Wow, perfect timing.
So here is a question for you...is there a way in XSI to scale a
complete skeleton up or down in size and to then be able to freeze the
scale of the skeleton back to 1?
Cheers!
_______________________________________
Marc Brinkley - EA|Chicago
mbrinkley [at] ea.com
312.661.7412
This space for Rent.
-----Original Message-----
From: owner-xsi(at)Softimage.COM [mailto:owner-xsi(at)Softimage.COM] On Behalf
Of Bernard Lebel
Sent: Friday, March 02, 2007 8:34 AM
To: XSI(at)Softimage.COM
Subject: Scaling rigs -> Kudos to Softimage
Hello,
On a positive note for a change.... ;-)
I wanted to say THANKS to Softimage. You guys just avoided me a big, BIG
truckload of s**t.
We had this character fully rigged (with countless constraints and all
that stuff) and animated in several shots.
The director somehow felt the scaling was not working anymore, and asked
for the character to be scaled up. I feared that contraints could be a
problem (like, resutling in a quartered pose), that the rig would have
to be redone, as well as existing animation.
Well, no. Simply scaling the top SRT control under the model made the
whole operation successful. Animation work perfectly well for export and
import. The only thing that needs to be adjusted is the animation
because of the change of scale. In short, nothing was problematic.
Phew. I have no experience with other softwares about this, but having
this done in such a breeze was a HUGE relief.
Thanks!!!
Bernard
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