| Re: create springy RBD ball and socket |
Kris Rivel |
Mar 26 09:55, 2007 |
| Re: Copying region size for crop is missing |
Guillaume Laforge |
Mar 26 06:47, 2007 |
| Re: Copying region size for crop is missing |
Andreas Bystrom |
Mar 26 04:54, 2007 |
| Re: stylized cartoon fur |
Prodeep Ghosh |
Mar 26 01:07, 2007 |
| Re: create springy RBD ball and socket |
Kris Rivel |
Mar 25 20:45, 2007 |
| RE: invert Weight Map? |
Matthieu Royer |
Mar 25 17:37, 2007 |
| Re: Pinball rig - how best to proceed? |
Tim Leydecker |
Mar 25 12:54, 2007 |
| Re: Pinball rig - how best to proceed? |
Eric Deren |
Mar 25 12:45, 2007 |
| extrapolation in anim.editor... can it be made inv |
Matt Estela |
Mar 25 12:20, 2007 |
| Re: Pinball rig - how best to proceed? |
Tim Leydecker |
Mar 25 08:22, 2007 |
| RE: Pinball rig - how best to proceed? |
Kim Aldis |
Mar 25 08:15, 2007 |
| RE: stylized cartoon fur |
Kim Aldis |
Mar 25 08:12, 2007 |
| RE: Pinball rig - how best to proceed? |
Kim Aldis |
Mar 25 08:11, 2007 |
| Re: Pinball rig - how best to proceed? |
Tim Leydecker |
Mar 25 07:53, 2007 |
| Re: stylized cartoon fur |
peter boeykens |
Mar 25 05:50, 2007 |
| Copying region size for crop is missing |
Arvid Björn |
Mar 25 05:08, 2007 |
| Re: stylized cartoon fur |
Graham D Clark |
Mar 24 22:20, 2007 |
| Re: Shading hair |
Graham D Clark |
Mar 24 22:17, 2007 |
| Re: invert Weight Map? |
David Gallagher |
Mar 24 18:55, 2007 |
| Re: stylized cartoon fur |
Matt Morris |
Mar 24 18:52, 2007 |
| Re: invert Weight Map? |
philb |
Mar 24 18:31, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Daniel Rind |
Mar 24 18:11, 2007 |
| Re: Shading hair |
Daniel Rind |
Mar 24 18:02, 2007 |
| invert Weight Map? |
David Gallagher |
Mar 24 16:49, 2007 |
| Re: XSI on 64bitXP |
Tim Leydecker |
Mar 24 16:41, 2007 |
| Re: stylized cartoon fur |
Tim Leydecker |
Mar 24 16:21, 2007 |
| Re: stylized cartoon fur |
peter boeykens |
Mar 24 15:15, 2007 |
| Re: A quick sanity checker on GetPrim... |
javier |
Mar 24 10:53, 2007 |
| stylized cartoon fur |
Matt Morris |
Mar 24 10:07, 2007 |
| Re: Parenting... |
Steven Caron |
Mar 23 20:21, 2007 |
| Re: Parenting... |
Ahmidou Lyazidi |
Mar 23 20:13, 2007 |
| Parenting... |
Steven Caron |
Mar 23 19:23, 2007 |
| Re: create springy RBD ball and socket |
Pablo Testa |
Mar 23 17:39, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Norm Olsen |
Mar 23 17:20, 2007 |
| create springy RBD ball and socket |
Kris Rivel |
Mar 23 17:16, 2007 |
| RE: Shading hair |
Marc-Andre Carbonneau |
Mar 23 13:37, 2007 |
| Re: creating clusters where there are none |
Hans Payer |
Mar 23 12:52, 2007 |
| RE: Rendertree - isolating verticle surfaces |
Todd Lawrimore |
Mar 23 12:45, 2007 |
| Re: OT deleted partition recovery util |
Mikko Ronkainen |
Mar 23 12:37, 2007 |
| creating clusters where there are none |
jentzen mooney |
Mar 23 12:28, 2007 |
| OT deleted partition recovery util |
Eric Lampi |
Mar 23 12:11, 2007 |
| Re: A quick sanity checker on GetPrim... |
Raffaele Scaduto-Medola |
Mar 23 12:02, 2007 |
| M3G anyone ? |
Raffaele Scaduto-Medola |
Mar 23 12:02, 2007 |
| RE: openning an Alias Wire file |
Kim Aldis |
Mar 23 11:53, 2007 |
| RE: Pinball rig - how best to proceed? |
Bradley Gabe |
Mar 23 11:52, 2007 |
| Re: Re[2]: Pinball rig - how best to proceed? |
Adam Sale |
Mar 23 11:51, 2007 |
| Re: openning an Alias Wire file |
Chris Marshall |
Mar 23 11:37, 2007 |
| RE: openning an Alias Wire file |
Kim Aldis |
Mar 23 11:31, 2007 |
| RE: Pinball rig - how best to proceed? |
Kim Aldis |
Mar 23 11:22, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Kim Aldis |
Mar 23 11:20, 2007 |
| Re: openning an Alias Wire file |
Chris Marshall |
Mar 23 11:15, 2007 |
| Re: Pinball rig - how best to proceed? |
Bradley Gabe |
Mar 23 10:56, 2007 |
| Re: openning an Alias Wire file |
Kevin Scheidle |
Mar 23 10:36, 2007 |
| Re: openning an Alias Wire file |
Joey Ponthieux |
Mar 23 10:22, 2007 |
| RE: openning an Alias Wire file |
Andi Farhall |
Mar 23 10:02, 2007 |
| Re: Pinball rig - how best to proceed? |
Eric Deren |
Mar 23 10:02, 2007 |
| RE: ERROR : 2000 - Unable to create object |
Halfdan Ingvarsson |
Mar 23 10:00, 2007 |
| Re: openning an Alias Wire file |
Chris Marshall |
Mar 23 09:54, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Dan Yargici |
Mar 23 09:42, 2007 |
| Re: How do people deal with "Elements"-like arrays |
André Adam |
Mar 23 09:36, 2007 |
| RE: openning an Alias Wire file |
Kim Aldis |
Mar 23 09:34, 2007 |
| RE: ERROR : 2000 - Unable to create object |
Halfdan Ingvarsson |
