With hair, shading samples have little or no effect. You can set it to
-2 without any problems.
Pixel shading is your anti-aliasing. I rarely go above 10, 5 is often
sufficient. However, hair is tricky. If you have very fine hair and lots
of it, you might want to try higher settings. I never used it above 30.
We've had problems with rasterizer and hair for the Bell Beavers. It
created wired patches on certain frames. It was decided to use scanline
instead even if it meant twice the render time because it saved on human
time to fix it. Softimage is aware of the problem. I didn't have much
time to test it in 6.0.
Bernard Lebel wrote:
Hello,
I'm very new to the rasterizer. Lots of hair to render, so I wanted to
get familiar with it. Now I was wondering what pixel samples value
people usually do for good old TV output (for now it's only going to a
turn-table, no light movement and no character movement).
Thanks
Bernard
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