The lens shader is a band-aid to get rid of the symptoms, but the problem (a buggy shader) remains.
Ciao, Daniel!
2007/3/1, Chris Marshall <chris(at)eclipsecreative.co.uk>:
I thought you'd already identified this problem, which was why you wrote
the swarfega lens shader?
Halfdan Ingvarsson wrote:
> Do you have any example scenes that you can send me, which I can then forward to mental images, so that they could pinpoint the error and fix it?
>
> Thanks,
>
> - ½
>
> ________________________________
>
> From: owner-xsi(at)Softimage.COM on behalf of Chris Marshall
> Sent: Thu 01-Mar-07 05:17
> To:
XSI(at)Softimage.COM
> Subject: Re: mmmm rounded corners
>
>
> Probably. Was just pointing out the bug.
> 6.01 is a long time coming.
>
>
> Adam Seeley wrote:
>
> Will the magic AnitNans lens shader sort this out?
>
> A.
>
>
>
> -----Original Message-----
> From:
owner-xsi(at)Softimage.COM
> [mailto:owner-xsi(at)Softimage.COM]On Behalf
> Of Chris Marshall
> Sent: 01 March 2007 09:45
> To: XSI(at)Softimage.COM
> Subject: Re: mmmm rounded corners
>
>
> Be aware that under certain circumstances this shader causes
> black spots
> on renders.
>
>
> Sam Cuttriss wrote:
>
>
> i just wanted to thank all the fine folk who bought the rounded
> corners shader to life.
> Ive been whining about it for years, now it exists i
>
>
> figured i should
>
>
> show my appreciation.
>
> so thank you;
> you really take the edge off.
>
>
>
> _sam
>
>
>
>
>
>
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