Mar 23 09:28, 2007 |
| Re: Pinball rig - how best to proceed? |
Joey Ponthieux |
Mar 23 09:28, 2007 |
| openning an Alias Wire file |
Chris Marshall |
Mar 23 09:27, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Rob Wuijster |
Mar 23 09:26, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Andre DeAngelis |
Mar 23 09:19, 2007 |
| RE: ERROR : 2000 - Unable to create object |
Halfdan Ingvarsson |
Mar 23 08:43, 2007 |
| Re: Duplicate Emitter |
Lyn Caudle |
Mar 23 08:24, 2007 |
| Re: missing mails |
Kris Rivel |
Mar 23 08:11, 2007 |
| Re: Pinball rig - how best to proceed? |
Kris Rivel |
Mar 23 08:08, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Kim Aldis |
Mar 23 08:06, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Alan Jones |
Mar 23 08:01, 2007 |
| Re: Duplicate Emitter |
at |
Mar 23 07:32, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Rob Wuijster |
Mar 23 07:31, 2007 |
| Re: Re[2]: Pinball rig - how best to proceed? |
Pablo Testa |
Mar 23 07:15, 2007 |
| Re: ERROR : 2000 - Unable to create object |
at |
Mar 23 07:12, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 23 07:04, 2007 |
| Re: Roadkill |
Luc Froelicher |
Mar 23 06:54, 2007 |
| Duplicate Emitter |
Byron Nash |
Mar 23 06:47, 2007 |
| Re: ERROR : 2000 - Unable to create object |
at |
Mar 23 06:44, 2007 |
| RE: missing mails |
Kim Aldis |
Mar 23 06:09, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Alan Jones |
Mar 23 06:09, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Alan Jones |
Mar 23 06:06, 2007 |
| Re[2]: Pinball rig - how best to proceed? |
Frank Lenhard |
Mar 23 06:04, 2007 |
| Re: missing mails |
at |
Mar 23 05:47, 2007 |
| RE: New Realflow plugin and workgroups |
Felici Andrea |
Mar 23 05:18, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Tauno Ööbik |
Mar 23 05:05, 2007 |
| Re: New Realflow plugin and workgroups |
Tauno Ööbik |
Mar 23 05:03, 2007 |
| RE: New Realflow plugin and workgroups |
Kim Aldis |
Mar 23 04:42, 2007 |
| New Realflow plugin and workgroups |
Tauno Ööbik |
Mar 23 04:14, 2007 |
| Re: How do people deal with "Elements"-like arrays |
André Adam |
Mar 23 03:58, 2007 |
| Re[2]: Pinball rig - how best to proceed? |
Frank Lenhard |
Mar 23 03:56, 2007 |
| RE: Pinball rig - how best to proceed? |
Kim Aldis |
Mar 23 03:39, 2007 |
| Re: Pinball rig - how best to proceed? |
Hajo ten Thije |
Mar 23 03:15, 2007 |
| RE: Pinball rig - how best to proceed? |
Kim Aldis |
Mar 23 03:07, 2007 |
| Re: Pinball rig - how best to proceed? |
Adrian Lopez |
Mar 23 02:03, 2007 |
| Re: Pinball rig - how best to proceed? |
Adam Sale |
Mar 23 00:35, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Thomas Kang |
Mar 22 22:54, 2007 |
| Pinball rig - how best to proceed? |
Adrian Lopez |
Mar 22 22:50, 2007 |
| Re: exr header read |
Graham D Clark |
Mar 22 20:47, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Andre DeAngelis |
Mar 22 19:37, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Halfdan Ingvarsson |
Mar 22 18:31, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Bradley Gabe |
Mar 22 18:24, 2007 |
| Re: exr header read |
philb |
Mar 22 18:13, 2007 |
| Re: exr header read |
Steven Caron |
Mar 22 17:45, 2007 |
| Re: exr header read |
Graham D Clark |
Mar 22 17:39, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Andre DeAngelis |
Mar 22 17:32, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Halfdan Ingvarsson |
Mar 22 17:14, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 16:58, 2007 |
| Re: exr header read |
philb |
Mar 22 16:29, 2007 |
| Re: exr header read |
Steven Caron |
Mar 22 16:23, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Halfdan Ingvarsson |
Mar 22 16:22, 2007 |
| exr header read |
Graham D Clark |
Mar 22 16:14, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 16:03, 2007 |
| Re: python: ViewportCapture parameter question |
Steven Caron |
Mar 22 16:00, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 16:00, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Francois Lord |
Mar 22 15:39, 2007 |
| RE: python: ViewportCapture parameter question |
Stephen Blair |
Mar 22 15:37, 2007 |
| Re: python: ViewportCapture parameter question |
Steven Caron |
Mar 22 15:35, 2007 |
| RE: python: ViewportCapture parameter question |
Stephen Blair |
Mar 22 15:30, 2007 |
| Re: python: ViewportCapture parameter question |
Steven Caron |
Mar 22 15:21, 2007 |
| RE: python: ViewportCapture parameter question |
Stephen Blair |
Mar 22 15:14, 2007 |
| python: ViewportCapture parameter question |
