Re: XSI camera to After Effects?

Date : Thu, 01 Mar 2007 09:44:13 +0200
To : XSI(at)Softimage.COM
From : Gerbrand Nel <gerbrand(at)sphere-animation.com>
Subject : Re: XSI camera to After Effects?
us too... The key is to get rid of all geometry in the scene and replace these with point lights, also I scale my scenes by 10 to make them more usable in AE

Sam Cuttriss wrote:
http://www.mindthink.de/
AfterEffectsXSI

we are using this,
but it crashes when outputting a reasonable amount of frames (1800 in this case)
_sam


/*SAM CUTTRISS*
*3D AFICIONADO*/






takita wrote:
If you've got a copy of Maya lying around AE can import a .ma file. Crosswalk/FBX may help in this too.
It may not be too hard to work something up yourself to write ascii data to a file (you may need to work out the angle/fov stuff yourself) with it being ascii and all.


-T

Morten Bartholdy wrote:
I have a client who would like to use the camera animated in XSI in his AE. Anybody here know the best way to do that? I know I can fall back on rendering a pass with track markers but I am thinking in this day and age perhaps AE can import 3ds or FBX cameras??
Morten Bartholdy
3D & VFX Artist




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