Re: mmmm rounded corners

Date : Thu, 1 Mar 2007 16:01:12 +0100
To : XSI(at)Softimage.COM
From : "Daniel Rind" <daniel.rind(at)gmail.com>
Subject : Re: mmmm rounded corners
The lens shader is a band-aid to get rid of the symptoms, but the problem (a buggy shader) remains.
 
Ciao, Daniel!

 
2007/3/1, Chris Marshall <chris(at)eclipsecreative.co.uk>:
I thought you'd already identified this problem, which was why you wrote
the swarfega lens shader?


Halfdan Ingvarsson wrote:
> Do you have any example scenes that you can send me, which I can then forward to mental images, so that they could pinpoint the error and fix it?
>
> Thanks,
>
>  - ½
>
> ________________________________
>
> From: owner-xsi(at)Softimage.COM on behalf of Chris Marshall
> Sent: Thu 01-Mar-07 05:17
> To: XSI(at)Softimage.COM
> Subject: Re: mmmm rounded corners
>
>
> Probably. Was just pointing out the bug.
> 6.01 is a long time coming.
>
>
> Adam Seeley wrote:
>
>       Will the magic AnitNans lens shader sort this out?
>
>       A.
>
>
>
>               -----Original Message-----
>               From: owner-xsi(at)Softimage.COM
>               [mailto:owner-xsi(at)Softimage.COM]On Behalf
>               Of Chris Marshall
>               Sent: 01 March 2007 09:45
>               To: XSI(at)Softimage.COM
>               Subject: Re: mmmm rounded corners
>
>
>               Be aware that under certain circumstances this shader causes
>               black spots
>               on renders.
>
>
>               Sam Cuttriss wrote:
>
>
>                       i just wanted to thank all the fine folk who bought the rounded
>                       corners shader to life.
>                       Ive been whining about it for years, now it exists i
>
>
>               figured i should
>
>
>                       show my appreciation.
>
>                       so thank you;
>                       you really take the edge off.
>
>
>
>                       _sam
>
>
>
>
>
>
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>
>



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