Steven Caron |
Mar 22 14:53, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 14:44, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Thomas Kang |
Mar 22 13:57, 2007 |
| Re: Finding the Scene_Material? |
Steven Caron |
Mar 22 13:09, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 12:44, 2007 |
| Re: Roadkill |
Ahmidou Lyazidi |
Mar 22 12:35, 2007 |
| Re: Roadkill |
Ahmidou Lyazidi |
Mar 22 12:26, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Thomas Kang |
Mar 22 12:04, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 11:41, 2007 |
| RE: missing mails |
Doug Nicola |
Mar 22 11:41, 2007 |
| RE: missing mails |
Brinkley, Marc |
Mar 22 11:41, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Bradley Gabe |
Mar 22 11:36, 2007 |
| Re: How do people deal with "Elements"-like arrays |
André Adam |
Mar 22 11:33, 2007 |
| Re: missing mails |
at |
Mar 22 11:31, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Kim Aldis |
Mar 22 11:30, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Kim Aldis |
Mar 22 11:30, 2007 |
| RE: missing mails |
Kim Aldis |
Mar 22 11:22, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Halfdan Ingvarsson |
Mar 22 11:21, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bradley Gabe |
Mar 22 11:18, 2007 |
| Re: Rendertree - isolating verticle surfaces |
Steven Caron |
Mar 22 11:17, 2007 |
| missing mails |
Kim Aldis |
Mar 22 11:17, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 11:15, 2007 |
| RE: missing mails |
Halfdan Ingvarsson |
Mar 22 11:13, 2007 |
| Re: missing mails |
Morten Bartholdy |
Mar 22 11:10, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Stephen Blair |
Mar 22 10:59, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 10:46, 2007 |
| RE: Roadkill |
Andre DeAngelis |
Mar 22 10:36, 2007 |
| Re: missing mails |
Kris Rivel |
Mar 22 10:35, 2007 |
| missing mails |
Kim Aldis |
Mar 22 10:26, 2007 |
| RE: How do people deal with "Elements"-like arrays |
Serguei Kalentchouk |
Mar 22 10:15, 2007 |
| Re: How do people deal with "Elements"-like arrays |
André Adam |
Mar 22 10:06, 2007 |
| Re: How do people deal with "Elements"-like arrays |
Bernard Lebel |
Mar 22 09:49, 2007 |
| Re: WAS - Roadkill, NOW - UVLayout |
Bernard Lebel |
Mar 22 09:48, 2007 |
| Re: WAS - Roadkill, NOW - UVLayout |
Bernard Lebel |
Mar 22 09:47, 2007 |
| Re: Roadkill |
Kris Rivel |
Mar 22 09:46, 2007 |
| Re: How do people deal with "Elements"-like arrays |
André Adam |
Mar 22 09:44, 2007 |
| RE: WAS - Roadkill, NOW - UVLayout |
Robert Moodie |
Mar 22 09:44, 2007 |
| WAS - Roadkill, NOW - UVLayout |
Robert Moodie |
Mar 22 09:42, 2007 |
| Re: Roadkill |
Bernard Lebel |
Mar 22 09:42, 2007 |
| How do people deal with "Elements"-like arrays in |
Bernard Lebel |
Mar 22 09:36, 2007 |
| RE: Roadkill |
Brinkley, Marc |
Mar 22 09:35, 2007 |
| RE: removing lots of glow |
Phil Williams |
Mar 22 09:33, 2007 |
| RE: Roadkill |
Kim Aldis |
Mar 22 09:02, 2007 |
| RE: Roadkill |
Kim Aldis |
Mar 22 09:02, 2007 |
| Re: Roadkill |
Steffen Dünner |
Mar 22 09:00, 2007 |
| Re: Roadkill |
Alan Jones |
Mar 22 08:38, 2007 |
| Re: Roadkill |
at |
Mar 22 08:28, 2007 |
| Re: Roadkill |
Frank Lenhard |
Mar 22 08:19, 2007 |
| Re: Rendertree - isolating verticle surfaces |
Rob Wuijster |
Mar 22 07:59, 2007 |
| Re: removing lots of glow |
Chris Marshall |
Mar 22 07:58, 2007 |
| Re: removing lots of glow |
Chris Marshall |
Mar 22 07:43, 2007 |
| RE: removing lots of glow |
Phil Williams |
Mar 22 07:42, 2007 |
| RE: BA_Volume Shaders problem in XSI 6.0 |
Schoenberger |
Mar 22 07:38, 2007 |
| Roadkill |
Kim Aldis |
Mar 22 07:38, 2007 |
| Re: removing lots of glow |
Ahmidou Lyazidi |
Mar 22 07:23, 2007 |
| removing lots of glow |
Chris Marshall |
Mar 22 06:45, 2007 |
| Re: REALLY OT: Normal map in maya :) |
Alan Jones |
Mar 22 06:22, 2007 |
| REALLY OT: Normal map in maya :) |
Oz Adi |
Mar 22 06:11, 2007 |
| RE: Finding the Scene_Material? |
Kim Aldis |
Mar 22 05:16, 2007 |
| RE: Phone line? |
Kim Aldis |
Mar 22 05:10, 2007 |
| Re: Rendertree - isolating verticle surfaces |
peter boeykens |
Mar 22 04:28, 2007 |
| RE: Phone line? |
Eriya Ito |
Mar 22 04:17, 2007 |
| Re: XSI on 64bitXP |
Frank Lenhard |
Mar 22 03:17, 2007 |
| RE: Finding the Scene_Material? |
Kim Aldis |
Mar 22 02:45, 2007 |
| Re: Moondust? |
Tim Leydecker |
Mar 22 02:10, 2007 |
| RE: Phone line? |
Eriya Ito |
Mar 21 19:11, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 21 19:08, 2007 |
| RE: Moondust? |
Bradley Gabe |
Mar 21 18:52, 2007 |
| Re: Finding the Scene_Material? |
Adam Sale |
Mar 21 18:45, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 21 18:36, 2007 |
| Re: Finding the Scene_Material? |
jentzen mooney |
Mar 21 18:15, 2007 |
| Re: Moondust? |
Tim Leydecker |
Mar 21 18:11, 2007 |
| RE: Moondust? |
Halfdan Ingvarsson |
Mar 21 18:07, 2007 |
| Re: Moondust? |
at |
Mar 21 17:52, 2007 |
| Re: Moondust? |
Tim Leydecker |
Mar 21 17:48, 2007 |
| shape manager bug in 6.0 |
Adam Sale |
Mar 21 17:47, 2007 |
| XSI on 64bitXP |
Tim Leydecker |
Mar 21 17:42, 2007 |
| Re: Finding the Scene_Material? |
Adam Sale |
Mar 21 17:40, 2007 |
| RE: Finding the Scene_Material? |
jentzen mooney |
Mar 21 17:38, 2007 |
| Re: Matchmover 4 to XSI |
El Espiritu VFX |
Mar 21 17:23, 2007 |
| RE: Finding the Scene_Material? |
Robert Moodie |
Mar 21 17:12, 2007 |
| Finding the Scene_Material? |
jentzen mooney |
Mar 21 16:51, 2007 |
| Re: Rendertree - isolating verticle surfaces |
Steven Caron |
Mar 21 16:48, 2007 |
| Re: Rendertree - isolating verticle surfaces |
peter boeykens |
Mar 21 16:25, 2007 |
| Re: Moondust? |
Tim Leydecker |
Mar 21 15:57, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Tauno Ööbik |
Mar 21 15:52, 2007 |
| Re: Rendertree - isolating verticle surfaces |
Steven Caron |
Mar 21 14:30, 2007 |
| Rendertree - isolating verticle surfaces |
Todd Lawrimore |
Mar 21 14:03, 2007 |
| Re: Rendertree - isolating verticle surfaces |
Eric Deren |
Mar 21 13:59, 2007 |
| Rendertree - isolating verticle surfaces |
Todd Lawrimore |
Mar 21 13:40, 2007 |
| Re: Unparenting object changes its srts |
Bernard Lebel |
Mar 21 12:59, 2007 |
| RE: Unparenting object changes its srts |
Robert Moodie |
Mar 21 12:55, 2007 |
| Re: Unparenting object changes its srts |
Bernard Lebel |
Mar 21 12:52, 2007 |
| Re: ERROR : 2000 - Unable to create object |
at |
Mar 21 12:44, 2007 |
| Re: ERROR : 2000 - Unable to create object |
Nguyen Tran |
Mar 21 12:39, 2007 |
| Re: Unparenting object changes its srts |
Alan Jones |
Mar 21 11:58, 2007 |
| Unparenting object changes its srts |
Bernard Lebel |
Mar 21 11:51, 2007 |
| Re: BA_Volume Shaders problem in XSI 6.0 |
Pingo |
Mar 21 11:45, 2007 |
| ERROR : 2000 - Unable to create object |
Tauno Ööbik |
Mar 21 11:41, 2007 |
| Re: BA_Volume Shaders problem in XSI 6.0 |
Pingo |
Mar 21 10:19, 2007 |
| Re: Custom Shelves and thumbnails? |
Chris Johnson |
Mar 21 09:08, 2007 |
| Re: BA_Volume Shaders problem in XSI 6.0 |
Schoenberger |
Mar 21 07:31, 2007 |
| Re: Phone line? |
Chris Marshall |
Mar 21 07:02, 2007 |
| RE: Phone line? |
Kim Aldis |
Mar 21 06:37, 2007 |
| Re: Autodesk Inventor to XSI |
Daniel Bachmann |
Mar 21 06:32, 2007 |
| BA_Volume Shaders problem in XSI 6.0 |
Pingo |
Mar 21 06:21, 2007 |
| Re: Moondust? |
Morten Bartholdy |
Mar 21 06:04, 2007 |
| Re: Moondust? |
at |
Mar 21 05:26, 2007 |
| Re: Phone line? |
Chris Marshall |
Mar 21 05:05, 2007 |
| RE: Phone line? |
Kim Aldis |
Mar 21 04:47, 2007 |
| Re: Autodesk Inventor to XSI |
Rob Wuijster |
Mar 21 04:38, 2007 |
| Re: Autodesk Inventor to XSI |
Frank Lenhard |
Mar 21 04:22, 2007 |
| Re: Autodesk Inventor to XSI |
Fabian Schnuer |
Mar 21 03:01, 2007 |
| Re: Autodesk Inventor to XSI |
Fabian Schnuer |
Mar 21 01:53, 2007 |
| Re: Moondust? |
Fabian Schnuer |
Mar 21 01:47, 2007 |
| Re: Phone line? |
Adam Sale |
Mar 20 23:26, 2007 |
| Autodesk Inventor to XSI |
Ryan Maguire |
Mar 20 21:53, 2007 |
| Phone line? |
Eriya Ito |
Mar 20 21:25, 2007 |
| Re: HDRI Shadow Extraction Pass |
Steven Caron |
Mar 20 20:20, 2007 |
| RE: HDRI Shadow Extraction Pass |
Harry Bardak |
Mar 20 19:50, 2007 |
| RE: Matchmover 4 to XSI |
Harry Bardak |
Mar 20 19:42, 2007 |
| Re: Custom Shelves and thumbnails? |
Graham D Clark |
Mar 20 19:37, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 20 18:16, 2007 |
| Re: Matchmover 4 to XSI |
Daniel Bachmann |
Mar 20 17:24, 2007 |
| Re: Get>Primitive>Polygonal Mesh>Lie E8 |
Thomas Kang |
Mar 20 17:08, 2007 |
| Re: Custom Shelves and thumbnails? |
Chris Johnson |
Mar 20 17:05, 2007 |
| Custom Shelves and thumbnails? |
Chris Johnson |
Mar 20 16:09, 2007 |
| RE : Re: particles sprite index |
dominic bélanger |
Mar 20 15:50, 2007 |
| Matchmover 4 to XSI |
El Espiritu VFX |
Mar 20 15:17, 2007 |
| Re: Get>Primitive>Polygonal Mesh>Lie E8 |
Fabian Schnuer |
Mar 20 15:11, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
bilka bilka |
Mar 20 14:22, 2007 |
| Re: particles sprite index |
Francois Lord |
Mar 20 14:22, 2007 |
| Re: Real SSS with Mental Ray and XSI 6.0 |
Francois Lord |
Mar 20 14:12, 2007 |
| Re: Get>Primitive>Polygonal Mesh>Lie E8 |
Axel Akesson |
Mar 20 13:58, 2007 |
| particles sprite index |
dominic bélanger |
Mar 20 13:57, 2007 |
| Get>Primitive>Polygonal Mesh>Lie E8 |
Bradley Gabe |
Mar 20 13:53, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
Pablo Testa |
Mar 20 13:45, 2007 |
| Re: Moondust? |
Fabian Schnuer |
Mar 20 13:38, 2007 |
| RE: Real SSS with Mental Ray and XSI 6.0 |
Halfdan Ingvarsson |
Mar 20 13:22, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
bilka bilka |
Mar 20 13:21, 2007 |
| Real SSS with Mental Ray and XSI 6.0 |
El Espiritu VFX |
Mar 20 13:20, 2007 |
| Re: HDRI Shadow Extraction Pass |
Bernard Lebel |
Mar 20 12:14, 2007 |
| Re: HDRI Shadow Extraction Pass |
Wayne Williams |
Mar 20 11:30, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
Pablo Testa |
Mar 20 11:22, 2007 |
| OT: The Restaurant Game |
François Painchaud |
Mar 20 10:24, 2007 |
| Re: A new spooling/queueing system for batch files |
texturelighting(at)texturelighting. |
Mar 20 09:39, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
bilka bilka |
Mar 20 08:54, 2007 |
| Re: Crosswalk in the real world |
Lyn Caudle |
Mar 20 08:52, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
Guillaume Laforge |
Mar 20 08:24, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
bilka bilka |
Mar 20 08:12, 2007 |
| Re: Moondust? |
Simon Pickard |
Mar 20 07:55, 2007 |
| Re: XSI 6.0 : Selective Light : inclusive bug |
Guillaume Laforge |
Mar 20 07:00, 2007 |
| Re: Moondust? |
Fabian Schnuer |
Mar 20 06:34, 2007 |
| Re: Moondust? |
Alan Jones |
Mar 20 06:21, 2007 |
| XSI 6.0 : Selective Light : inclusive bug |
bilka bilka |
Mar 20 06:17, 2007 |
| HDRI Shadow Extraction Pass |
lyal |
Mar 20 06:01, 2007 |
| Re: A new spooling/queueing system for batch files |
Alan Jones |
Mar 20 05:46, 2007 |
| Re: Moondust? |
at |
Mar 20 05:40, 2007 |
| Re: Dual Monitor Layout |
Alexander Hemery |
Mar 20 04:04, 2007 |
| Re[2]: [Behavior] DrvDynamics stops working |
Frank Lenhard |
Mar 20 03:22, 2007 |
| RE: Dual Monitor Layout |
Eriya Ito |
Mar 20 03:22, 2007 |
| Dual Monitor Layout |
at |
Mar 20 03:18, 2007 |
| Re: [Behavior] DrvDynamics stops working |
Homam Bahnassi |
Mar 20 02:28, 2007 |
| Re: Moondust? |
Olivier Jeannel |
Mar 20 01:44, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 19 23:40, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Raffaele Fragapane |
Mar 19 23:22, 2007 |
| Re: Moondust? |
Steven Caron |
Mar 19 22:42, 2007 |
| Re: Moondust? |
Kris Rivel |
Mar 19 22:33, 2007 |
| Re: OT: XSI Montreal user group, feb 27th |
Bernard Lebel |
Mar 19 22:06, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 19 21:52, 2007 |
| RE: Moondust? |
Halfdan Ingvarsson |
Mar 19 20:07, 2007 |
| RE: Moondust? |
Halfdan Ingvarsson |
Mar 19 20:04, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 19 20:03, 2007 |
| Re: Moondust? |
Raffaele Fragapane |
Mar 19 19:52, 2007 |
| RE: Crosswalk in the real world |
Andre DeAngelis |
Mar 19 18:41, 2007 |
| Re: Crosswalk in the real world |
Stephen Parish |
Mar 19 18:37, 2007 |
| Re: Crosswalk in the real world |
Tim Leydecker |
Mar 19 18:20, 2007 |
| RE: Crosswalk in the real world |
Bradley Gabe |
Mar 19 17:57, 2007 |
| Re: Crosswalk in the real world |
Bradley Gabe |
Mar 19 17:07, 2007 |
| Re: Crosswalk in the real world |
Greg Punchatz |
Mar 19 16:52, 2007 |
| RE: A new spooling/queueing system for batch files |
Kim Aldis |
Mar 19 16:36, 2007 |
| Re: A new spooling/queueing system for batch files |
Steven Caron |
Mar 19 16:22, 2007 |
| Re: Crosswalk in the real world |
Lyn Caudle |
Mar 19 16:19, 2007 |
| Re: pareticles MB question |
Todd Alan Peleg |
Mar 19 16:18, 2007 |
| Re: pareticles MB question |
Lyn Caudle |
Mar 19 15:53, 2007 |
| RE: Moondust? - what's next? |
Eriya Ito |
Mar 19 15:39, 2007 |
| RE: Dual-Quad-core specs |
Eriya Ito |
Mar 19 15:28, 2007 |
| RE: Rays light up life-like graphics |
Kim Aldis |
Mar 19 15:11, 2007 |
| RE: A new spooling/queueing system for batch files |
Kim Aldis |
Mar 19 15:09, 2007 |
| Re: pareticles MB question |
peter boeykens |
Mar 19 15:02, 2007 |
| Re: pareticles MB question |
Antonin Messier-Turcotte |
Mar 19 14:44, 2007 |
| RE: Crosswalk in the real world |
Smith, Doug |
Mar 19 14:39, 2007 |
| Crosswalk in the real world |
Stephen Parish |
Mar 19 14:32, 2007 |
| Re: particles from edges |
Steven Caron |
Mar 19 14:27, 2007 |
| Re: DirectX 10 for previs |
Byron Nash |
Mar 19 14:24, 2007 |
| Re: particles from edges |
peter boeykens |
Mar 19 14:22, 2007 |
| pareticles MB question |
Todd Alan Peleg |
Mar 19 14:21, 2007 |
| Re: A new spooling/queueing system for batch files |
Steven Caron |
Mar 19 13:49, 2007 |
| Re: DirectX 10 for previs |
Andy Jones |
Mar 19 13:40, 2007 |
| Rays light up life-like graphics |
Marc-Andre Carbonneau |
Mar 19 13:39, 2007 |
| Re: particles from edges |
Ahmidou Lyazidi |
Mar 19 13:24, 2007 |
| Re: Lens Flare Obscuration |
Andy Jones |
Mar 19 13:17, 2007 |
| Re: Moondust? - what's next? |
Chris Marshall |
Mar 19 12:05, 2007 |
| RE: Moondust? - what's next? |
Marc-Andre Carbonneau |
Mar 19 11:39, 2007 |
| Re: particles from edges |
Bernard Lebel |
Mar 19 11:27, 2007 |
| Re: Moondust? - what's next? |
Lyn Caudle |
Mar 19 11:05, 2007 |
| Re: particles from edges |
Ahmidou Lyazidi |
Mar 19 10:58, 2007 |
| RE: Moondust? - what's next? |
Kim Aldis |
Mar 19 10:58, 2007 |
| Re: particles from edges |
Eric Lampi |
Mar 19 10:54, 2007 |
| Re: Moondust? - what's next? |
Chris Marshall |
Mar 19 10:35, 2007 |
| Re: particles from edges |
Antonin Messier-Turcotte |
Mar 19 10:32, 2007 |
| Re: particles from edges |
Lyn Caudle |
Mar 19 10:25, 2007 |
| Re: Moondust? - what's next? |
Fabian Schnuer |
Mar 19 10:25, 2007 |
| DirectX 10 for previs |
Byron Nash |
Mar 19 10:22, 2007 |
| Re: Dual-Quad-core specs |
Joe Laffey |
Mar 19 10:20, 2007 |
| RE: particles from edges |
Marc-Andre Carbonneau |
Mar 19 10:16, 2007 |
| RE: Moondust? - what's next? |
Marc-Andre Carbonneau |
Mar 19 10:12, 2007 |
| Re: Dual-Quad-core specs |
Chris Trimble |
Mar 19 10:10, 2007 |
| Re: particles from edges |
peter boeykens |
Mar 19 09:44, 2007 |
| RE: particles from edges |
Kim Aldis |
Mar 19 09:38, 2007 |
| A new spooling/queueing system for batch files. (c |
Kim Aldis |
Mar 19 09:18, 2007 |
| RE: Moondust? - what's next? |
Marc-Andre Carbonneau |
Mar 19 09:12, 2007 |
| Re: particles from edges |
Lyn Caudle |
Mar 19 09:02, 2007 |
| Re: Moondust? - what's next? |
Lyn Caudle |
Mar 19 08:58, 2007 |
| RE: particles from edges |
Kim Aldis |
Mar 19 08:18, 2007 |
| RE: particles from edges |
Marc-Andre Carbonneau |
Mar 19 08:15, 2007 |
| Re: [Behavior] DrvDynamics stops working |
Vince Fortin |
Mar 19 07:21, 2007 |
| RE: distributing VS2005 plugins |
Ben Rogall |
Mar 19 00:23, 2007 |
| Re: [C++] Storing the new RendererContext object g |
Steven Caron |
Mar 18 23:03, 2007 |
| RE: distributing VS2005 plugins |
Wessam Bahnassi |
Mar 18 22:50, 2007 |
| RE: [C++] Storing the new RendererContext object g |
Wessam Bahnassi |
Mar 18 22:50, 2007 |
| distributing VS2005 plugins |
Ben Rogall |
Mar 18 22:31, 2007 |
| Re: Dual-Quad-core specs |
Joe Laffey |
Mar 18 21:38, 2007 |
| Dual-Quad-core specs |
Eriya Ito |
Mar 18 20:56, 2007 |
| Re: [C++] Storing the new RendererContext object g |
Steven Caron |
Mar 18 20:32, 2007 |
| RE: [C++] Storing the new RendererContext object g |
Halfdan Ingvarsson |
Mar 18 20:11, 2007 |
| Re: [C++] Storing the new RendererContext object g |
Steven Caron |
Mar 18 17:44, 2007 |
| RE: Scripting.FileSystemObject error? FIX |
Pete Bjordahl |
Mar 18 17:05, 2007 |
| RE: Scripting.FileSystemObject error? |
Pete Bjordahl |
Mar 18 16:03, 2007 |
| Re: writing weight presets to text /excel files |
Adam Sale |
Mar 18 12:52, 2007 |
| Re: particles from edges |
peter boeykens |
Mar 18 10:16, 2007 |
| Re: [Behavior] DrvDynamics stops working |
Fabian Schnuer |
Mar 18 08:44, 2007 |
| Re: Expressions in the Rendertree? |
Ahmidou Lyazidi |
Mar 18 07:00, 2007 |
| Re: Expressions in the Rendertree? |
jason bright |
Mar 18 06:45, 2007 |
| Re: Expressions in the Rendertree? |
Ahmidou Lyazidi |
Mar 18 06:35, 2007 |
| RE: [C++] Storing the new RendererContext object g |
Wessam Bahnassi |
Mar 18 06:06, 2007 |
| Re: [Behavior] DrvDynamics stops working |
Homam Bahnassi |
Mar 18 02:37, 2007 |
| Re: Expressions in the Rendertree? |
Graham D Clark |
Mar 18 00:38, 2007 |
| RE: Expressions in the Rendertree? |
Ben Rogall |
Mar 17 23:43, 2007 |
| [C++] Storing the new RendererContext object globa |
Steven Caron |
Mar 17 23:21, 2007 |
| RE: Expressions in the Rendertree? |
Doug Nicola |
Mar 17 21:22, 2007 |
| RE: Expressions in the Rendertree? |
Luc-Eric Rousseau |
Mar 17 20:42, 2007 |
| Re: Expressions in the Rendertree? |
Ahmidou Lyazidi |
Mar 17 20:24, 2007 |
| Re: SVG import plug-in |
Michael Gangolf |
Mar 17 18:30, 2007 |
| Re: writing weight presets to text /excel files |
javier |
Mar 17 18:11, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Steven Caron |
Mar 17 18:10, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Daniel Rind |
Mar 17 18:04, 2007 |
| Re: Clamp range of "output bent normals" |
Daniel Rind |
Mar 17 17:53, 2007 |
| Re: SVG import plug-in |
Daniel Rind |
Mar 17 17:49, 2007 |
| SVG import plug-in |
Michael Gangolf |
Mar 17 17:33, 2007 |
| Re: writing weight presets to text /excel files |
Adam Sale |
Mar 17 16:15, 2007 |
| Re: writing weight presets to text /excel files |
Steven Caron |
Mar 17 15:33, 2007 |
| Re: Expressions in the Rendertree? |
Bernard Lebel |
Mar 17 15:02, 2007 |
| Re: Expressions in the Rendertree? |
Ahmidou Lyazidi |
Mar 17 14:26, 2007 |
| RE: Expressions in the Rendertree? |
Andy Nicholas |
Mar 17 14:18, 2007 |
| Re: Expressions in the Rendertree? |
Ahmidou Lyazidi |
Mar 17 14:14, 2007 |
| Re: Expressions in the Rendertree? |
Julian Johnson |
Mar 17 13:53, 2007 |
| RE: Expressions in the Rendertree? |
Halfdan Ingvarsson |
Mar 17 13:06, 2007 |
| Re: Expressions in the Rendertree? |
Graham D Clark |
Mar 17 12:56, 2007 |
| converting rgb |
michael malinowski |
Mar 17 12:55, 2007 |
| RE: Expressions in the Rendertree? |
Ben Rogall |
Mar 17 12:37, 2007 |
| RE: Wierd lines exploding from models on the odd f |
Stuart Hall |
Mar 17 12:29, 2007 |
| Re: Moondust? - what's next? |
Graham D Clark |
Mar 17 11:48, 2007 |
| RE: Wierd lines exploding from models on the odd f |
Kim Aldis |
Mar 17 11:21, 2007 |
| RE: Moondust? - what's next? |
Kim Aldis |
Mar 17 11:18, 2007 |
| RE: Expressions in the Rendertree? |
Kim Aldis |
Mar 17 11:18, 2007 |
| Wierd lines exploding from models on the odd frame |
Stuart Hall |
Mar 17 10:47, 2007 |
| RE: Expressions in the Rendertree? |
Ben Rogall |
Mar 17 09:38, 2007 |
| Re: Moondust? - what's next? |
Fabian Schnuer |
Mar 17 09:30, 2007 |
| Re: particles from edges |
Pingo |
Mar 17 09:30, 2007 |
| Re: Expressions in the Rendertree? |
Julian Johnson |
Mar 17 07:48, 2007 |
| Re: Moondust? - what's next? |
Guillaume Laforge |
Mar 17 07:47, 2007 |
| Re: Moondust? - what's next? |
Fabian Schnuer |
Mar 17 07:35, 2007 |
| Hair massive slow down |
Olivier Jeannel |
Mar 17 06:12, 2007 |
| Re: Moondust? - what's next? |
André Adam |
Mar 17 05:03, 2007 |
| RE: Expressions in the Rendertree? |
Kim Aldis |
Mar 17 04:56, 2007 |
| Expressions in the Rendertree? |
Julian Johnson |
Mar 17 04:11, 2007 |
| RE: OT: Holy Ivy infestation batman!!! |
Kim Aldis |
Mar 17 03:49, 2007 |
| writing weight presets to text /excel files |
Adam Sale |
Mar 17 02:38, 2007 |
| RE: Moondust? - what's next? |
lpiasecki76 |
Mar 17 00:21, 2007 |
| Re: Moondust? - what's next? |
Kris Rivel |
Mar 16 23:24, 2007 |
| RE: Scripting.FileSystemObject error? |
Halfdan Ingvarsson |
Mar 16 22:36, 2007 |
| RE: Scripting.FileSystemObject error? |
Pete Bjordahl |
Mar 16 21:29, 2007 |
| Lens Flare Obscuration |
Joe Laffey |
Mar 16 20:54, 2007 |
| RE: Moondust? - what's next? |
Eriya Ito |
Mar 16 20:46, 2007 |
| Re: Scripting.FileSystemObject error? |
Bernard Lebel |
Mar 16 20:46, 2007 |
| Scripting.FileSystemObject error? |
Pete Bjordahl |
Mar 16 20:40, 2007 |
| Re: Moondust? - what's next? |
Steven Caron |
Mar 16 19:47, 2007 |
| RE: Moondust? - what's next? |
Bradley Gabe |
Mar 16 19:40, 2007 |
| RE: Moondust? - what's next? |
lpiasecki76 |
Mar 16 19:28, 2007 |
| RE: Moondust? - what's next? |
lpiasecki76 |
Mar 16 19:14, 2007 |
| RE: Moondust? - what's next? |
lpiasecki76 |
Mar 16 19:04, 2007 |
| Re: Moondust? - what's next? |
Bradley Gabe |
Mar 16 18:55, 2007 |
| Re: Moondust? - what's next? |
Eric Lampi |
Mar 16 18:41, 2007 |
| Re: Moondust? - what's next? |
Lyn Caudle |
Mar 16 18:18, 2007 |
| RE: Moondust? - what's next? |
lpiasecki76 |
Mar 16 17:48, 2007 |
| RE: softimage .pic to .QT file format |
Luc-Eric Rousseau |
Mar 16 17:44, 2007 |
| RE: Re[2]: Moondust? |
Kim Aldis |
Mar 16 17:44, 2007 |
| Re: Re[2]: Moondust? |
Steven Caron |
Mar 16 17:28, 2007 |
| Re: any news on the 6.01 update? |
Tim Leydecker |
Mar 16 17:21, 2007 |
| Re: Re[2]: Moondust? |
Tim Leydecker |
Mar 16 17:15, 2007 |
| RE: Re[2]: Moondust? |
Andre DeAngelis |
Mar 16 17:00, 2007 |
| Re: Moondust? |
Andy Jones |
Mar 16 16:57, 2007 |
| RE: Re[2]: Moondust? |
Andre DeAngelis |
Mar 16 16:46, 2007 |
| Re: Re[2]: Moondust? |
Tim Leydecker |
Mar 16 16:41, 2007 |
| RE: any news on the 6.01 update? |
Halfdan Ingvarsson |
Mar 16 16:37, 2007 |
| Re: particles from edges |
Fabian Schnuer |
Mar 16 16:36, 2007 |
| RE: Re[2]: Moondust? |
Kim Aldis |
Mar 16 16:32, 2007 |
| Re: Re[2]: Moondust? |
Frank Lenhard |
Mar 16 16:25, 2007 |
| RE: softimage .pic to .QT file format |
Biju Ramachandran |
Mar 16 16:24, 2007 |
| Re: Re[2]: Moondust? |
Tim Leydecker |
Mar 16 16:17, 2007 |
| any news on the 6.01 update? |
Tim Leydecker |
Mar 16 16:15, 2007 |
| Re: Re[2]: Moondust? |
Tim Leydecker |
Mar 16 15:54, 2007 |
| Screen Capturing Rigid Bodies... |
Steven Caron |
Mar 16 15:52, 2007 |
| Re: Re[2]: Moondust? |
Eric Lampi |
Mar 16 15:51, 2007 |
| RE: Re[2]: Moondust? |
Robert Moodie |
Mar 16 15:49, 2007 |
| Re: OpenGL transparency |
Eric Lampi |
Mar 16 15:48, 2007 |
| RE: Re[2]: Moondust? |
Marc-Andre Carbonneau |
Mar 16 15:43, 2007 |
| Re: Re[2]: Moondust? |
Eric Lampi |
Mar 16 15:39, 2007 |
| RE: Re[2]: Moondust? |
Kim Aldis |
Mar 16 15:31, 2007 |
| Re: Re[2]: Moondust? |
Bradley Gabe |
Mar 16 15:24, 2007 |
| Re: Re[2]: Moondust? |
Tim Leydecker |
Mar 16 15:21, 2007 |
| Re: Re[2]: Moondust? |
Steven Caron |
Mar 16 15:15, 2007 |
| RE: Re[2]: Moondust? |
Robert Moodie |
Mar 16 15:09, 2007 |
| Re: Re[2]: Moondust? |
Steven Caron |
Mar 16 15:05, 2007 |
| Re: Re[2]: Moondust? |
Steven Caron |
Mar 16 15:03, 2007 |
| RE: Re[2]: Moondust? |
Robert Moodie |
Mar 16 15:03, 2007 |
| RE: Gelato 2.1 adds new features to Joe Alter's Sh |
Luc-Eric Rousseau |
Mar 16 14:49, 2007 |
| Re: particles from edges |
Lyn Caudle |
Mar 16 14:44, 2007 |
| Re: OpenGL transparency |
Tim Leydecker |
Mar 16 14:16, 2007 |
| RE: Nice example of Syflex flesh in Maya |
Bradley Gabe |
Mar 16 14:08, 2007 |
| Re: particles from edges |
Antonin Messier-Turcotte |
Mar 16 13:53, 2007 |
| Re: particles from edges |
Fabian Schnuer |
Mar 16 13:49, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Steven Caron |
Mar 16 13:46, 2007 |
| Re: OpenGL transparency |
Sam Cuttriss |
Mar 16 13:44, 2007 |
| Re: Re[2]: Moondust? |
Meng-Yang Lu |
Mar 16 13:43, 2007 |
| Re[2]: Moondust? |
Frank Lenhard |
Mar 16 13:34, 2007 |
| RE: Moondust? |
Robert Moodie |
Mar 16 13:31, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Steven Caron |
Mar 16 12:14, 2007 |
| Re: Moondust? |
Eric Lampi |
Mar 16 12:09, 2007 |
| Re: particles from edges |
Steven Caron |
Mar 16 12:04, 2007 |
| RE: Gelato 2.1 adds new features to Joe Alter's Sh |
Halfdan Ingvarsson |
Mar 16 12:03, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Steven Caron |
Mar 16 11:58, 2007 |
| Re: OpenGL transparency |
Eric Lampi |
Mar 16 11:41, 2007 |
| Re: particles from edges |
Nguyen Tran |
Mar 16 11:34, 2007 |
| Moondust? |
lpiasecki76 |
Mar 16 11:23, 2007 |
| Re: particles from edges |
Walter Volbers |
Mar 16 11:22, 2007 |
| Re: OpenGL transparency |
at |
Mar 16 11:09, 2007 |
| Re: particles from edges |
Alan Jones |
Mar 16 11:00, 2007 |
| Re: particles from edges |
Lyn Caudle |
Mar 16 10:56, 2007 |
| Re: OpenGL transparency |
Kris Rivel |
Mar 16 10:55, 2007 |
| Re: OpenGL transparency |
Antonin Messier-Turcotte |
Mar 16 10:52, 2007 |
| Re: OpenGL transparency |
Sam Cuttriss |
Mar 16 10:46, 2007 |
| Re: OpenGL transparency |
Joe Laffey |
Mar 16 10:45, 2007 |
| OpenGL transparency |
Eric Lampi |
Mar 16 10:33, 2007 |
| particles from edges |
Pingo |
Mar 16 10:33, 2007 |
| [Behavior] DrvDynamics stops working |
Vince Fortin |
Mar 16 09:46, 2007 |
| RE: Nice example of Syflex flesh in Maya |
Andre DeAngelis |
Mar 16 09:36, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Tim Leydecker |
Mar 16 09:25, 2007 |
| Re: OT: Holy Ivy infestation batman!!! |
Pingo |
Mar 16 09:12, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Tim Leydecker |
Mar 16 09:08, 2007 |
| Re: Gelato 2.1 adds new features to Joe Alter's Sh |
Stefan Kubicek |
Mar 16 07:31, 2007 |
| Re: camera projection un-editable?? |
Pingo |
Mar 16 07:20, 2007 |
| Biped Guide - parts missing?? |
Sandy Sutherland |
Mar 16 04:43, 2007 |
| Re: Compiling pywin32 for x64 |
Chris Trimble |
Mar 15 21:48, 2007 |
| Re: A quick sanity checker on GetPrim... |
Andy Jones |
Mar 15 20:34, 2007 |
| Re: A quick sanity checker on GetPrim... |
javier |
Mar 15 19:01, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Meng-Yang Lu |
Mar 15 17:15, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Graham D Clark |
Mar 15 17:14, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Michal Doniec |
Mar 15 16:50, 2007 |
| Re: A quick sanity checker on GetPrim... |
Andy Jones |
Mar 15 16:30, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Bradley Gabe |
Mar 15 14:31, 2007 |
| RE: Nice example of Syflex flesh in Maya |
Kim Aldis |
Mar 15 14:24, 2007 |
| A quick sanity checker on GetPrim... |
Raffaele Scaduto-Medola |
Mar 15 14:08, 2007 |
| Re: Nice example of Syflex flesh in Maya |
Michal Doniec |
Mar 15 13:59, 2007 |
| Re: OT: Holy Ivy infestation batman!!! | |